Player Matchup

Cupid
Cupid
DAVUŦ
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MO3TZE
Guan Yu
Level 4
God Stats
2W - 2L
1,533 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 2
Ymir
Ymir
MiamiliSerseri
Ymir
Level 22
God Stats
6W - 6L
1,628 SR
Queue Stats
75W - 68L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBoreas
Baron Samedi
Level 21
God Stats
13W - 8L
1,637 SR
Queue Stats
34W - 25L
1,346 Elo+
Party 1
Set
Set
xXEoneXx
Set
Level 19
God Stats
7W - 6L
1,346 SR
Queue Stats
332W - 351L
1,364 Elo+
Party 2
Team Averages
Level 34
1,529 SR
1,415 Elo+

VS

Team Averages
Level 30
1,450 SR
1,514 Elo+
Jormungandr
Jormungandr
CptPuddleboat
Jormungandr
Level 24
God Stats
5W - 5L
1,588 SR
Queue Stats
12W - 14L
1,513 Elo+
Party 3
Medusa
Medusa
Neroxbad
Medusa
Level 19
God Stats
3W - 2L
1,258 SR
Queue Stats
64W - 62L
1,478 Elo+
Solo
Tiamat
Tiamat
NextTSLElite
Tiamat
Level 28
God Stats
9W - 13L
1,442 SR
Queue Stats
44W - 47L
1,422 Elo+
Party 3
Susano
Susano
OlipieTrix
Susano
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
TeraOwl
Cerberus
Level 19
God Stats
3W - 4L
1,462 SR
Queue Stats
24W - 12L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DAVUŦ
Cupid
15
7 / 4 / 6
9,554
562
14,562
13,585
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MO3TZE
Guan Yu
14
5 / 4 / 5
9,641
567
6,167
14,009
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 4 / 10
9,042
532
8,238
14,195
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MrBoreas
Baron Samedi
13
3 / 6 / 4
8,167
480
12,739
12,223
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 4
9,422
554
5,841
13,696
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CptPuddleboat
Jormungandr
13
8 / 3 / 0
8,596
506
10,529
14,381
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Neroxbad
Medusa
11
1 / 4 / 9
7,304
430
8,737
9,633
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
14
4 / 4 / 7
8,675
510
8,910
8,686
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
OlipieTrix
Susano
13
5 / 6 / 5
8,707
512
10,205
15,125
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
TeraOwl
Cerberus
12
4 / 3 / 6
8,302
488
10,569
15,261
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
20
Kills
22
22
Deaths
20
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CptPuddleboat
Jormungandr
8
3
0
2.67
W
Cupid
DAVUŦ
Cupid
7
4
6
2.5
W
Guan Yu
MO3TZE
Guan Yu
5
4
5
1.88
W
3
4
10
2
W
Baron Samedi
MrBoreas
Baron Samedi
3
6
4
0.83
L
Medusa
Neroxbad
Medusa
1
4
9
1.38
L
Tiamat
4
4
7
1.88
L
Susano
OlipieTrix
Susano
5
6
5
1.25
L
Cerberus
TeraOwl
Cerberus
4
3
6
2.33
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
48,950
67,708
Taken
63,086
34,157
Mitigated
37,154
26,674
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CptPuddleboat
Jormungandr
10,529
1,601
0
1,695
14,381
14,075
1,112
3,555
10,735
38,552
0
W
Cupid
DAVUŦ
Cupid
14,562
9,074
873
6,761
13,585
4,358
766
5,474
8,071
0
56,312
W
Guan Yu
MO3TZE
Guan Yu
6,167
534
1,874
6,360
14,009
9,738
178
8,292
5,290
0
22,705
W
8,238
1,495
0
1,269
14,195
10,481
74
6,263
7,647
22,566
0
W
Baron Samedi
MrBoreas
Baron Samedi
12,739
947
2,134
3,419
12,223
4,326
78
5,384
6,508
43,250
0
L
Medusa
Neroxbad
Medusa
8,737
5,172
0
1,480
9,633
2,797
91
2,810
6,745
0
27,442
L
Tiamat
8,910
843
0
1,926
8,686
6,256
1,104
4,571
3,735
44,378
0
L
Susano
OlipieTrix
Susano
10,205
3,293
0
3,220
15,125
5,063
0
4,177
10,802
0
47,662
L
Cerberus
TeraOwl
Cerberus
10,569
1,054
0
6,064
15,261
8,963
449
4,952
10,092
25,655
0
W
5,841
2,809
0
3,984
13,696
5,254
2,569
3,315
10,184
0
63,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
41,584
346
Minions Killed
324
0
Camps Cleared
0
1,521,065
Distance Traveled
1,521,843
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,596
506
75
4
0
284,116
2
W
Cupid
9,554
562
89
5
0
275,772
0
W
Guan Yu
9,641
567
42
2
0
303,628
0
W
Ymir
9,042
532
29
2
0
301,683
2
W
Baron Samedi
8,167
480
61
4
0
312,837
1
L
Medusa
7,304
430
50
3
0
289,456
5
L
Tiamat
8,675
510
87
5
0
309,452
3
L
Susano
8,707
512
67
4
0
322,922
0
L
Cerberus
8,302
488
45
3
0
315,897
5
W
Set
9,422
554
125
7
0
327,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role