Player Matchup

Nox
Nox
Broken_Wings1985
Nox
Level 89
God Stats
4W - 0L
1,256 SR
Queue Stats
264W - 273L
1,410 Elo+
Party 1
Ymir
Ymir
DS_MADKING
Ymir
Level 23
God Stats
3W - 1L
1,328 SR
Queue Stats
16W - 20L
1,347 Elo+
Party 1
Pele
Pele
StandByMe1961
Pele
Level 64
God Stats
1W - 4L
1,318 SR
Queue Stats
119W - 138L
1,417 Elo+
Party 1
Team Averages
Level 59
1,301 SR
1,391 Elo+

VS

Team Averages
Level 9
1,543 SR
1,320 Elo+
Nu Wa
Nu Wa
DayHoney4966845
Nu Wa
Level 13
God Stats
4W - 6L
1,576 SR
Queue Stats
20W - 36L
1,342 Elo+
Party 2
Medusa
Medusa
Toxicspectra169
Medusa
Level 7
God Stats
5W - 11L
1,202 SR
Queue Stats
6W - 13L
1,364 Elo+
Party 2
Anubis
Anubis
luma-vora
Anubis
Level 7
God Stats
4W - 2L
1,849 SR
Queue Stats
19W - 32L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 6
10,298
792
16,470
9,516
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 13
9,232
710
5,145
8,956
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 3 / 8
9,195
707
7,801
11,797
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 4
8,012
616
9,982
13,453
5,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 5 / 2
8,233
633
6,566
11,454
3,840
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
luma-vora
Anubis
11
2 / 5 / 1
8,014
616
4,953
8,246
3,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
7
7
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
W
1
1
13
7.5
L
2
6
4
0.67
W
5
3
8
3
L
3
5
2
0.8
L
Anubis
luma-vora
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
21,501
30,269
Taken
33,153
12,114
Mitigated
13,136
4,908
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,470
1,681
0
154
9,516
3,096
702
5,130
4,386
42,525
0
W
5,145
1,000
0
883
8,956
5,497
53
5,468
3,488
15,393
0
L
9,982
5,551
0
821
13,453
5,556
162
8,845
4,608
19,081
0
W
7,801
2,029
759
3,112
11,797
3,521
947
4,357
7,440
0
28,800
L
6,566
3,211
0
1,056
11,454
3,840
135
7,796
3,658
0
24,716
L
Anubis
luma-vora
Anubis
4,953
520
0
990
8,246
3,740
66
5,018
3,228
24,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
24,259
108
Minions Killed
96
0
Camps Cleared
0
694,289
Distance Traveled
597,541
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,298
792
53
4
0
222,059
0
W
Ymir
9,232
710
23
2
0
233,937
0
L
Nu Wa
8,012
616
17
1
0
196,452
0
W
Pele
9,195
707
32
2
0
238,293
2
L
Medusa
8,233
633
29
2
0
184,690
0
L
Anubis
8,014
616
50
4
0
216,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role