Player Matchup

Chang'e
Chang'e
ElemWiz
Chang'e
Level 29
God Stats
40W - 42L
1,467 SR
Queue Stats
123W - 155L
1,459 Elo+
Solo
Nox
Nox
Virsha
Nox
Level 25
God Stats
40W - 17L
1,255 SR
Queue Stats
185W - 149L
1,465 Elo+
Solo
Medusa
Medusa
cuzimaqueen
Medusa
Level 5
God Stats
2W - 2L
1,147 SR
Queue Stats
5W - 7L
1,065 Elo+
Solo
Scylla
Scylla
jaintsared
Scylla
Level 28
God Stats
14W - 10L
1,471 SR
Queue Stats
40W - 42L
1,445 Elo+
Party 1
Izanami
Izanami
jlive97
Izanami
Level 22
God Stats
5W - 2L
1,655 SR
Queue Stats
45W - 45L
1,449 Elo+
Party 1
Team Averages
Level 22
1,399 SR
1,377 Elo+

VS

Team Averages
Level 16
1,459 SR
1,424 Elo+
Artio
Artio
HungryLucario
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,354 Elo+
Party 3
Thor
Thor
Shadow2409
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
XeroTheLucario
Heimdallr
Level 20
God Stats
2W - 4L
1,474 SR
Queue Stats
19W - 28L
1,357 Elo+
Party 3
Ra
Ra
mogu22
Ra
Level 5
God Stats
1W - 2L
1,323 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
mrscs
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElemWiz
Chang'e
19
6 / 1 / 22
12,191
1,108
13,282
10,081
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
Virsha
Nox
19
5 / 0 / 18
11,615
1,056
11,317
4,793
1,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
1 / 3 / 8
9,922
902
4,077
6,627
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
jaintsared
Scylla
18
6 / 2 / 17
12,081
1,098
10,158
8,159
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jlive97
Izanami
20
23 / 2 / 14
14,357
1,305
43,428
17,475
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
10,645
968
7,281
18,711
20,361
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 17 / 2
9,509
864
5,748
23,803
10,827
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
XeroTheLucario
Heimdallr
16
4 / 7 / 2
11,303
1,028
13,086
13,425
6,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
17
0 / 9 / 2
10,375
943
9,579
20,916
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
mrscs
Guan Yu
15
3 / 7 / 2
10,374
943
7,202
15,187
11,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
41
Kills
8
8
Deaths
41
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ElemWiz
Chang'e
6
1
22
17
L
1
1
4
3
L
0
17
2
0.06
W
Nox
Virsha
Nox
5
0
18
14
L
Heimdallr
XeroTheLucario
Heimdallr
4
7
2
0.71
W
Medusa
1
3
8
1.67
W
Scylla
jaintsared
Scylla
6
2
17
7.25
W
Izanami
jlive97
Izanami
23
2
14
15
L
Ra
0
9
2
0.11
L
Guan Yu
mrscs
Guan Yu
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,262
Damage
42,896
47,135
Taken
92,042
17,722
Mitigated
58,153
19,484
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ElemWiz
Chang'e
13,282
2,305
4,972
4,148
10,081
3,786
0
4,284
5,797
24,536
0
L
7,281
671
933
2,247
18,711
20,361
0
5,194
13,219
16,623
0
L
5,748
693
0
0
23,803
10,827
0
9,673
13,832
0
20,894
W
Nox
Virsha
Nox
11,317
721
0
250
4,793
1,963
0
2,363
2,430
20,130
0
L
Heimdallr
XeroTheLucario
Heimdallr
13,086
6,092
0
0
13,425
6,483
0
3,407
10,012
0
27,774
W
Medusa
4,077
1,294
0
377
6,627
1,962
0
1,916
4,711
0
12,841
W
Scylla
jaintsared
Scylla
10,158
1,292
0
1,482
8,159
2,985
0
2,405
5,754
32,198
0
W
Izanami
jlive97
Izanami
43,428
39,169
0
8,255
17,475
7,026
0
5,892
11,583
0
70,902
L
Ra
9,579
888
237
134
20,916
8,605
0
9,995
10,899
42,770
0
L
Guan Yu
mrscs
Guan Yu
7,202
1,848
150
1,000
15,187
11,877
0
5,687
9,323
0
11,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,166
Gold Earned
52,206
194
Minions Killed
167
5
Camps Cleared
6
988,515
Distance Traveled
840,237
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,191
1,108
34
3
1
221,402
1
L
Artio
10,645
968
12
1
2
206,916
0
L
Thor
9,509
864
37
3
0
146,559
0
W
Nox
11,615
1,056
19
2
0
242,367
0
L
Heimdallr
11,303
1,028
33
3
2
151,671
0
W
Medusa
9,922
902
23
2
4
145,113
0
W
Scylla
12,081
1,098
39
4
0
211,918
0
W
Izanami
14,357
1,305
79
7
0
167,715
0
L
Ra
10,375
943
79
7
0
176,647
0
L
Guan Yu
10,374
943
6
1
2
158,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role