Player Matchup

Vamana
Vamana
DeadlyDosis
Vamana
Level 50
God Stats
0W - 1L
1,720 SR
Queue Stats
13W - 8L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
ShipoX
Danzaburou
Level 108
God Stats
5W - 7L
1,366 SR
Queue Stats
55W - 52L
1,464 Elo+
Party 1
Geb
Geb
ZirhcM
Geb
Level 149
God Stats
6W - 6L
1,514 SR
Queue Stats
138W - 133L
1,486 Elo+
Party 1
Janus
Janus
methson
Janus
Level 157
God Stats
49W - 41L
1,643 SR
Queue Stats
74W - 65L
1,577 Elo+
Solo
Sobek
Sobek
Аrni
Sobek
Level 157
God Stats
3W - 2L
1,668 SR
Queue Stats
143W - 137L
1,481 Elo+
Party 1
Team Averages
Level 124
1,582 SR
1,514 Elo+

VS

Team Averages
Level 126
1,558 SR
1,451 Elo+
Aphrodite
Aphrodite
Demonisa
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LightAng3l
Artemis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
LittleSmarty208
Chaac
Level 146
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Discordia
Discordia
Lαdy
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Wropa
Ganesha
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 5 / 8
8,874
683
13,891
19,593
17,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ShipoX
Danzaburou
15
3 / 4 / 8
9,271
713
8,717
13,863
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
ZirhcM
Geb
13
1 / 4 / 6
7,714
593
7,456
13,038
9,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
methson
Janus
17
0 / 3 / 8
9,085
699
12,077
11,178
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Аrni
Sobek
15
6 / 6 / 2
10,421
802
7,367
16,308
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demonisa
Aphrodite
15
2 / 3 / 17
9,338
718
10,400
10,546
5,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LightAng3l
Artemis
16
6 / 2 / 12
10,606
816
10,693
12,459
4,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 15
10,367
797
10,615
17,366
16,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Lαdy
Discordia
19
9 / 0 / 13
12,262
943
25,317
6,161
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Wropa
Ganesha
15
0 / 4 / 17
9,524
733
6,900
12,849
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
12
Kills
22
22
Deaths
12
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
5
8
1.2
W
Aphrodite
Demonisa
Aphrodite
2
3
17
3.5
W
Artemis
LightAng3l
Artemis
6
2
12
6
W
5
3
15
4.17
W
Discordia
Lαdy
Discordia
9
0
13
15.5
L
Danzaburou
ShipoX
Danzaburou
3
4
8
1.75
W
Ganesha
Wropa
Ganesha
0
4
17
2.13
L
Geb
ZirhcM
Geb
1
4
6
1
L
Janus
methson
Janus
0
3
8
1.33
L
Sobek
Аrni
Sobek
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,508
Damage
63,925
73,980
Taken
59,381
51,194
Mitigated
40,634
12,901
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
13,891
5,071
0
4,002
19,593
17,257
0
12,652
6,941
0
32,840
W
Aphrodite
Demonisa
Aphrodite
10,400
849
7,652
6,131
10,546
5,364
519
5,428
4,775
30,022
0
W
Artemis
LightAng3l
Artemis
10,693
4,658
0
2,349
12,459
4,898
2,066
6,375
5,937
0
27,965
W
10,615
1,858
0
6,504
17,366
16,913
1,065
6,514
10,232
0
26,991
W
Discordia
Lαdy
Discordia
25,317
658
216
2,120
6,161
2,605
390
1,778
4,246
65,705
0
L
Danzaburou
ShipoX
Danzaburou
8,717
4,171
0
3,283
13,863
5,008
0
8,263
5,600
0
30,097
W
Ganesha
Wropa
Ganesha
6,900
471
0
1,800
12,849
10,854
452
6,029
6,324
17,039
0
L
Geb
ZirhcM
Geb
7,456
1,003
0
790
13,038
9,332
96
7,069
5,969
15,612
0
L
Janus
methson
Janus
12,077
445
0
1,664
11,178
4,138
1
6,194
4,984
55,360
0
L
Sobek
Аrni
Sobek
7,367
594
0
3,162
16,308
15,459
0
8,823
7,485
17,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,365
Gold Earned
52,097
269
Minions Killed
274
8
Camps Cleared
5
1,135,267
Distance Traveled
1,140,023
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,874
683
45
3
0
227,786
0
W
Aphrodite
9,338
718
62
5
0
218,705
1
W
Artemis
10,606
816
55
4
1
238,661
3
W
Chaac
10,367
797
42
3
1
227,084
1
W
Discordia
12,262
943
110
8
3
258,059
4
L
Danzaburou
9,271
713
43
3
3
210,849
2
W
Ganesha
9,524
733
5
0
0
197,514
1
L
Geb
7,714
593
26
2
1
223,500
1
L
Janus
9,085
699
135
10
2
261,342
1
L
Sobek
10,421
802
20
2
2
211,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role