Player Matchup

Nemesis
Nemesis
BloodyMerry89
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo
Ao Kuang
Ao Kuang
Desoraner
Ao Kuang
Level 43
God Stats
2W - 2L
1,364 SR
Queue Stats
39W - 43L
1,420 Elo+
Party 1
He Bo
He Bo
LSabre
He Bo
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
101W - 102L
1,419 Elo+
Party 3
Jormungandr
Jormungandr
MineSirhc
Jormungandr
Level 28
God Stats
2W - 1L
1,826 SR
Queue Stats
39W - 42L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SilvestreRS
Ah Muzen Cab
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 83L
1,280 Elo+
Party 3
Team Averages
Level 61
1,538 SR
1,358 Elo+

VS

Team Averages
Level 77
1,650 SR
1,371 Elo+
Cernunnos
Cernunnos
Angélude
Cernunnos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,362 Elo+
Party 2
Thoth
Thoth
Eitanst
Thoth
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
230W - 250L
1,324 Elo+
Party 4
Izanami
Izanami
KinoAishi
Izanami
Level 37
God Stats
2W - 1L
1,715 SR
Queue Stats
61W - 66L
1,376 Elo+
Party 4
Nu Wa
Nu Wa
Sùki
Nu Wa
Level 129
God Stats
3W - 0L
1,818 SR
Queue Stats
40W - 42L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
XeLaxiS
Cthulhu
Level 66
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 8L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 6 / 10
8,536
657
6,853
14,817
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Desoraner
Ao Kuang
17
10 / 6 / 7
10,603
816
11,914
15,704
6,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
LSabre
He Bo
15
3 / 6 / 9
8,718
671
8,089
11,847
4,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MineSirhc
Jormungandr
15
3 / 6 / 8
9,080
698
8,373
13,804
12,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
SilvestreRS
Ah Muzen Cab
18
2 / 4 / 10
9,466
728
13,454
10,965
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Angélude
Cernunnos
16
3 / 4 / 14
9,975
767
9,666
10,842
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Eitanst
Thoth
15
1 / 6 / 11
9,518
732
3,311
10,050
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KinoAishi
Izanami
20
12 / 3 / 10
12,205
939
22,666
15,961
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Sùki
Nu Wa
16
6 / 4 / 11
10,216
786
11,970
8,397
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
XeLaxiS
Cthulhu
18
4 / 3 / 19
10,591
815
10,758
12,758
10,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
91
19
Kills
26
28
Deaths
20
44
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Angélude
Cernunnos
3
4
14
2.5
L
Nemesis
1
6
10
1
L
Ao Kuang
Desoraner
Ao Kuang
10
6
7
2.25
W
Thoth
Eitanst
Thoth
1
6
11
1.08
W
Izanami
KinoAishi
Izanami
12
3
10
5.67
L
He Bo
LSabre
He Bo
3
6
9
1.25
L
Jormungandr
MineSirhc
Jormungandr
3
6
8
1.17
L
Ah Muzen Cab
SilvestreRS
Ah Muzen Cab
2
4
10
1.75
W
Nu Wa
Sùki
Nu Wa
6
4
11
2.88
W
Cthulhu
XeLaxiS
Cthulhu
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,683
Damage
58,371
67,137
Taken
58,008
34,049
Mitigated
30,001
21,667
Healing
20,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Angélude
Cernunnos
9,666
3,526
871
1,115
10,842
4,909
1,554
6,059
4,783
0
16,855
L
Nemesis
6,853
2,317
977
2,951
14,817
5,891
231
6,980
7,837
0
14,234
L
Ao Kuang
Desoraner
Ao Kuang
11,914
3,287
2,533
5,468
15,704
6,365
130
4,671
11,033
16,184
0
W
Thoth
Eitanst
Thoth
3,311
408
148
1,236
10,050
4,009
73
6,029
4,021
12,194
0
W
Izanami
KinoAishi
Izanami
22,666
17,236
2,754
7,930
15,961
7,447
3,093
7,135
8,826
0
41,507
L
He Bo
LSabre
He Bo
8,089
117
2,301
2,313
11,847
4,194
176
4,730
7,117
17,337
0
L
Jormungandr
MineSirhc
Jormungandr
8,373
685
96
936
13,804
12,756
210
6,555
7,249
19,900
0
L
Ah Muzen Cab
SilvestreRS
Ah Muzen Cab
13,454
6,375
1,663
2,429
10,965
4,843
228
3,103
7,862
0
40,486
W
Nu Wa
Sùki
Nu Wa
11,970
3,254
1,926
1,123
8,397
3,024
479
3,023
5,374
27,260
0
W
Cthulhu
XeLaxiS
Cthulhu
10,758
333
1,875
1,435
12,758
10,612
228
6,130
6,628
19,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,403
Gold Earned
52,505
117
Minions Killed
150
0
Camps Cleared
0
1,128,674
Distance Traveled
1,136,995
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,975
767
25
2
0
219,290
0
L
Nemesis
8,536
657
19
1
0
241,008
0
L
Ao Kuang
10,603
816
7
1
0
234,803
1
W
Thoth
9,518
732
22
2
0
202,924
0
W
Izanami
12,205
939
58
4
0
226,595
0
L
He Bo
8,718
671
24
2
0
236,331
1
L
Jormungandr
9,080
698
13
1
0
195,576
0
L
Ah Muzen Cab
9,466
728
54
4
0
220,956
0
W
Nu Wa
10,216
786
26
2
0
221,526
1
W
Cthulhu
10,591
815
19
1
0
266,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role