Player Matchup

Heimdallr
Heimdallr
CaMinhaDentr013
Heimdallr
Level 7
God Stats
2W - 1L
1,771 SR
Queue Stats
8W - 6L
1,486 Elo+
Solo
Arachne
Arachne
Doctah_Gamz
Arachne
Level 16
God Stats
25W - 24L
1,500 SR
Queue Stats
125W - 137L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
MovinLikeBernii
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,416 Elo+
Solo
Scylla
Scylla
Shvedder
Scylla
Level 17
God Stats
28W - 25L
1,538 SR
Queue Stats
531W - 510L
1,429 Elo+
Party 1
Ullr
Ullr
Thor_RTB
Ullr
Level 28
God Stats
66W - 78L
1,496 SR
Queue Stats
251W - 232L
1,554 Elo+
Party 1
Team Averages
Level 16
1,561 SR
1,462 Elo+

VS

Team Averages
Level 21
1,536 SR
1,450 Elo+
Cthulhu
Cthulhu
Balaam_Hellfire
Cthulhu
Level 8
God Stats
7W - 17L
1,500 SR
Queue Stats
267W - 284L
1,543 Elo+
Solo
Nemesis
Nemesis
Crruunk
Nemesis
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 102L
1,420 Elo+
Party 2
Aphrodite
Aphrodite
GShane_325
Aphrodite
Level 26
God Stats
5W - 1L
1,714 SR
Queue Stats
75W - 63L
1,469 Elo+
Solo
Cupid
Cupid
Slayerxofxgodz
Cupid
Level 16
God Stats
23W - 19L
1,556 SR
Queue Stats
43W - 40L
1,405 Elo+
Party 2
Achilles
Achilles
nepe92
Achilles
Level 28
God Stats
9W - 10L
1,410 SR
Queue Stats
105W - 107L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaMinhaDentr013
Heimdallr
16
1 / 9 / 9
10,868
388
14,433
24,878
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Doctah_Gamz
Arachne
20
8 / 6 / 2
13,315
476
17,191
36,350
17,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 4 / 10
9,781
349
6,948
22,772
35,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Shvedder
Scylla
19
12 / 6 / 10
12,892
460
43,988
21,568
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
5 / 6 / 6
12,305
439
18,231
23,222
11,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
8,996
321
3,239
13,655
6,709
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Crruunk
Nemesis
20
19 / 2 / 7
16,146
577
30,536
22,098
13,059
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
GShane_325
Aphrodite
19
6 / 7 / 13
13,286
475
32,407
35,333
21,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 6 / 3
11,713
418
8,265
16,290
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
nepe92
Achilles
19
6 / 5 / 12
12,980
464
22,689
36,010
39,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
29
Kills
31
31
Deaths
29
37
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
9
1
0.06
L
Heimdallr
CaMinhaDentr013
Heimdallr
1
9
9
0.61
W
Nemesis
Crruunk
Nemesis
19
2
7
11.25
L
Arachne
Doctah_Gamz
Arachne
8
6
2
1.5
W
Aphrodite
GShane_325
Aphrodite
6
7
13
1.79
L
3
4
10
2
L
Scylla
Shvedder
Scylla
12
6
10
2.83
W
0
6
3
0.25
L
Ullr
5
6
6
1.33
W
Achilles
nepe92
Achilles
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,791
Damage
97,136
128,790
Taken
123,386
84,351
Mitigated
86,318
34,749
Healing
53,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,239
712
0
870
13,655
6,709
350
6,124
7,202
20,178
0
L
Heimdallr
CaMinhaDentr013
Heimdallr
14,433
7,451
0
6,358
24,878
11,198
887
6,023
18,261
0
54,676
W
Nemesis
Crruunk
Nemesis
30,536
17,906
0
1,353
22,098
13,059
327
5,419
16,595
0
96,296
L
Arachne
Doctah_Gamz
Arachne
17,191
11,833
0
14,960
36,350
17,160
0
6,182
29,989
0
96,293
W
Aphrodite
GShane_325
Aphrodite
32,407
4,459
18,785
22,920
35,333
21,199
1,392
15,772
18,842
94,488
0
L
6,948
2,305
0
0
22,772
35,021
20
9,728
12,802
13,739
0
L
Scylla
Shvedder
Scylla
43,988
3,724
855
6,818
21,568
9,759
170
6,916
14,402
104,702
0
W
8,265
3,208
167
3,445
16,290
5,361
4,549
7,112
8,998
0
65,694
L
Ullr
18,231
9,108
0
5,758
23,222
11,213
515
6,797
16,350
0
85,312
W
Achilles
nepe92
Achilles
22,689
5,254
0
6,234
36,010
39,990
942
14,647
20,813
0
50,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,161
Gold Earned
63,121
484
Minions Killed
467
0
Camps Cleared
0
2,284,609
Distance Traveled
2,318,886
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,996
321
39
1
0
239,700
0
L
Heimdallr
10,868
388
82
3
0
425,153
0
W
Nemesis
16,146
577
105
4
0
597,226
2
L
Arachne
13,315
476
128
5
0
523,243
4
W
Aphrodite
13,286
475
152
5
0
481,749
7
L
Kuzenbo
9,781
349
5
0
0
394,347
0
L
Scylla
12,892
460
144
5
0
472,980
7
W
Cupid
11,713
418
116
4
0
448,885
5
L
Ullr
12,305
439
125
4
0
468,886
2
W
Achilles
12,980
464
55
2
0
551,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role