Player Matchup

Ymir
Ymir
ElmoZ71SS
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Solo
Horus
Horus
MoistSkinflap
Horus
Level 17
God Stats
7W - 5L
1,505 SR
Queue Stats
113W - 114L
1,433 Elo+
Party 1
Hera
Hera
SmknnJay412
Hera
Level 8
God Stats
5W - 5L
1,944 SR
Queue Stats
113W - 133L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
UltamateKills
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,452 Elo+
Party 1
Nemesis
Nemesis
Wr4th1c
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,493 Elo+
Solo
Team Averages
Level 8
1,590 SR
1,396 Elo+

VS

Team Averages
Level 15
1,545 SR
1,457 Elo+
Neith
Neith
Djmavros89
Neith
Level 4
God Stats
18W - 16L
1,543 SR
Queue Stats
233W - 248L
1,500 Elo+
Solo
Medusa
Medusa
Mookwol
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,399 Elo+
Solo
Anhur
Anhur
PercyxNico
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
Ytimalac
Odin
Level 28
God Stats
30W - 29L
1,657 SR
Queue Stats
290W - 284L
1,519 Elo+
Solo
Kukulkan
Kukulkan
casey_r22r_
Kukulkan
Level 28
God Stats
3W - 3L
1,525 SR
Queue Stats
32W - 38L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 0
5,874
979
886
5,305
2,103
11
0 / 3 / 0
6,035
1,006
3,228
11,137
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 0
6,030
1,005
1,552
4,372
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
UltamateKills
Danzaburou
11
0 / 8 / 0
5,935
989
5,694
13,073
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Wr4th1c
Nemesis
10
0 / 6 / 0
5,893
982
46
6,705
2,129
Team 1 Tickets

132

VS

Team 2 Tickets

447

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
9 / 0 / 8
8,633
1,439
6,920
1,289
581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Mookwol
Medusa
14
7 / 0 / 11
8,848
1,475
10,214
3,781
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
13
3 / 0 / 9
7,255
1,209
6,017
6,022
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
13
5 / 0 / 14
8,173
1,362
6,805
3,594
1,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
casey_r22r_
Kukulkan
13
1 / 0 / 9
7,243
1,207
5,318
1,499
549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
76
0
Kills
25
25
Deaths
0
0
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
8
13
L
Ymir
0
5
0
0
L
0
3
0
0
W
Medusa
Mookwol
Medusa
7
0
11
12.5
W
Anhur
3
0
9
7.5
L
0
3
0
0
L
Danzaburou
UltamateKills
Danzaburou
0
8
0
0
L
Nemesis
Wr4th1c
Nemesis
0
6
0
0
W
Odin
5
0
14
12
W
Kukulkan
casey_r22r_
Kukulkan
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,406
Damage
35,274
40,592
Taken
16,185
18,962
Mitigated
6,197
2,350
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,920
3,929
0
257
1,289
581
0
292
997
0
24,903
L
Ymir
886
557
0
0
5,305
2,103
0
0
5,305
3,792
0
L
3,228
1,983
43
1,062
11,137
8,707
0
1,019
10,118
0
8,194
W
Medusa
Mookwol
Medusa
10,214
5,629
0
1,927
3,781
1,538
0
744
2,962
0
18,755
W
Anhur
6,017
3,226
0
1,095
6,022
2,115
0
699
5,198
0
21,052
L
1,552
612
0
311
4,372
1,948
0
372
4,000
6,576
0
L
Danzaburou
UltamateKills
Danzaburou
5,694
2,140
0
934
13,073
4,075
0
2,461
10,612
0
14,694
L
Nemesis
Wr4th1c
Nemesis
46
46
0
0
6,705
2,129
0
1,466
5,239
0
2,142
W
Odin
6,805
1,508
0
1,955
3,594
1,414
0
703
2,841
0
13,515
W
Kukulkan
casey_r22r_
Kukulkan
5,318
947
0
408
1,499
549
0
0
1,499
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
40,152
45
Minions Killed
128
3
Camps Cleared
9
442,045
Distance Traveled
635,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,633
1,439
44
7
0
110,704
0
L
Ymir
5,874
979
7
1
0
49,541
0
L
Horus
6,035
1,006
3
1
1
128,482
0
W
Medusa
8,848
1,475
17
3
3
141,319
0
W
Anhur
7,255
1,209
28
5
3
128,644
0
L
Hera
6,030
1,005
12
2
1
87,661
0
L
Danzaburou
5,935
989
20
3
1
105,251
0
L
Nemesis
5,893
982
3
1
0
71,110
0
W
Odin
8,173
1,362
19
3
1
154,340
0
W
Kukulkan
7,243
1,207
20
3
2
100,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role