Player Matchup

Anhur
Anhur
Platinum I
MaximoVirgolini
Anhur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Yëndör
The Morrigan
Platinum II
Level 108
God Stats
1W - 1L
1,311 SR
Queue Stats
302W - 285L
1,802 MMR
Solo
Nemesis
Nemesis
Platinum I
narduSS
Nemesis
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Platinum II
uiDraacoPJL
Aphrodite
Platinum II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 143L
1,818 MMR
Party 1
Izanami
Izanami
Diamond V
xMnaPmx
Izanami
Diamond V
Level 149
God Stats
27W - 12L
1,809 SR
Queue Stats
187W - 146L
2,007 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,524 SR
1,725 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,631 SR
1,831 MMR
Artio
Artio
Platinum V
Hasendorf
Artio
Platinum V
Level 149
God Stats
96W - 70L
1,608 SR
Queue Stats
295W - 275L
1,776 MMR
Solo
Arachne
Arachne
Platinum III
KenyaGC
Arachne
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
LaycoNi
Heimdallr
Platinum II
Level 151
God Stats
1W - 3L
1,626 SR
Queue Stats
89W - 79L
1,986 MMR
Party 2
Scylla
Scylla
Platinum III
LästSurvivor
Scylla
Platinum III
Level 157
God Stats
6W - 7L
1,405 SR
Queue Stats
136W - 128L
1,915 MMR
Party 2
Chaac
Chaac
Platinum V
RAAAGnar
Chaac
Platinum V
Level 127
God Stats
5W - 5L
2,017 SR
Queue Stats
194W - 185L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
13,701
623
16,779
20,636
8,828
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Yëndör
The Morrigan
17
2 / 1 / 11
11,792
536
11,989
11,430
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
narduSS
Nemesis
20
4 / 3 / 8
13,459
612
11,142
18,030
9,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
uiDraacoPJL
Aphrodite
18
3 / 3 / 7
12,461
566
7,850
15,775
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xMnaPmx
Izanami
20
9 / 3 / 3
14,928
679
20,278
14,011
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangApolloSetDanzaburouTsukuyomi

VS

Bans
JanusKumbhakarnaGebSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hasendorf
Artio
14
2 / 5 / 4
9,720
442
8,682
20,480
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
KenyaGC
Arachne
17
4 / 5 / 0
10,786
490
7,138
18,528
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
LaycoNi
Heimdallr
19
2 / 5 / 3
11,710
532
10,718
20,540
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 2 / 2
12,321
560
7,066
10,978
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RAAAGnar
Chaac
19
2 / 4 / 1
11,914
542
14,547
23,322
22,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
21
Kills
12
12
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
Hasendorf
Artio
2
5
4
0.8
L
Arachne
KenyaGC
Arachne
4
5
0
0.8
L
Heimdallr
LaycoNi
Heimdallr
2
5
3
0.7
L
2
2
2
1.5
W
3
2
8
3.5
L
Chaac
RAAAGnar
Chaac
2
4
1
0.63
W
The Morrigan
Yëndör
The Morrigan
2
1
11
7.5
W
Nemesis
narduSS
Nemesis
4
3
8
2.67
W
Aphrodite
uiDraacoPJL
Aphrodite
3
3
7
2.17
W
Izanami
xMnaPmx
Izanami
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,038
Damage
48,151
79,882
Taken
93,848
37,791
Mitigated
60,253
47,878
Healing
32,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Hasendorf
Artio
8,682
367
1,787
6,376
20,480
16,557
54
6,417
14,063
33,340
0
L
Arachne
KenyaGC
Arachne
7,138
4,433
0
5,009
18,528
7,673
102
3,083
15,445
0
87,575
L
Heimdallr
LaycoNi
Heimdallr
10,718
5,285
0
9,073
20,540
9,035
1,408
2,673
17,867
0
100,647
L
7,066
1,188
0
1,819
10,978
4,291
0
2,778
8,200
106,889
0
W
16,779
11,200
0
14,661
20,636
8,828
2,783
1,101
19,535
0
97,659
L
Chaac
RAAAGnar
Chaac
14,547
2,560
0
8,714
23,322
22,697
0
1,656
21,666
383
90,770
W
The Morrigan
Yëndör
The Morrigan
11,989
3,440
0
2,771
11,430
7,472
539
3,468
7,914
47,959
5,181
W
Nemesis
narduSS
Nemesis
11,142
5,830
0
8,211
18,030
9,394
4,139
3,308
14,576
0
92,926
W
Aphrodite
uiDraacoPJL
Aphrodite
7,850
885
6,198
10,582
15,775
6,713
269
7,283
8,295
82,491
0
W
Izanami
xMnaPmx
Izanami
20,278
14,244
0
5,455
14,011
5,384
5,570
3,168
10,843
0
138,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,341
Gold Earned
56,451
772
Minions Killed
735
0
Camps Cleared
0
2,242,312
Distance Traveled
2,116,469
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,720
442
42
2
0
429,144
5
L
Arachne
10,786
490
136
6
0
441,947
2
L
Heimdallr
11,710
532
163
7
0
420,562
5
L
Scylla
12,321
560
222
10
0
403,732
9
W
Anhur
13,701
623
163
7
0
382,323
7
L
Chaac
11,914
542
172
8
0
421,084
3
W
The Morrigan
11,792
536
78
4
0
443,767
10
W
Nemesis
13,459
612
152
7
0
522,163
8
W
Aphrodite
12,461
566
170
8
0
448,558
6
W
Izanami
14,928
679
209
10
0
445,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role