Player Matchup

Set
Set
Overlordsc
Set
Level 153
God Stats
2W - 2L
1,754 SR
Queue Stats
256W - 166L
1,717 Elo+
Party 1
Sobek
Sobek
Papasha41
Sobek
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 263L
1,768 Elo+
Party 1
Baba Yaga
Baba Yaga
vikingven0m
Baba Yaga
Level 129
God Stats
13W - 5L
1,500 SR
Queue Stats
281W - 167L
1,774 Elo+
Party 1
Team Averages
Level 125
1,585 SR
1,753 Elo+

VS

Team Averages
Level 126
1,639 SR
1,880 Elo+
Cupid
Cupid
ElArcShot
Cupid
Level 156
God Stats
2W - 1L
1,543 SR
Queue Stats
34W - 15L
1,908 Elo+
Party 2
Sobek
Sobek
Nazodude
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,969 Elo+
Party 2
Chang'e
Chang'e
SlowKomodo
Chang'e
Level 146
God Stats
3W - 1L
1,873 SR
Queue Stats
27W - 18L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 7
9,322
847
9,971
9,978
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Papasha41
Sobek
11
2 / 3 / 11
8,669
788
5,304
10,327
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
vikingven0m
Baba Yaga
13
6 / 0 / 9
9,015
820
11,192
5,655
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElArcShot
Cupid
11
2 / 3 / 3
7,689
699
8,702
10,444
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Nazodude
Sobek
10
3 / 2 / 2
8,249
750
4,260
10,223
10,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
SlowKomodo
Chang'e
9
0 / 10 / 2
6,753
614
4,406
11,090
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
ElArcShot
Cupid
2
3
3
1.17
L
Sobek
Nazodude
Sobek
3
2
2
2
W
7
2
7
5.25
W
Sobek
Papasha41
Sobek
2
3
11
2.5
L
Chang'e
SlowKomodo
Chang'e
0
10
2
0.1
W
Baba Yaga
vikingven0m
Baba Yaga
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
17,368
25,960
Taken
31,757
17,040
Mitigated
19,559
6,618
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ElArcShot
Cupid
8,702
4,528
240
2,493
10,444
4,256
0
6,040
4,404
0
36,226
L
Sobek
Nazodude
Sobek
4,260
456
0
2,022
10,223
10,217
0
3,939
6,284
10,127
0
W
9,971
5,221
0
2,914
9,978
6,400
0
3,248
6,730
0
48,029
W
Sobek
Papasha41
Sobek
5,304
98
0
2,527
10,327
8,503
60
3,828
6,499
17,941
0
L
Chang'e
SlowKomodo
Chang'e
4,406
439
763
1,400
11,090
5,086
0
6,553
4,537
22,711
0
W
Baba Yaga
vikingven0m
Baba Yaga
11,192
522
0
1,177
5,655
2,137
36
1,669
3,986
37,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
22,691
147
Minions Killed
107
0
Camps Cleared
0
664,565
Distance Traveled
626,017
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,689
699
60
5
0
212,899
1
L
Sobek
8,249
750
16
1
0
217,314
4
W
Set
9,322
847
69
6
0
220,769
4
W
Sobek
8,669
788
19
2
0
241,227
2
L
Chang'e
6,753
614
31
3
0
195,804
1
W
Baba Yaga
9,015
820
59
5
0
202,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role