Player Matchup

Janus
Janus
HurricaneHawk
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 2
Ymir
Ymir
Kerrnel
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 2
Mulan
Mulan
Zytherino
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,394 Elo+

VS

Team Averages
Level 47
1,553 SR
1,471 Elo+
Cerberus
Cerberus
Aschtar
Cerberus
Level 29
God Stats
7W - 2L
1,659 SR
Queue Stats
11W - 6L
1,457 Elo+
Party 1
Chang'e
Chang'e
REIOLI
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,457 Elo+
Party 1
Vamana
Vamana
Tomathor13
Vamana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
8,812
734
12,735
8,514
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Kerrnel
Ymir
10
1 / 5 / 5
7,861
655
6,377
14,248
10,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Zytherino
Mulan
10
1 / 8 / 5
7,855
655
10,173
13,845
6,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aschtar
Cerberus
12
2 / 2 / 11
9,493
791
8,965
13,214
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
REIOLI
Chang'e
14
8 / 2 / 5
10,138
845
12,495
10,356
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Tomathor13
Vamana
14
6 / 2 / 8
9,897
825
9,624
13,800
9,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
16
16
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aschtar
Cerberus
2
2
11
3.75
L
4
3
2
1.67
L
Ymir
Kerrnel
Ymir
1
5
5
0.7
W
Chang'e
REIOLI
Chang'e
8
2
5
5.25
W
Vamana
Tomathor13
Vamana
6
2
8
5
L
Mulan
Zytherino
Mulan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
31,084
36,607
Taken
37,370
20,087
Mitigated
24,451
2,304
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aschtar
Cerberus
8,965
934
702
3,142
13,214
10,899
0
6,528
6,686
28,582
0
L
12,735
677
416
1,533
8,514
3,058
0
2,675
5,783
50,268
0
L
Ymir
Kerrnel
Ymir
6,377
2,284
0
128
14,248
10,709
0
8,849
5,048
17,528
0
W
Chang'e
REIOLI
Chang'e
12,495
1,689
2,930
3,587
10,356
3,923
912
6,153
4,203
35,927
0
W
Vamana
Tomathor13
Vamana
9,624
5,654
441
3,875
13,800
9,629
1,200
6,495
7,305
0
49,780
L
Mulan
Zytherino
Mulan
10,173
2,446
0
227
13,845
6,320
0
9,377
4,260
0
22,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
29,528
123
Minions Killed
190
0
Camps Cleared
0
598,864
Distance Traveled
699,498
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,493
791
55
5
0
232,461
3
L
Janus
8,812
734
72
6
0
209,888
3
L
Ymir
7,861
655
19
2
0
183,165
0
W
Chang'e
10,138
845
73
6
0
229,579
0
W
Vamana
9,897
825
62
5
0
237,458
0
L
Mulan
7,855
655
32
3
0
205,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role