Player Matchup

Merlin
Merlin
Avengingholy
Merlin
Level 123
God Stats
1W - 1L
1,765 SR
Queue Stats
81W - 72L
1,561 Elo+
Party 1
Hachiman
Hachiman
Kashimot0
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,551 Elo+
Party 1
Ganesha
Ganesha
Poisonblade97
Ganesha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
WarriorMWBvB
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Zellzarell
Thanatos
Level 120
God Stats
0W - 3L
1,352 SR
Queue Stats
80W - 79L
1,544 Elo+
Party 1
Team Averages
Level 121
1,523 SR
1,531 Elo+

VS

Team Averages
Level 124
1,496 SR
1,545 Elo+
Zeus
Zeus
AndiWag
Zeus
Level 108
God Stats
16W - 8L
1,567 SR
Queue Stats
225W - 222L
1,518 Elo+
Solo
Awilix
Awilix
Chvantus
Awilix
Level 142
God Stats
11W - 6L
1,200 SR
Queue Stats
529W - 433L
1,552 Elo+
Party 2
Sobek
Sobek
IntentScarab
Sobek
Level 118
God Stats
9W - 7L
1,555 SR
Queue Stats
179W - 176L
1,553 Elo+
Solo
Hercules
Hercules
Kahvit
Hercules
Level 105
God Stats
7W - 8L
1,661 SR
Queue Stats
247W - 194L
1,602 Elo+
Solo
Anhur
Anhur
Seritsumu
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 1
4,749
475
1,794
4,627
1,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Kashimot0
Hachiman
9
1 / 1 / 0
5,287
529
2,976
4,490
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
7
0 / 0 / 1
4,531
453
1,057
5,343
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
5,749
575
4,945
8,297
3,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Zellzarell
Thanatos
8
0 / 5 / 2
5,077
508
1,721
7,340
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AndiWag
Zeus
11
3 / 1 / 3
6,527
653
5,600
4,703
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Chvantus
Awilix
11
4 / 0 / 2
6,502
650
3,005
4,715
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 3
5,367
537
2,103
5,695
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
Kahvit
Hercules
11
1 / 2 / 1
5,918
592
3,676
6,927
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Seritsumu
Anhur
9
1 / 0 / 1
5,223
522
3,575
4,132
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
AndiWag
Zeus
3
1
3
4.5
L
Merlin
0
3
1
0.17
W
Awilix
Chvantus
Awilix
4
0
2
5
W
1
0
3
2.5
W
Hercules
Kahvit
Hercules
1
2
1
0.75
L
Hachiman
Kashimot0
Hachiman
1
1
0
1
L
Ganesha
0
0
1
0.5
W
Anhur
Seritsumu
Anhur
1
0
1
1.5
L
2
1
0
2
L
Thanatos
Zellzarell
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,493
Damage
17,959
30,097
Taken
26,172
10,297
Mitigated
11,217
14,348
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AndiWag
Zeus
5,600
1,173
0
1,934
4,703
1,437
0
1,984
2,719
36,577
0
L
Merlin
1,794
127
0
951
4,627
1,435
0
2,637
1,790
22,454
0
W
Awilix
Chvantus
Awilix
3,005
1,068
0
500
4,715
1,586
0
57
4,658
0
37,770
W
2,103
332
0
2,473
5,695
2,731
30
429
5,266
14,248
0
W
Hercules
Kahvit
Hercules
3,676
1,657
0
3,187
6,927
4,464
0
0
6,927
0
28,604
L
Hachiman
Kashimot0
Hachiman
2,976
1,308
0
2,093
4,490
646
0
642
3,848
0
22,243
L
Ganesha
1,057
86
0
1,828
5,343
2,067
0
2,501
2,808
12,391
0
W
Anhur
Seritsumu
Anhur
3,575
1,949
0
2,445
4,132
999
54
381
3,751
0
30,551
L
4,945
421
0
4,667
8,297
3,966
0
0
8,097
0
31,749
L
Thanatos
Zellzarell
Thanatos
1,721
347
0
4,809
7,340
2,183
0
1,581
5,626
0
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
29,537
240
Minions Killed
319
0
Camps Cleared
0
935,677
Distance Traveled
945,698
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,527
653
93
9
0
159,790
4
L
Merlin
4,749
475
46
5
0
168,816
4
W
Awilix
6,502
650
65
7
0
223,646
2
W
Sobek
5,367
537
13
1
0
207,255
4
W
Hercules
5,918
592
74
7
0
197,753
2
L
Hachiman
5,287
529
61
6
0
175,599
4
L
Ganesha
4,531
453
5
1
0
201,466
3
W
Anhur
5,223
522
74
7
0
157,254
3
L
Tyr
5,749
575
66
7
0
198,875
2
L
Thanatos
5,077
508
62
6
0
190,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role