Player Matchup

Danzaburou
Danzaburou
Akoez
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,396 Elo+
Party 2
King Arthur
King Arthur
DancinBojangles1
King Arthur
Level 10
God Stats
6W - 7L
1,417 SR
Queue Stats
9W - 11L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
DangerousCanada
Baba Yaga
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jepeppo
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 1
Yemoja
Yemoja
kpop1337
Yemoja
Level 17
God Stats
3W - 2L
1,810 SR
Queue Stats
56W - 62L
1,530 Elo+
Party 2
Team Averages
Level 8
1,545 SR
1,516 Elo+

VS

Team Averages
Level 20
1,592 SR
1,437 Elo+
Medusa
Medusa
Clutchish
Medusa
Level 7
God Stats
3W - 0L
1,794 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 4
Da Ji
Da Ji
GratuitousJenka
Da Ji
Level 18
God Stats
2W - 2L
1,472 SR
Queue Stats
4W - 13L
1,393 Elo+
Party 4
Ymir
Ymir
How13r
Ymir
Level 27
God Stats
3W - 2L
1,696 SR
Queue Stats
219W - 263L
1,413 Elo+
Solo
Merlin
Merlin
PopChip
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
drakeXshorty
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 49L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akoez
Danzaburou
12
4 / 8 / 3
8,457
445
9,905
17,937
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
DancinBojangles1
King Arthur
16
2 / 5 / 0
9,334
491
5,937
19,085
11,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
DangerousCanada
Baba Yaga
11
2 / 9 / 0
7,438
391
3,952
11,829
4,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jepeppo
Cthulhu
11
0 / 5 / 2
7,206
379
1,964
16,417
11,256
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
kpop1337
Yemoja
11
5 / 6 / 4
8,251
434
9,395
17,334
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clutchish
Medusa
16
5 / 5 / 9
10,595
558
15,279
13,033
4,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 3 / 5
11,664
614
16,077
11,980
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
How13r
Ymir
14
2 / 4 / 8
9,525
501
4,212
11,860
9,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
PopChip
Merlin
18
6 / 1 / 5
11,968
630
8,133
6,844
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 6
12,426
654
12,057
14,521
14,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
31
33
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akoez
Danzaburou
4
8
3
0.69
W
Medusa
Clutchish
Medusa
5
5
9
1.9
L
King Arthur
DancinBojangles1
King Arthur
2
5
0
0.4
L
Baba Yaga
DangerousCanada
Baba Yaga
2
9
0
0.22
W
12
3
5
4.83
W
Ymir
How13r
Ymir
2
4
8
1.5
L
Cthulhu
Jepeppo
Cthulhu
0
5
2
0.2
W
Merlin
PopChip
Merlin
6
1
5
8.5
W
6
0
6
9
L
Yemoja
kpop1337
Yemoja
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
55,758
82,602
Taken
58,238
50,060
Mitigated
38,842
16,606
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akoez
Danzaburou
9,905
5,438
0
3,252
17,937
7,304
196
3,749
14,140
0
45,972
W
Medusa
Clutchish
Medusa
15,279
7,929
0
2,834
13,033
4,776
4,071
4,594
8,439
0
52,682
L
King Arthur
DancinBojangles1
King Arthur
5,937
1,077
0
6,041
19,085
11,158
0
2,040
16,629
379
59,825
L
Baba Yaga
DangerousCanada
Baba Yaga
3,952
798
0
2,045
11,829
4,073
148
3,303
8,122
23,612
0
W
16,077
6,324
0
2,800
11,980
7,096
156
3,142
8,838
0
68,851
W
Ymir
How13r
Ymir
4,212
625
450
950
11,860
9,668
558
4,467
7,393
28,753
0
L
Cthulhu
Jepeppo
Cthulhu
1,964
337
176
0
16,417
11,256
0
502
15,821
36,701
0
W
Merlin
PopChip
Merlin
8,133
429
0
2,177
6,844
2,913
3,096
2,081
4,763
74,602
0
W
12,057
2,356
0
8,160
14,521
14,389
2,046
1,271
13,250
0
90,141
L
Yemoja
kpop1337
Yemoja
9,395
3,024
1,811
3,281
17,334
16,269
0
2,552
14,707
27,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
56,178
332
Minions Killed
495
0
Camps Cleared
0
1,518,431
Distance Traveled
1,737,395
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,457
445
72
4
0
305,086
4
W
Medusa
10,595
558
79
4
0
347,606
1
L
King Arthur
9,334
491
135
7
0
342,512
0
L
Baba Yaga
7,438
391
40
2
0
248,359
2
W
Da Ji
11,664
614
76
4
0
359,761
2
W
Ymir
9,525
501
44
2
0
330,781
0
L
Cthulhu
7,206
379
58
3
0
307,413
0
W
Merlin
11,968
630
149
8
0
332,679
2
W
Mulan
12,426
654
147
8
0
366,568
3
L
Yemoja
8,251
434
27
1
0
315,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role