Player Matchup

Amaterasu
Amaterasu
CRISTIAN_G_AYALA
Amaterasu
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Solo
Chiron
Chiron
Crivfam
Chiron
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
dumebiii
Ymir
Level 27
God Stats
2W - 5L
1,613 SR
Queue Stats
75W - 78L
1,523 Elo+
Solo
Olorun
Olorun
jgallup78
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 196L
1,620 Elo+
Party 1
Set
Set
scrappytea
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 102L
1,326 Elo+
Party 1
Team Averages
Level 17
1,523 SR
1,494 Elo+

VS

Team Averages
Level 36
1,445 SR
1,519 Elo+
Nu Wa
Nu Wa
BabyBeast_4-18
Nu Wa
Level 21
God Stats
42W - 34L
1,552 SR
Queue Stats
124W - 118L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
Marthor2010
Jormungandr
Level 14
God Stats
17W - 21L
1,436 SR
Queue Stats
68W - 78L
1,460 Elo+
Solo
Danzaburou
Danzaburou
clouy15
Danzaburou
Level 16
God Stats
12W - 9L
1,279 SR
Queue Stats
15W - 14L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
ghost191919
Cthulhu
Level 122
God Stats
9W - 4L
1,625 SR
Queue Stats
326W - 262L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
superjo05
Tsukuyomi
Level 8
God Stats
1W - 1L
1,335 SR
Queue Stats
6W - 2L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
0 / 2 / 0
5,824
485
2,188
6,199
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Crivfam
Chiron
7
0 / 5 / 1
4,832
403
761
7,460
1,899
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
1 / 2 / 0
5,945
495
1,838
7,369
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
jgallup78
Olorun
9
0 / 3 / 0
5,177
431
1,394
6,439
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 5 / 0
4,618
385
136
7,080
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,885
574
5,574
2,066
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Marthor2010
Jormungandr
11
2 / 0 / 0
6,438
537
3,270
4,854
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
clouy15
Danzaburou
11
1 / 0 / 4
5,928
494
2,157
2,793
906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ghost191919
Cthulhu
11
6 / 1 / 3
6,691
558
6,172
6,472
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
superjo05
Tsukuyomi
13
6 / 0 / 1
7,688
641
3,441
7,213
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
17
17
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Amaterasu
0
2
0
0
L
Chiron
Crivfam
Chiron
0
5
1
0.1
W
Jormungandr
Marthor2010
Jormungandr
2
0
0
2
W
Danzaburou
clouy15
Danzaburou
1
0
4
3
L
Ymir
1
2
0
0.5
W
Cthulhu
ghost191919
Cthulhu
6
1
3
7.5
L
Olorun
jgallup78
Olorun
0
3
0
0
L
0
5
0
0
W
Tsukuyomi
superjo05
Tsukuyomi
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,317
Damage
20,614
34,547
Taken
23,398
12,052
Mitigated
10,193
7,196
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,574
1,674
0
508
2,066
694
1,030
827
1,239
40,438
0
L
Amaterasu
2,188
990
0
536
6,199
2,847
330
3,054
2,862
0
25,728
L
Chiron
Crivfam
Chiron
761
449
175
777
7,460
1,899
0
4,395
2,530
0
9,396
W
Jormungandr
Marthor2010
Jormungandr
3,270
1,568
0
250
4,854
3,370
417
0
4,854
32,550
0
W
Danzaburou
clouy15
Danzaburou
2,157
664
0
1,477
2,793
906
476
837
1,956
0
24,141
L
Ymir
1,838
131
0
1,981
7,369
3,908
0
2,976
4,043
27,366
0
W
Cthulhu
ghost191919
Cthulhu
6,172
454
611
1,556
6,472
2,955
531
509
5,963
29,306
0
L
Olorun
jgallup78
Olorun
1,394
745
0
2,210
6,439
1,797
0
1,886
4,397
28,137
0
L
136
43
0
1,517
7,080
1,601
0
1,215
5,699
0
16,021
W
Tsukuyomi
superjo05
Tsukuyomi
3,441
901
0
5,447
7,213
2,268
0
1,059
6,154
0
43,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
33,630
210
Minions Killed
356
0
Camps Cleared
0
1,057,740
Distance Traveled
1,124,935
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,885
574
74
6
0
223,881
3
L
Amaterasu
5,824
485
56
5
0
248,147
0
L
Chiron
4,832
403
19
2
0
188,854
0
W
Jormungandr
6,438
537
83
7
0
217,471
1
W
Danzaburou
5,928
494
45
4
0
224,316
0
L
Ymir
5,945
495
55
5
0
208,773
0
W
Cthulhu
6,691
558
50
4
0
237,932
1
L
Olorun
5,177
431
47
4
0
181,037
0
L
Set
4,618
385
33
3
0
230,929
0
W
Tsukuyomi
7,688
641
104
9
0
221,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role