Player Matchup

Cthulhu
Cthulhu
Cheesefish
Cthulhu
Level 18
God Stats
4W - 4L
1,183 SR
Queue Stats
63W - 65L
1,325 Elo+
Party 1
Ra
Ra
chweifbonbong
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
drew9902175
Thor
Level 20
God Stats
10W - 12L
1,491 SR
Queue Stats
311W - 282L
1,498 Elo+
Solo
Hades
Hades
logannator800
Hades
Level 20
God Stats
13W - 7L
1,490 SR
Queue Stats
29W - 32L
1,411 Elo+
Party 1
Anhur
Anhur
meloncupcake
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,555 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,458 Elo+

VS

Team Averages
Level 22
1,535 SR
1,563 Elo+
Anubis
Anubis
FatherMike
Anubis
Level 39
God Stats
3W - 0L
1,663 SR
Queue Stats
63W - 51L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
KaitoTnT
Sun Wukong
Level 15
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LFSDD
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
MrSuitengu
Fafnir
Level 27
God Stats
7W - 5L
1,291 SR
Queue Stats
31W - 27L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
TickTheArtificer
Danzaburou
Level 24
God Stats
11W - 7L
1,511 SR
Queue Stats
15W - 9L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheesefish
Cthulhu
16
1 / 6 / 8
9,516
865
7,884
28,078
28,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
1 / 8 / 9
9,786
890
11,360
12,980
4,711
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 8 / 7
9,931
903
11,125
17,473
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 8 / 8
9,945
904
11,841
22,468
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 3
10,378
943
8,285
11,157
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

117

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FatherMike
Anubis
19
12 / 0 / 16
12,706
1,155
29,583
8,198
3,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KaitoTnT
Sun Wukong
18
3 / 1 / 23
11,206
1,019
14,889
16,208
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
LFSDD
Ymir
16
1 / 9 / 15
10,150
923
7,944
14,634
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
MrSuitengu
Fafnir
17
5 / 0 / 24
11,709
1,064
12,309
7,962
9,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
TickTheArtificer
Danzaburou
18
11 / 2 / 15
12,939
1,176
19,990
10,494
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
125
11
Kills
32
32
Deaths
12
35
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cheesefish
Cthulhu
1
6
8
0.83
W
Anubis
FatherMike
Anubis
12
0
16
20
W
Sun Wukong
KaitoTnT
Sun Wukong
3
1
23
14.5
W
Ymir
LFSDD
Ymir
1
9
15
0.94
W
Fafnir
MrSuitengu
Fafnir
5
0
24
17
W
Danzaburou
TickTheArtificer
Danzaburou
11
2
15
9.25
L
1
8
9
0.69
L
3
8
7
0.81
L
2
8
8
0.75
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,495
Damage
84,715
92,156
Taken
57,496
56,456
Mitigated
39,465
10,269
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cheesefish
Cthulhu
7,884
1,448
515
502
28,078
28,323
0
14,839
12,994
24,518
0
W
Anubis
FatherMike
Anubis
29,583
755
2,007
5,886
8,198
3,669
0
5,951
1,839
56,679
0
W
Sun Wukong
KaitoTnT
Sun Wukong
14,889
2,336
561
6,463
16,208
11,198
0
6,833
8,979
417
28,908
W
Ymir
LFSDD
Ymir
7,944
1,092
0
625
14,634
11,109
0
5,564
8,681
15,017
0
W
Fafnir
MrSuitengu
Fafnir
12,309
3,847
945
911
7,962
9,548
0
4,065
3,797
16,931
0
W
Danzaburou
TickTheArtificer
Danzaburou
19,990
14,112
0
1,650
10,494
3,941
0
7,254
3,115
0
46,212
L
11,360
1,536
1,759
686
12,980
4,711
0
6,670
6,160
32,896
0
L
11,125
1,880
0
554
17,473
6,101
0
10,074
7,349
0
15,369
L
11,841
1,108
866
2,601
22,468
13,227
0
13,073
9,245
28,538
0
L
8,285
3,068
0
2,786
11,157
4,094
0
5,597
5,535
0
32,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,556
Gold Earned
58,710
168
Minions Killed
185
3
Camps Cleared
8
869,040
Distance Traveled
909,572
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,516
865
31
3
0
184,342
0
W
Anubis
12,706
1,155
75
7
1
193,893
0
W
Sun Wukong
11,206
1,019
47
4
4
218,507
0
W
Ymir
10,150
923
10
1
0
129,967
0
W
Fafnir
11,709
1,064
9
1
0
178,795
0
W
Danzaburou
12,939
1,176
44
4
3
188,410
0
L
Ra
9,786
890
52
5
0
138,109
1
L
Thor
9,931
903
8
1
0
199,462
0
L
Hades
9,945
904
30
3
1
170,985
0
L
Anhur
10,378
943
47
4
2
176,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role