Player Matchup

Olorun
Olorun
BigTorino_12
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 402L
1,407 Elo+
Party 3
Guan Yu
Guan Yu
Lucas1704
Guan Yu
Level 127
God Stats
2W - 1L
1,423 SR
Queue Stats
291W - 322L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
Mendi_DRM
Cabrakan
Level 142
God Stats
2W - 2L
1,454 SR
Queue Stats
64W - 81L
1,436 Elo+
Party 3
Kali
Kali
cakabuloso
Kali
Level 111
God Stats
15W - 17L
1,308 SR
Queue Stats
926W - 997L
1,477 Elo+
Solo
Heimdallr
Heimdallr
emilliano
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 122
1,437 SR
1,454 Elo+

VS

Team Averages
Level 97
1,534 SR
1,444 Elo+
Mercury
Mercury
AndBrasil
Mercury
Level 105
God Stats
5W - 3L
1,630 SR
Queue Stats
203W - 213L
1,464 Elo+
Solo
Nu Wa
Nu Wa
DominaDiaboli
Nu Wa
Level 69
God Stats
99W - 96L
1,652 SR
Queue Stats
190W - 208L
1,433 Elo+
Solo
Hades
Hades
Penalva_PE
Hades
Level 94
God Stats
21W - 30L
1,404 SR
Queue Stats
66W - 99L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
Level 127
God Stats
52W - 44L
1,521 SR
Queue Stats
633W - 679L
1,535 Elo+
Party 1
Chaac
Chaac
zelialdo
Chaac
Level 88
God Stats
30W - 38L
1,465 SR
Queue Stats
40W - 57L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 2 / 2
9,939
473
5,719
13,314
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Lucas1704
Guan Yu
18
1 / 3 / 5
11,384
542
12,621
23,635
23,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Mendi_DRM
Cabrakan
18
4 / 0 / 8
11,439
545
15,724
19,254
21,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 0 / 6
11,919
568
9,762
19,194
9,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
emilliano
Heimdallr
17
6 / 5 / 3
11,752
560
18,340
17,808
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndBrasil
Mercury
17
2 / 4 / 1
10,008
477
8,030
16,902
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 7 / 2
9,432
449
12,355
13,747
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
17
4 / 3 / 2
10,329
492
15,508
16,317
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
15
1 / 2 / 3
8,523
406
14,078
11,846
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
zelialdo
Chaac
14
1 / 2 / 3
9,160
436
9,967
27,284
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
10
10
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
AndBrasil
Mercury
2
4
1
0.63
W
Olorun
1
2
2
1
L
2
7
2
0.43
W
Guan Yu
Lucas1704
Guan Yu
1
3
5
1.17
W
Cabrakan
Mendi_DRM
Cabrakan
4
0
8
8
L
Hades
4
3
2
1.67
L
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
1
2
3
1.25
W
5
0
6
8
W
Heimdallr
emilliano
Heimdallr
6
5
3
1.5
L
Chaac
zelialdo
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,166
Damage
59,938
93,205
Taken
86,096
67,291
Mitigated
40,530
44,674
Healing
40,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AndBrasil
Mercury
8,030
2,999
0
6,310
16,902
6,052
0
3,145
13,757
0
77,133
W
Olorun
5,719
2,184
917
7,445
13,314
5,362
1,883
1,543
11,640
74,363
0
L
12,355
2,805
0
2,892
13,747
4,352
698
2,011
11,736
55,069
0
W
Guan Yu
Lucas1704
Guan Yu
12,621
3,122
2,378
8,351
23,635
23,773
411
11,193
12,273
0
78,450
W
Cabrakan
Mendi_DRM
Cabrakan
15,724
1,946
0
7,339
19,254
21,308
112
2,945
16,088
47,792
0
L
Hades
15,508
2,295
337
9,033
16,317
7,269
873
354
15,963
67,139
0
L
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
14,078
5,050
0
6,994
11,846
4,647
775
3,609
8,237
0
73,819
W
9,762
5,073
0
12,141
19,194
9,688
891
3,410
15,573
0
82,231
W
Heimdallr
emilliano
Heimdallr
18,340
6,779
0
6,103
17,808
7,160
4,945
7,604
9,768
0
89,069
L
Chaac
zelialdo
Chaac
9,967
1,042
429
14,819
27,284
18,210
45
12,075
14,960
0
39,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
47,452
677
Minions Killed
554
0
Camps Cleared
0
1,892,983
Distance Traveled
2,043,637
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,008
477
144
7
0
472,026
2
W
Olorun
9,939
473
139
7
0
373,961
2
L
Nu Wa
9,432
449
88
4
0
420,020
2
W
Guan Yu
11,384
542
148
7
0
379,684
3
W
Cabrakan
11,439
545
89
4
0
424,890
7
L
Hades
10,329
492
128
6
0
341,382
7
L
Ah Muzen Cab
8,523
406
132
6
0
398,369
2
W
Kali
11,919
568
140
7
0
414,727
3
W
Heimdallr
11,752
560
161
8
0
299,721
2
L
Chaac
9,160
436
62
3
0
411,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role