Player Matchup

Set
Set
JayPusa
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 4
Discordia
Discordia
Markie_Boi1990
Discordia
Level 25
God Stats
2W - 7L
1,287 SR
Queue Stats
27W - 67L
1,244 Elo+
Party 3
Cthulhu
Cthulhu
Ogsleep001
Cthulhu
Level 17
God Stats
0W - 3L
1,306 SR
Queue Stats
4W - 14L
1,168 Elo+
Party 4
Thanatos
Thanatos
fox626
Thanatos
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
rrm1990
Artemis
Level 29
God Stats
0W - 4L
1,095 SR
Queue Stats
14W - 46L
1,211 Elo+
Party 3
Team Averages
Level 19
1,337 SR
1,239 Elo+

VS

Team Averages
Level 21
1,398 SR
1,321 Elo+
Nemesis
Nemesis
BiancaKlein
Nemesis
Level 11
God Stats
2W - 1L
1,546 SR
Queue Stats
14W - 14L
1,280 Elo+
Solo
Chang'e
Chang'e
Consho
Chang'e
Level 66
God Stats
2W - 1L
1,676 SR
Queue Stats
6W - 9L
1,518 Elo+
Party 2
Yemoja
Yemoja
DeathHz
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 18
God Stats
54W - 48L
1,342 SR
Queue Stats
559W - 624L
1,310 Elo+
Party 1
Hachiman
Hachiman
EscArtist
Hachiman
Level 5
God Stats
4W - 7L
924 SR
Queue Stats
4W - 10L
985 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
1 / 6 / 12
11,631
969
13,102
16,473
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Markie_Boi1990
Discordia
18
2 / 3 / 8
11,733
978
15,502
12,992
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Ogsleep001
Cthulhu
18
4 / 10 / 10
12,420
1,035
21,044
34,885
24,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
fox626
Thanatos
18
5 / 10 / 8
12,578
1,048
16,507
20,235
7,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
rrm1990
Artemis
18
4 / 10 / 12
12,624
1,052
30,292
26,600
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiancaKlein
Nemesis
19
3 / 5 / 20
12,034
1,003
8,839
21,808
13,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Consho
Chang'e
20
13 / 2 / 19
14,914
1,243
24,717
17,472
8,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
DeathHz
Yemoja
20
2 / 1 / 25
13,597
1,133
15,198
17,098
22,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ESaucy
Ah Muzen Cab
20
14 / 4 / 23
15,589
1,299
38,164
26,467
18,673
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
EscArtist
Hachiman
19
7 / 4 / 17
13,262
1,105
16,180
19,231
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
143
16
Kills
39
39
Deaths
16
50
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BiancaKlein
Nemesis
3
5
20
2.6
W
Chang'e
Consho
Chang'e
13
2
19
11.25
W
Yemoja
DeathHz
Yemoja
2
1
25
14.5
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
14
4
23
6.38
W
Hachiman
EscArtist
Hachiman
7
4
17
3.88
L
Set
1
6
12
1.17
L
Discordia
Markie_Boi1990
Discordia
2
3
8
2
L
Cthulhu
Ogsleep001
Cthulhu
4
10
10
0.9
L
Thanatos
fox626
Thanatos
5
10
8
0.9
L
Artemis
rrm1990
Artemis
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,447
Damage
103,098
111,185
Taken
102,076
53,674
Mitigated
71,534
22,078
Healing
35,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BiancaKlein
Nemesis
8,839
3,006
0
1,414
21,808
13,073
0
6,560
15,248
0
25,870
W
Chang'e
Consho
Chang'e
24,717
4,626
5,637
6,965
17,472
8,582
0
4,949
12,523
47,407
0
W
Yemoja
DeathHz
Yemoja
15,198
3,876
6,432
2,462
17,098
22,365
0
6,366
10,732
31,760
0
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
38,164
21,822
0
9,524
26,467
18,673
0
10,757
15,710
0
76,918
W
Hachiman
EscArtist
Hachiman
16,180
12,199
0
3,054
19,231
8,841
0
7,914
11,317
0
25,968
L
Set
13,102
3,509
0
654
16,473
6,685
0
7,369
9,104
0
26,539
L
Discordia
Markie_Boi1990
Discordia
15,502
1,622
0
144
12,992
4,853
0
6,399
6,593
37,223
0
L
Cthulhu
Ogsleep001
Cthulhu
21,044
1,094
1,558
6,176
34,885
24,834
0
7,528
27,357
43,479
0
L
Thanatos
fox626
Thanatos
16,507
3,504
240
6,786
20,235
7,184
0
8,942
10,687
0
27,854
L
Artemis
rrm1990
Artemis
30,292
16,707
0
6,520
26,600
10,118
0
9,677
16,923
0
62,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,986
Gold Earned
69,396
260
Minions Killed
253
5
Camps Cleared
6
986,357
Distance Traveled
1,052,541
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,034
1,003
55
5
0
200,178
3
W
Chang'e
14,914
1,243
52
4
3
229,924
1
W
Yemoja
13,597
1,133
39
3
0
200,809
1
W
Ah Muzen Cab
15,589
1,299
89
7
0
206,735
0
W
Hachiman
13,262
1,105
18
2
3
214,895
0
L
Set
11,631
969
46
4
1
210,978
0
L
Discordia
11,733
978
68
6
0
207,732
0
L
Cthulhu
12,420
1,035
49
4
0
181,116
2
L
Thanatos
12,578
1,048
20
2
2
216,137
0
L
Artemis
12,624
1,052
77
6
2
170,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role