Player Matchup

Jormungandr
Jormungandr
Inder69_420
Jormungandr
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Jeff_19_89
Zhong Kui
Level 27
God Stats
12W - 8L
1,156 SR
Queue Stats
116W - 107L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
moto_psih
Ao Kuang
Level 23
God Stats
20W - 23L
1,264 SR
Queue Stats
486W - 548L
1,259 Elo+
Solo
Kukulkan
Kukulkan
ttv_Smgodite_420
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
zX-tetorras
Thanatos
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,102 Elo+
Solo
Team Averages
Level 14
1,384 SR
1,351 Elo+

VS

Team Averages
Level 23
1,358 SR
1,314 Elo+
Sol
Sol
Brooglyc
Sol
Level 28
God Stats
2W - 9L
1,313 SR
Queue Stats
10W - 20L
1,338 Elo+
Solo
Hun Batz
Hun Batz
MiNii-RaPToRz
Hun Batz
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 30L
1,285 Elo+
Party 1
Skadi
Skadi
Qz-_Reekz
Skadi
Level 39
God Stats
1W - 5L
1,395 SR
Queue Stats
14W - 37L
1,276 Elo+
Party 1
Neith
Neith
SnakierQuill81
Neith
Level 17
God Stats
4W - 7L
1,421 SR
Queue Stats
51W - 57L
1,251 Elo+
Solo
Anhur
Anhur
wazzfirst
Anhur
Level 6
God Stats
1W - 4L
1,377 SR
Queue Stats
9W - 9L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Inder69_420
Jormungandr
18
7 / 3 / 12
13,347
513
12,536
23,430
16,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Jeff_19_89
Zhong Kui
19
5 / 2 / 12
14,047
540
17,753
21,894
27,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
moto_psih
Ao Kuang
20
2 / 3 / 4
14,541
559
4,212
20,079
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
10 / 4 / 7
13,964
537
15,381
10,884
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
zX-tetorras
Thanatos
20
16 / 3 / 3
15,915
612
16,174
24,270
11,385
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,360
245
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
MiNii-RaPToRz
Hun Batz
16
3 / 13 / 5
11,213
431
9,315
24,101
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Qz-_Reekz
Skadi
18
5 / 9 / 4
12,410
477
16,197
18,105
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 8 / 4
11,455
441
8,667
15,023
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
wazzfirst
Anhur
17
2 / 11 / 5
10,581
407
9,534
25,795
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
40
Kills
13
15
Deaths
41
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Jormungandr
Inder69_420
Jormungandr
7
3
12
4.33
W
Zhong Kui
Jeff_19_89
Zhong Kui
5
2
12
5.5
L
Hun Batz
MiNii-RaPToRz
Hun Batz
3
13
5
0.42
L
Skadi
Qz-_Reekz
Skadi
5
9
4
0.78
L
3
8
4
0.63
W
Ao Kuang
moto_psih
Ao Kuang
2
3
4
1.33
W
10
4
7
3.38
L
Anhur
wazzfirst
Anhur
2
11
5
0.41
W
Thanatos
zX-tetorras
Thanatos
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,056
Damage
43,713
100,557
Taken
83,024
69,494
Mitigated
25,796
46,981
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Inder69_420
Jormungandr
12,536
2,470
474
4,407
23,430
16,238
2,944
413
23,017
62,555
0
W
Zhong Kui
Jeff_19_89
Zhong Kui
17,753
2,689
0
5,870
21,894
27,966
5,896
662
21,232
71,988
0
L
Hun Batz
MiNii-RaPToRz
Hun Batz
9,315
1,390
0
2,773
24,101
8,027
0
11,793
11,793
0
56,770
L
Skadi
Qz-_Reekz
Skadi
16,197
5,754
267
1,856
18,105
5,077
70
10,589
7,082
0
60,918
L
8,667
3,054
0
888
15,023
5,062
1,174
9,379
5,290
0
50,926
W
Ao Kuang
moto_psih
Ao Kuang
4,212
1,583
0
9,649
20,079
9,191
4,666
1,631
18,448
117,473
0
W
15,381
1,315
534
2,744
10,884
4,714
2,735
748
10,136
61,498
0
L
Anhur
wazzfirst
Anhur
9,534
3,342
0
4,299
25,795
7,630
110
15,883
8,977
0
48,241
W
Thanatos
zX-tetorras
Thanatos
16,174
2,926
1,134
22,169
24,270
11,385
218
2,037
22,233
0
139,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,814
Gold Earned
52,019
637
Minions Killed
318
0
Camps Cleared
0
2,252,347
Distance Traveled
1,712,147
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,360
245
0
0
0
11,827
0
W
Jormungandr
13,347
513
78
3
0
453,954
1
W
Zhong Kui
14,047
540
112
4
0
435,840
0
L
Hun Batz
11,213
431
69
3
0
424,761
0
L
Skadi
12,410
477
110
4
0
466,411
0
L
Neith
11,455
441
79
3
0
417,284
0
W
Ao Kuang
14,541
559
167
6
0
456,621
0
W
Kukulkan
13,964
537
90
3
0
461,656
1
L
Anhur
10,581
407
60
2
0
391,864
1
W
Thanatos
15,915
612
190
7
0
444,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role