Player Matchup

Danzaburou
Danzaburou
ChiefLotsOfDough
Danzaburou
Level 62
God Stats
118W - 138L
1,368 SR
Queue Stats
1,144W - 1,293L
1,327 Elo+
Solo
Yemoja
Yemoja
GWDecmber
Yemoja
Level 66
God Stats
14W - 20L
1,333 SR
Queue Stats
390W - 401L
1,317 Elo+
Solo
Scylla
Scylla
Itz-DuBsTeePz-xX
Scylla
Level 90
God Stats
12W - 3L
1,562 SR
Queue Stats
171W - 161L
1,646 Elo+
Party 1
Achilles
Achilles
Lvss Toxic
Achilles
Level 63
God Stats
25W - 23L
1,510 SR
Queue Stats
94W - 129L
1,487 Elo+
Solo
Tiamat
Tiamat
Supecknis7
Tiamat
Level 88
God Stats
5W - 3L
1,798 SR
Queue Stats
210W - 195L
1,594 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,474 Elo+

VS

Team Averages
Level 91
1,559 SR
1,381 Elo+
Olorun
Olorun
JaCkInThEkrak
Olorun
Level 154
God Stats
4W - 4L
1,693 SR
Queue Stats
470W - 437L
1,538 Elo+
Solo
Janus
Janus
KodakWhite_YSL
Janus
Level 62
God Stats
5W - 4L
1,713 SR
Queue Stats
29W - 37L
1,360 Elo+
Solo
Mercury
Mercury
SS5RunNGun
Mercury
Level 94
God Stats
1W - 1L
1,698 SR
Queue Stats
174W - 186L
1,388 Elo+
Solo
Tyr
Tyr
STONEAGE250
Tyr
Level 78
God Stats
1W - 4L
1,115 SR
Queue Stats
93W - 124L
1,224 Elo+
Solo
Baron Samedi
Baron Samedi
ScorpionandCrab
Baron Samedi
Level 67
God Stats
6W - 3L
1,574 SR
Queue Stats
10W - 11L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefLotsOfDough
Danzaburou
13
3 / 3 / 2
7,942
441
5,371
10,744
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
GWDecmber
Yemoja
14
1 / 0 / 6
7,515
418
5,272
8,582
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
8 / 3 / 5
9,956
553
19,094
10,875
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Lvss Toxic
Achilles
14
7 / 4 / 6
9,028
502
11,160
17,190
9,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Supecknis7
Tiamat
16
4 / 2 / 8
9,745
541
13,585
13,179
12,187
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,604
534
12,044
15,673
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 3
8,499
472
9,660
12,159
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SS5RunNGun
Mercury
11
2 / 6 / 2
7,295
405
4,872
17,261
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 2
8,182
455
4,847
14,957
8,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ScorpionandCrab
Baron Samedi
12
2 / 3 / 3
8,041
447
7,301
11,914
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
11
12
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChiefLotsOfDough
Danzaburou
3
3
2
1.33
W
Yemoja
GWDecmber
Yemoja
1
0
6
4
W
8
3
5
3.5
L
4
3
1
1.5
L
2
6
3
0.58
W
Achilles
Lvss Toxic
Achilles
7
4
6
2.5
L
Mercury
SS5RunNGun
Mercury
2
6
2
0.5
L
1
5
2
0.4
L
Baron Samedi
ScorpionandCrab
Baron Samedi
2
3
3
1.17
W
Tiamat
Supecknis7
Tiamat
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
38,724
60,570
Taken
71,964
32,230
Mitigated
32,750
23,007
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChiefLotsOfDough
Danzaburou
5,371
1,753
0
3,693
10,744
3,452
784
6,768
3,976
0
41,576
W
Yemoja
GWDecmber
Yemoja
5,272
312
2,351
5,421
8,582
3,105
360
4,815
3,757
37,605
0
W
19,094
1,351
0
1,578
10,875
3,660
228
5,968
4,635
76,118
0
L
12,044
5,460
552
8,908
15,673
7,414
144
9,440
6,178
68,848
5,505
L
9,660
317
0
1,971
12,159
4,652
364
6,791
5,098
50,679
0
W
Achilles
Lvss Toxic
Achilles
11,160
4,015
123
2,547
17,190
9,826
556
6,671
10,351
5,714
32,468
L
Mercury
SS5RunNGun
Mercury
4,872
2,223
0
3,276
17,261
5,934
0
7,985
9,180
0
29,131
L
4,847
902
0
1,815
14,957
8,361
0
7,940
6,937
0
39,893
L
Baron Samedi
ScorpionandCrab
Baron Samedi
7,301
169
1,906
4,214
11,914
6,389
0
6,734
5,080
26,520
0
W
Tiamat
Supecknis7
Tiamat
13,585
1,452
0
7,294
13,179
12,187
168
3,886
9,214
67,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
41,621
397
Minions Killed
413
0
Camps Cleared
0
1,595,672
Distance Traveled
1,598,809
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,942
441
62
3
0
312,197
6
W
Yemoja
7,515
418
55
3
0
303,964
2
W
Scylla
9,956
553
120
7
0
328,350
2
L
Olorun
9,604
534
139
8
0
280,340
1
L
Janus
8,499
472
95
5
0
306,468
3
W
Achilles
9,028
502
55
3
0
335,208
5
L
Mercury
7,295
405
52
3
0
362,882
0
L
Tyr
8,182
455
94
5
0
342,499
0
L
Baron Samedi
8,041
447
33
2
0
306,620
7
W
Tiamat
9,745
541
105
6
0
315,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role