Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Dardos92
Geb
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 74L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Nickyan888
Danzaburou
Level 14
God Stats
15W - 16L
1,895 SR
Queue Stats
44W - 45L
1,520 Elo+
Party 2
Discordia
Discordia
ViVoDeFLaShaZoOS
Discordia
Level 63
God Stats
1W - 4L
1,755 SR
Queue Stats
95W - 116L
1,439 Elo+
Party 2
Awilix
Awilix
xXCOBRA_VENONXx
Awilix
Level 103
God Stats
14W - 14L
1,545 SR
Queue Stats
116W - 142L
1,464 Elo+
Party 2
Team Averages
Level 82
1,639 SR
1,466 Elo+

VS

Team Averages
Level 67
1,452 SR
1,374 Elo+
Horus
Horus
Guydie
Horus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 85L
1,255 Elo+
Party 1
Chiron
Chiron
HtagMango
Chiron
Level 71
God Stats
27W - 22L
1,576 SR
Queue Stats
266W - 235L
1,514 Elo+
Solo
Yemoja
Yemoja
JongleurSinus22
Yemoja
Level 43
God Stats
8W - 13L
1,420 SR
Queue Stats
202W - 241L
1,349 Elo+
Solo
Medusa
Medusa
Oliv Sin
Medusa
Level 99
God Stats
7W - 15L
1,471 SR
Queue Stats
486W - 480L
1,485 Elo+
Solo
Tiamat
Tiamat
dunkaxxx
Tiamat
Level 13
God Stats
10W - 12L
1,294 SR
Queue Stats
36W - 51L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 3
6,935
578
5,654
7,997
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 3
6,807
567
3,296
7,113
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Nickyan888
Danzaburou
10
2 / 2 / 2
6,557
546
8,512
5,703
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
12
2 / 1 / 4
6,843
570
3,792
4,516
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
10 / 0 / 0
7,742
645
5,799
6,249
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Guydie
Horus
9
0 / 3 / 0
5,277
440
3,621
7,905
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
HtagMango
Chiron
9
1 / 3 / 0
5,656
471
3,860
9,285
2,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

10
2 / 3 / 1
5,631
469
4,066
6,978
3,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Oliv Sin
Medusa
10
2 / 5 / 1
5,661
472
5,125
9,341
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
dunkaxxx
Tiamat
10
0 / 3 / 0
5,792
483
1,716
6,882
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
5
5
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
W
2
2
3
1.75
L
Horus
Guydie
Horus
0
3
0
0
L
Chiron
HtagMango
Chiron
1
3
0
0.33
L
2
3
1
0.83
W
Danzaburou
Nickyan888
Danzaburou
2
2
2
1.5
L
Medusa
Oliv Sin
Medusa
2
5
1
0.5
W
Discordia
2
1
4
4
L
Tiamat
dunkaxxx
Tiamat
0
3
0
0
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
18,388
31,578
Taken
40,391
12,224
Mitigated
15,619
8,528
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,654
1,791
99
3,780
7,997
3,979
794
81
7,501
0
34,739
W
3,296
338
0
1,867
7,113
3,431
0
1,643
5,470
19,537
0
L
Horus
Guydie
Horus
3,621
1,323
54
2,548
7,905
5,107
0
0
7,905
0
21,454
L
Chiron
HtagMango
Chiron
3,860
1,360
215
2,815
9,285
2,335
0
0
9,285
0
30,431
L
4,066
505
828
1,179
6,978
3,322
0
1,978
4,960
18,934
0
W
Danzaburou
Nickyan888
Danzaburou
8,512
4,738
0
1,051
5,703
1,575
1,041
1,323
4,380
0
33,909
L
Medusa
Oliv Sin
Medusa
5,125
2,049
230
2,587
9,341
2,162
0
1,781
7,560
0
25,552
W
Discordia
3,792
331
147
1,584
4,516
1,313
449
1,652
2,638
32,431
0
L
Tiamat
dunkaxxx
Tiamat
1,716
55
0
1,356
6,882
2,693
536
2,839
3,593
30,307
0
W
5,799
3,182
0
0
6,249
1,926
548
817
5,407
0
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
28,017
311
Minions Killed
255
0
Camps Cleared
0
1,143,482
Distance Traveled
957,634
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,935
578
81
7
0
247,256
3
W
Geb
6,807
567
31
3
0
213,088
0
L
Horus
5,277
440
49
4
0
186,037
2
L
Chiron
5,656
471
58
5
0
183,776
0
L
Yemoja
5,631
469
37
3
0
193,248
0
W
Danzaburou
6,557
546
66
6
0
193,039
1
L
Medusa
5,661
472
46
4
0
194,666
0
W
Discordia
6,843
570
69
6
0
225,812
1
L
Tiamat
5,792
483
65
5
0
199,907
2
W
Awilix
7,742
645
64
5
0
264,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role