Player Matchup

Izanami
Izanami
Lethal_Craakiiee
Izanami
Level 63
God Stats
7W - 4L
1,829 SR
Queue Stats
187W - 199L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Lethal_WBK
Cthulhu
Level 108
God Stats
29W - 34L
1,527 SR
Queue Stats
168W - 183L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zerojgk
Tsukuyomi
Level 18
God Stats
1W - 3L
1,345 SR
Queue Stats
43W - 59L
1,570 Elo+
Solo
Team Averages
Level 63
1,567 SR
1,523 Elo+

VS

Team Averages
Level 111
1,574 SR
1,509 Elo+
Nu Wa
Nu Wa
CHIDORINITEMARE
Nu Wa
Level 158
God Stats
2W - 0L
1,509 SR
Queue Stats
198W - 201L
1,596 Elo+
Party 1
Medusa
Medusa
Ragnar_Marcaida
Medusa
Level 22
God Stats
73W - 73L
1,460 SR
Queue Stats
410W - 486L
1,434 Elo+
Solo
Ares
Ares
SanctumOfShadow
Ares
Level 154
God Stats
2W - 4L
1,754 SR
Queue Stats
180W - 156L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 9
11,571
681
7,691
14,948
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Lethal_WBK
Cthulhu
15
5 / 3 / 5
11,089
652
14,015
18,474
15,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Zerojgk
Tsukuyomi
14
5 / 5 / 2
11,356
668
6,974
15,796
7,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
11,683
687
11,694
10,476
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 10
11,472
675
15,217
11,814
4,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 4 / 7
12,062
710
15,318
14,658
15,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
14
14
Deaths
13
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
3
6
9
1.25
L
Cthulhu
Lethal_WBK
Cthulhu
5
3
5
2.5
W
2
3
10
2.33
W
7
4
7
2.63
L
Tsukuyomi
Zerojgk
Tsukuyomi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,680
Damage
42,229
49,218
Taken
36,948
28,595
Mitigated
24,127
7,440
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,694
4,423
0
0
10,476
3,910
1,406
4,983
5,493
46,117
0
L
7,691
4,897
0
2,643
14,948
5,296
0
8,742
5,960
0
43,567
L
Cthulhu
Lethal_WBK
Cthulhu
14,015
472
54
1,744
18,474
15,957
0
10,104
8,116
57,312
0
W
15,217
5,200
1,123
2,909
11,814
4,954
1,535
4,199
7,615
0
63,507
W
15,318
605
332
1,061
14,658
15,263
196
4,901
9,757
37,106
0
L
Tsukuyomi
Zerojgk
Tsukuyomi
6,974
2,155
0
2,999
15,796
7,342
0
7,582
7,986
0
44,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
35,217
227
Minions Killed
177
0
Camps Cleared
0
824,988
Distance Traveled
844,880
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,683
687
54
3
0
260,142
3
L
Izanami
11,571
681
81
5
0
231,259
0
L
Cthulhu
11,089
652
76
4
0
292,068
0
W
Medusa
11,472
675
92
5
0
311,268
6
W
Ares
12,062
710
31
2
0
273,470
1
L
Tsukuyomi
11,356
668
70
4
0
301,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role