Player Matchup

Jormungandr
Jormungandr
BardzoOkejAdam
Jormungandr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,619 Elo+
Party 1
Raijin
Raijin
Venarim
Raijin
Level 65
God Stats
9W - 2L
1,162 SR
Queue Stats
26W - 20L
1,619 Elo+
Party 1
Izanami
Izanami
ViVicchi
Izanami
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,619 Elo+
Party 1
Team Averages
Level 74
1,387 SR
1,619 Elo+

VS

Team Averages
Level 39
1,661 SR
1,599 Elo+
Hercules
Hercules
AdYTRi28
Hercules
Level 37
God Stats
20W - 9L
1,818 SR
Queue Stats
349W - 120L
1,737 Elo+
Party 2
He Bo
He Bo
Alvarossc_19
He Bo
Level 66
God Stats
9W - 6L
1,744 SR
Queue Stats
93W - 41L
1,730 Elo+
Party 2
Loki
Loki
Malika123
Loki
Level 15
God Stats
18W - 24L
1,420 SR
Queue Stats
22W - 35L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BardzoOkejAdam
Jormungandr
9
2 / 0 / 3
7,294
729
6,786
10,737
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Venarim
Raijin
10
3 / 1 / 1
6,948
695
6,276
3,503
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
ViVicchi
Izanami
10
0 / 1 / 3
6,374
637
2,666
2,843
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdYTRi28
Hercules
9
0 / 2 / 2
6,166
617
5,134
8,011
4,037
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 0
6,540
654
4,104
5,438
1,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
8
0 / 1 / 2
5,963
596
3,581
5,605
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
2
2
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdYTRi28
Hercules
0
2
2
0.5
L
2
2
0
1
W
Jormungandr
BardzoOkejAdam
Jormungandr
2
0
3
3.5
L
Loki
0
1
2
1
W
Raijin
Venarim
Raijin
3
1
1
3.5
W
Izanami
ViVicchi
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
12,819
17,083
Taken
19,054
9,613
Mitigated
7,651
3,860
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdYTRi28
Hercules
5,134
1,940
0
1,763
8,011
4,037
0
5,049
2,562
0
17,495
L
4,104
265
0
665
5,438
1,808
0
4,175
1,062
16,558
0
W
Jormungandr
BardzoOkejAdam
Jormungandr
6,786
2,023
0
2,185
10,737
7,544
0
2,188
8,374
16,913
0
L
Loki
3,581
1,212
0
1,044
5,605
1,806
0
3,181
2,334
0
15,846
W
Raijin
Venarim
Raijin
6,276
989
0
429
3,503
1,095
0
810
2,653
26,504
0
W
Izanami
ViVicchi
Izanami
2,666
1,471
295
951
2,843
974
0
835
1,922
0
16,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,616
Gold Earned
18,669
103
Minions Killed
86
0
Camps Cleared
0
525,769
Distance Traveled
522,844
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,166
617
43
4
0
171,904
1
L
He Bo
6,540
654
31
3
0
174,156
0
W
Jormungandr
7,294
729
10
1
0
188,262
0
L
Loki
5,963
596
12
1
0
176,784
0
W
Raijin
6,948
695
54
5
0
171,657
0
W
Izanami
6,374
637
39
4
0
165,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role