Player Matchup

Ares
Ares
AboveAverage00
Ares
Level 118
God Stats
34W - 22L
1,366 SR
Queue Stats
1,611W - 1,636L
1,423 Elo+
Solo
Tiamat
Tiamat
Big Deebus
Tiamat
Level 75
God Stats
30W - 28L
1,494 SR
Queue Stats
100W - 90L
1,458 Elo+
Solo
Fenrir
Fenrir
MartialPanic182
Fenrir
Level 56
God Stats
13W - 6L
1,796 SR
Queue Stats
70W - 62L
1,485 Elo+
Solo
Izanami
Izanami
TDCUZZhell723RK
Izanami
Level 131
God Stats
1W - 0L
1,735 SR
Queue Stats
49W - 51L
1,444 Elo+
Solo
Nemesis
Nemesis
Trumouse
Nemesis
Level 102
God Stats
4W - 1L
1,311 SR
Queue Stats
363W - 347L
1,403 Elo+
Solo
Team Averages
Level 96
1,540 SR
1,443 Elo+

VS

Team Averages
Level 74
1,407 SR
1,434 Elo+
Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FlyingPotato147
Cerberus
Level 55
God Stats
12W - 19L
1,405 SR
Queue Stats
375W - 366L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
RyuHayabusa8640
Baron Samedi
Level 69
God Stats
42W - 37L
1,487 SR
Queue Stats
176W - 186L
1,418 Elo+
Solo
Serqet
Serqet
ZeroLight00-Bray
Serqet
Level 63
God Stats
4W - 9L
1,340 SR
Queue Stats
61W - 67L
1,437 Elo+
Solo
Aphrodite
Aphrodite
iBabyDiamond
Aphrodite
Level 120
God Stats
13W - 15L
1,301 SR
Queue Stats
112W - 115L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 13
13,069
871
22,542
22,581
22,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Big Deebus
Tiamat
20
4 / 7 / 12
13,867
924
32,283
17,074
15,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 10
14,187
946
23,061
21,789
15,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 6 / 9
16,844
1,123
38,323
19,640
8,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Trumouse
Nemesis
20
5 / 2 / 8
14,195
946
14,683
21,581
11,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
14 / 11 / 10
17,417
1,161
32,058
40,989
21,996
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
0 / 2 / 17
13,324
888
19,138
38,741
40,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RyuHayabusa8640
Baron Samedi
15
0 / 0 / 0
10,880
725
0
0
0
20
5 / 8 / 10
14,711
981
18,226
33,838
13,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
iBabyDiamond
Aphrodite
20
5 / 2 / 13
14,891
993
25,781
26,308
21,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
74
23
Kills
24
24
Deaths
23
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
14
11
10
1.73
W
1
3
13
2.5
W
Tiamat
Big Deebus
Tiamat
4
7
12
1.43
L
Cerberus
0
2
17
4.25
W
5
6
10
1.67
L
Baron Samedi
RyuHayabusa8640
Baron Samedi
0
0
0
0
W
8
6
9
2.08
W
Nemesis
Trumouse
Nemesis
5
2
8
4.5
L
5
8
10
1.25
L
Aphrodite
iBabyDiamond
Aphrodite
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,892
Damage
95,203
102,665
Taken
139,876
72,910
Mitigated
98,049
19,466
Healing
47,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
32,058
21,191
0
5,357
40,989
21,996
0
12,520
27,539
0
50,439
W
22,542
1,071
252
938
22,581
22,732
0
12,046
8,683
33,032
0
W
Tiamat
Big Deebus
Tiamat
32,283
969
0
2,238
17,074
15,826
0
7,640
9,060
46,274
0
L
Cerberus
19,138
1,907
0
9,392
38,741
40,805
0
11,784
26,620
33,280
0
W
23,061
9,383
1,841
4,280
21,789
15,144
0
9,183
11,604
0
36,528
L
Baron Samedi
RyuHayabusa8640
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
38,323
25,746
804
5,246
19,640
8,025
0
7,634
10,162
0
111,415
W
Nemesis
Trumouse
Nemesis
14,683
5,293
0
3,867
21,581
11,183
0
8,416
11,680
0
27,063
L
18,226
7,750
422
5,071
33,838
13,890
0
18,354
14,998
0
41,504
L
Aphrodite
iBabyDiamond
Aphrodite
25,781
2,810
13,772
13,454
26,308
21,358
0
10,470
15,370
55,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,162
Gold Earned
71,223
297
Minions Killed
241
10
Camps Cleared
8
1,335,346
Distance Traveled
1,215,618
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,417
1,161
54
4
7
330,455
1
W
Ares
13,069
871
19
1
0
280,777
1
W
Tiamat
13,867
924
26
2
3
254,472
0
L
Cerberus
13,324
888
34
2
0
288,319
0
W
Fenrir
14,187
946
24
2
7
273,385
0
L
Baron Samedi
10,880
725
0
0
0
0
0
W
Izanami
16,844
1,123
202
13
0
232,635
3
W
Nemesis
14,195
946
26
2
0
294,077
3
L
Serqet
14,711
981
65
4
1
312,636
0
L
Aphrodite
14,891
993
88
6
0
284,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role