Player Matchup

King Arthur
King Arthur
BloodWyrm
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
PauliQ
Tiamat
Level 107
God Stats
2W - 3L
1,384 SR
Queue Stats
12W - 8L
1,512 Elo+
Party 2
Apollo
Apollo
inciziE
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,461 SR
1,504 Elo+

VS

Team Averages
Level 96
1,500 SR
1,544 Elo+
Thoth
Thoth
Baallerion
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 131L
1,595 Elo+
Party 1
Rama
Rama
CuteBull
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,537 Elo+
Solo
Sobek
Sobek
Izerg
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodWyrm
King Arthur
11
6 / 2 / 3
8,035
804
4,889
5,921
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
PauliQ
Tiamat
11
2 / 0 / 7
7,484
748
8,075
4,473
3,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
inciziE
Apollo
10
2 / 0 / 8
7,414
741
5,076
4,648
1,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 5 / 2
6,388
639
4,440
5,766
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
1 / 3 / 1
6,971
697
2,618
7,880
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Izerg
Sobek
9
1 / 2 / 1
6,461
646
1,388
8,508
6,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
5
2
0.2
W
King Arthur
BloodWyrm
King Arthur
6
2
3
3.75
L
Rama
1
3
1
0.5
L
Sobek
Izerg
Sobek
1
2
1
0.75
W
Tiamat
PauliQ
Tiamat
2
0
7
5.5
W
Apollo
inciziE
Apollo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
8,446
15,042
Taken
22,154
9,307
Mitigated
11,077
4,399
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
4,440
162
0
467
5,766
1,810
0
2,519
3,247
28,358
0
W
King Arthur
BloodWyrm
King Arthur
4,889
961
0
680
5,921
4,129
164
2,611
3,310
165
10,721
L
Rama
2,618
2,033
0
3,370
7,880
2,768
0
2,729
5,151
0
23,598
L
Sobek
Izerg
Sobek
1,388
45
602
2,743
8,508
6,499
0
3,126
5,382
8,411
0
W
Tiamat
PauliQ
Tiamat
8,075
699
0
2,147
4,473
3,550
283
1,628
2,845
41,007
0
W
Apollo
inciziE
Apollo
5,076
2,635
0
1,572
4,648
1,628
903
1,615
3,033
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
19,820
119
Minions Killed
130
0
Camps Cleared
0
543,994
Distance Traveled
535,615
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,388
639
44
4
0
187,756
2
W
King Arthur
8,035
804
20
2
0
158,955
0
L
Rama
6,971
697
73
7
0
159,988
0
L
Sobek
6,461
646
13
1
0
187,871
2
W
Tiamat
7,484
748
58
6
0
191,855
4
W
Apollo
7,414
741
41
4
0
193,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role