Player Matchup

Cthulhu
Cthulhu
Im shnagy
Cthulhu
Level 68
God Stats
2W - 1L
1,217 SR
Queue Stats
5W - 6L
1,287 Elo+
Party 1
Mercury
Mercury
MrDr0ps
Mercury
Level 29
God Stats
12W - 12L
1,499 SR
Queue Stats
15W - 13L
1,422 Elo+
Party 1
Skadi
Skadi
TheErodite
Skadi
Level 43
God Stats
1W - 1L
1,558 SR
Queue Stats
13W - 15L
1,371 Elo+
Party 1
Team Averages
Level 47
1,425 SR
1,360 Elo+

VS

Team Averages
Level 58
1,333 SR
1,267 Elo+
Artio
Artio
BlueQuadricorn
Artio
Level 84
God Stats
2W - 2L
1,496 SR
Queue Stats
91W - 103L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
YoungVel_
Baron Samedi
Level 61
God Stats
5W - 12L
1,453 SR
Queue Stats
5W - 13L
1,145 Elo+
Solo
Fenrir
Fenrir
tecnico2018-raul
Fenrir
Level 30
God Stats
0W - 6L
1,048 SR
Queue Stats
21W - 31L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im shnagy
Cthulhu
12
6 / 2 / 6
8,741
795
10,164
8,671
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
MrDr0ps
Mercury
11
2 / 2 / 8
7,575
689
5,152
4,138
1,293
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
11
4 / 2 / 7
8,262
751
8,487
4,916
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
7,415
674
2,814
11,986
9,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
YoungVel_
Baron Samedi
11
2 / 4 / 1
7,352
668
4,340
7,466
2,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 2
7,214
656
5,054
8,581
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
6
6
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Cthulhu
Im shnagy
Cthulhu
6
2
6
4.5
W
Mercury
MrDr0ps
Mercury
2
2
8
3
W
Skadi
4
2
7
3.75
L
Baron Samedi
YoungVel_
Baron Samedi
2
4
1
0.63
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
12,208
17,725
Taken
28,033
9,582
Mitigated
15,222
4,362
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,814
165
1,150
3,304
11,986
9,253
0
4,256
7,505
11,427
0
W
Cthulhu
Im shnagy
Cthulhu
10,164
693
275
1,536
8,671
6,639
0
2,858
5,575
30,145
0
W
Mercury
MrDr0ps
Mercury
5,152
972
595
423
4,138
1,293
0
1,870
2,166
0
11,213
W
Skadi
8,487
4,575
897
636
4,916
1,650
348
1,948
2,790
0
28,448
L
Baron Samedi
YoungVel_
Baron Samedi
4,340
149
451
945
7,466
2,636
0
2,637
4,647
34,421
0
L
5,054
985
0
492
8,581
3,333
0
2,767
5,689
0
12,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
21,981
104
Minions Killed
110
0
Camps Cleared
0
560,763
Distance Traveled
581,411
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,415
674
15
1
0
211,295
0
W
Cthulhu
8,741
795
41
4
0
184,387
2
W
Mercury
7,575
689
13
1
0
205,677
0
W
Skadi
8,262
751
50
5
0
170,699
1
L
Baron Samedi
7,352
668
66
6
0
175,530
0
L
Fenrir
7,214
656
29
3
0
194,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role