Player Matchup

Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Gnat IV
King Arthur
Level 120
God Stats
3W - 7L
1,224 SR
Queue Stats
245W - 228L
1,618 Elo+
Party 2
Fenrir
Fenrir
SquanchYea
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Teutoburg 9AD
Skadi
Level 28
God Stats
11W - 7L
1,704 SR
Queue Stats
19W - 10L
1,696 Elo+
Party 2
Hercules
Hercules
iron bulemic
Hercules
Level 88
God Stats
3W - 4L
1,247 SR
Queue Stats
91W - 89L
1,610 Elo+
Party 2
Team Averages
Level 84
1,435 SR
1,585 Elo+

VS

Team Averages
Level 84
1,638 SR
1,673 Elo+
Nu Wa
Nu Wa
BoltonSoccerKing
Nu Wa
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
54W - 31L
1,736 Elo+
Party 1
Tyr
Tyr
LoveTheseGains
Tyr
Level 147
God Stats
29W - 8L
1,733 SR
Queue Stats
144W - 77L
1,742 Elo+
Party 1
Cupid
Cupid
SamOfHyde
Cupid
Level 35
God Stats
5W - 5L
1,894 SR
Queue Stats
111W - 47L
1,790 Elo+
Party 1
Achilles
Achilles
Warazoid
Achilles
Level 32
God Stats
20W - 30L
1,349 SR
Queue Stats
244W - 267L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Xandersoccer910
Ao Kuang
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 41L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 2 / 2
5,196
520
1,688
5,264
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Gnat IV
King Arthur
11
5 / 0 / 1
6,318
632
5,287
5,406
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
SquanchYea
Fenrir
10
2 / 1 / 2
5,729
573
4,239
7,771
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,248
425
823
3,347
491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
iron bulemic
Hercules
8
1 / 0 / 1
5,208
521
1,683
6,135
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,071
607
3,829
5,049
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 1 / 1
4,969
497
4,191
5,646
2,326
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cupid
SamOfHyde
Cupid
10
0 / 0 / 2
5,606
561
2,200
2,836
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Warazoid
Achilles
9
0 / 4 / 0
5,243
524
2,247
6,715
2,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
9
1 / 2 / 1
5,429
543
3,689
7,044
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
6
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
2
1
L
2
2
0
1
W
King Arthur
Gnat IV
King Arthur
5
0
1
5.5
L
3
1
1
3.5
L
Cupid
SamOfHyde
Cupid
0
0
2
1
W
Fenrir
SquanchYea
Fenrir
2
1
2
3
W
0
3
0
0
L
Achilles
Warazoid
Achilles
0
4
0
0
L
Ao Kuang
1
2
1
0.75
W
Hercules
iron bulemic
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,720
Damage
16,156
27,923
Taken
27,290
11,253
Mitigated
9,435
8,902
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,688
97
591
1,535
5,264
1,514
0
2,348
2,742
22,623
0
L
3,829
464
0
1,017
5,049
1,328
0
467
4,557
32,845
0
W
King Arthur
Gnat IV
King Arthur
5,287
667
0
1,284
5,406
4,159
37
415
4,924
6,437
21,212
L
4,191
1,161
104
3,169
5,646
2,326
0
888
4,733
0
18,418
L
Cupid
SamOfHyde
Cupid
2,200
1,194
62
1,980
2,836
982
80
0
2,836
0
35,925
W
Fenrir
SquanchYea
Fenrir
4,239
743
0
3,248
7,771
2,612
0
3,001
4,678
0
28,941
W
823
521
0
320
3,347
491
0
262
3,039
0
13,391
L
Achilles
Warazoid
Achilles
2,247
838
0
625
6,715
2,551
270
984
5,456
0
18,094
L
Ao Kuang
3,689
1,032
0
2,220
7,044
2,248
0
625
6,394
31,233
0
W
Hercules
iron bulemic
Hercules
1,683
262
0
1,924
6,135
2,477
0
987
5,022
0
16,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
27,318
224
Minions Killed
287
0
Camps Cleared
0
939,346
Distance Traveled
937,856
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,196
520
39
4
0
175,795
1
L
Nu Wa
6,071
607
76
8
0
184,270
3
W
King Arthur
6,318
632
57
6
0
204,309
2
L
Tyr
4,969
497
32
3
0
198,992
4
L
Cupid
5,606
561
68
7
0
191,361
4
W
Fenrir
5,729
573
69
7
0
208,668
2
W
Skadi
4,248
425
26
3
0
155,247
0
L
Achilles
5,243
524
53
5
0
181,994
2
L
Ao Kuang
5,429
543
58
6
0
181,239
0
W
Hercules
5,208
521
33
3
0
195,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role