Player Matchup

King Arthur
King Arthur
ByelDark--
King Arthur
Level 23
God Stats
2W - 1L
1,622 SR
Queue Stats
11W - 15L
1,348 Elo+
Party 2
Xing Tian
Xing Tian
Edhera7
Xing Tian
Level 13
God Stats
3W - 3L
1,823 SR
Queue Stats
21W - 23L
1,393 Elo+
Party 2
Fenrir
Fenrir
KOG_omar_KOG
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,147 Elo+
Party 2
He Bo
He Bo
Nick7oon17
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,469 Elo+
Party 2
Medusa
Medusa
robzeira
Medusa
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,371 Elo+

VS

Team Averages
Level 15
1,475 SR
1,412 Elo+
Apollo
Apollo
Matmau
Apollo
Level 12
God Stats
3W - 3L
1,388 SR
Queue Stats
31W - 28L
1,317 Elo+
Party 1
Thoth
Thoth
OxAsgard
Thoth
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
Piccoloz
Cthulhu
Level 8
God Stats
14W - 10L
1,489 SR
Queue Stats
15W - 12L
1,360 Elo+
Party 1
Da Ji
Da Ji
ZeZinPicaMole
Da Ji
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ghungnir
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByelDark--
King Arthur
8
0 / 6 / 3
5,144
396
1,834
8,888
5,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Edhera7
Xing Tian
9
4 / 5 / 3
6,326
487
3,357
11,315
5,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
2 / 5 / 3
5,902
454
3,834
7,172
2,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
8
4 / 5 / 2
6,012
462
3,863
6,716
1,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
robzeira
Medusa
9
2 / 5 / 2
6,115
470
2,215
6,935
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Matmau
Apollo
12
9 / 2 / 6
8,144
626
10,596
6,172
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
OxAsgard
Thoth
10
3 / 5 / 1
6,444
496
2,383
4,801
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Piccoloz
Cthulhu
11
5 / 1 / 11
7,982
614
7,791
8,071
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
3 / 3 / 6
6,439
495
3,075
6,616
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ghungnir
Mulan
13
5 / 2 / 1
7,325
563
4,889
8,077
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
25
26
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ByelDark--
King Arthur
0
6
3
0.25
L
Xing Tian
Edhera7
Xing Tian
4
5
3
1.1
L
Fenrir
2
5
3
0.7
W
Apollo
Matmau
Apollo
9
2
6
6
L
He Bo
4
5
2
1
W
Thoth
OxAsgard
Thoth
3
5
1
0.7
W
Cthulhu
Piccoloz
Cthulhu
5
1
11
10.5
W
3
3
6
2
W
Mulan
ghungnir
Mulan
5
2
1
2.75
L
Medusa
robzeira
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,103
Damage
28,734
41,026
Taken
33,737
17,033
Mitigated
14,210
4,488
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ByelDark--
King Arthur
1,834
354
0
740
8,888
5,449
0
2,052
6,761
0
9,656
L
Xing Tian
Edhera7
Xing Tian
3,357
266
0
639
11,315
5,511
0
2,610
8,705
20,528
0
L
Fenrir
3,834
1,153
0
953
7,172
2,203
0
980
6,192
0
22,500
W
Apollo
Matmau
Apollo
10,596
6,262
0
2,704
6,172
1,793
2,108
2,713
3,409
0
37,600
L
He Bo
3,863
372
0
1,350
6,716
1,889
0
3,755
2,961
13,642
0
W
Thoth
OxAsgard
Thoth
2,383
372
0
0
4,801
1,331
0
1,577
3,199
18,458
0
W
Cthulhu
Piccoloz
Cthulhu
7,791
1,060
0
2,402
8,071
3,899
333
880
7,066
19,653
0
W
3,075
584
0
1,903
6,616
1,847
496
2,050
4,516
0
16,312
W
Mulan
ghungnir
Mulan
4,889
46
0
781
8,077
5,340
0
0
8,052
0
33,810
L
Medusa
robzeira
Medusa
2,215
1,046
0
806
6,935
1,981
382
777
6,008
0
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
36,334
166
Minions Killed
212
0
Camps Cleared
0
1,182,087
Distance Traveled
1,170,905
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,144
396
21
2
0
247,409
1
L
Xing Tian
6,326
487
29
2
0
241,144
5
L
Fenrir
5,902
454
55
4
0
242,837
1
W
Apollo
8,144
626
75
6
0
224,070
0
L
He Bo
6,012
462
29
2
0
222,630
0
W
Thoth
6,444
496
32
2
0
247,600
0
W
Cthulhu
7,982
614
19
1
0
255,891
0
W
Da Ji
6,439
495
32
2
0
231,220
0
W
Mulan
7,325
563
54
4
0
212,124
3
L
Medusa
6,115
470
32
2
0
228,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role