Player Matchup

Bellona
Bellona
DigitaShotz_YT
Bellona
Level 16
God Stats
11W - 6L
1,646 SR
Queue Stats
36W - 40L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
GhenghizKhaan
Cthulhu
Level 11
God Stats
1W - 0L
1,600 SR
Queue Stats
3W - 2L
1,346 Elo+
Party 1
Neith
Neith
MissY36428
Neith
Level 100
God Stats
1W - 1L
1,806 SR
Queue Stats
5W - 4L
1,476 Elo+
Party 1
Ra
Ra
panama3043
Ra
Level 16
God Stats
9W - 7L
1,474 SR
Queue Stats
66W - 62L
1,315 Elo+
Party 2
Nemesis
Nemesis
yorthiar
Nemesis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 131L
1,277 Elo+
Party 2
Team Averages
Level 32
1,605 SR
1,345 Elo+

VS

Team Averages
Level 14
1,573 SR
1,290 Elo+
Amaterasu
Amaterasu
Faze_tenntoess
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
981 Elo+
Solo
Tiamat
Tiamat
SourKestrel4977
Tiamat
Level 8
God Stats
3W - 6L
1,611 SR
Queue Stats
3W - 7L
1,245 Elo+
Solo
Kali
Kali
YogiBear van
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Zischen
Izanami
Level 25
God Stats
13W - 6L
1,866 SR
Queue Stats
23W - 14L
1,452 Elo+
Solo
Anubis
Anubis
jamesmcnew39
Anubis
Level 29
God Stats
15W - 19L
1,387 SR
Queue Stats
25W - 33L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,918
577
5,647
7,858
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
10
5 / 2 / 9
7,250
604
4,331
8,106
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
11
4 / 1 / 3
6,896
575
4,651
4,950
1,370
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 5
6,210
518
3,364
1,926
1,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
yorthiar
Nemesis
12
6 / 0 / 3
7,466
622
4,643
6,089
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Faze_tenntoess
Amaterasu
2
0 / 4 / 0
4,058
338
437
2,818
750
7
0 / 3 / 0
4,875
406
704
6,053
2,946
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

2
0 / 4 / 1
4,228
352
255
2,528
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Zischen
Izanami
9
0 / 5 / 1
5,870
489
4,639
9,034
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
4 / 5 / 0
6,725
560
6,712
9,419
4,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
4
4
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Amaterasu
Faze_tenntoess
Amaterasu
0
4
0
0
W
Cthulhu
5
2
9
4.75
W
Neith
4
1
3
5.5
L
0
3
0
0
L
0
4
1
0.13
L
Izanami
Zischen
Izanami
0
5
1
0.1
L
Anubis
4
5
0
0.8
W
2
0
5
4.5
W
Nemesis
yorthiar
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
12,747
28,929
Taken
29,852
15,751
Mitigated
11,131
6,837
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,647
1,891
0
620
7,858
5,899
2,243
1,497
6,361
3,060
23,298
L
Amaterasu
Faze_tenntoess
Amaterasu
437
363
0
212
2,818
750
0
895
1,898
0
2,399
W
Cthulhu
4,331
471
425
564
8,106
4,252
869
2,995
5,111
15,089
0
W
Neith
4,651
1,490
0
1,740
4,950
1,370
1,686
2,295
2,655
0
26,785
L
704
103
0
521
6,053
2,946
261
1,258
4,795
13,748
0
L
255
134
0
15
2,528
564
0
570
1,933
0
2,087
L
Izanami
Zischen
Izanami
4,639
3,035
0
1,938
9,034
2,646
1,616
2,384
6,400
0
32,180
L
Anubis
6,712
1,097
0
2,594
9,419
4,225
0
2,822
6,572
27,867
0
W
3,364
596
399
708
1,926
1,457
742
140
1,786
26,686
0
W
Nemesis
yorthiar
Nemesis
4,643
2,759
0
2,381
6,089
2,773
688
489
5,600
0
37,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
25,756
234
Minions Killed
134
0
Camps Cleared
0
1,211,945
Distance Traveled
755,900
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,918
577
48
4
0
258,816
2
L
Amaterasu
4,058
338
3
0
0
92,334
1
W
Cthulhu
7,250
604
22
2
0
249,961
1
W
Neith
6,896
575
45
4
0
205,471
3
L
Tiamat
4,875
406
21
2
0
184,109
0
L
Kali
4,228
352
6
1
0
72,647
0
L
Izanami
5,870
489
65
5
0
203,987
6
L
Anubis
6,725
560
39
3
0
202,823
3
W
Ra
6,210
518
40
3
0
220,359
2
W
Nemesis
7,466
622
79
7
0
277,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role