Player Matchup

Anubis
Anubis
AshenAnri
Anubis
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
180W - 205L
1,345 Elo+
Party 1
Bellona
Bellona
Bad-Idea_Kami
Bellona
Level 35
God Stats
4W - 8L
1,425 SR
Queue Stats
86W - 114L
1,362 Elo+
Party 1
Fenrir
Fenrir
PrincessBry
Fenrir
Level 13
God Stats
10W - 9L
1,500 SR
Queue Stats
174W - 210L
1,273 Elo+
Party 1
Team Averages
Level 26
1,409 SR
1,327 Elo+

VS

Team Averages
Level 39
1,190 SR
1,172 Elo+
Sol
Sol
BLACK-DYNAMITE31
Sol
Level 17
God Stats
1W - 10L
1,068 SR
Queue Stats
24W - 63L
1,125 Elo+
Solo
Terra
Terra
Glockwood1156
Terra
Level 9
God Stats
6W - 8L
1,388 SR
Queue Stats
8W - 16L
1,216 Elo+
Solo
Medusa
Medusa
NECROKAMO
Medusa
Level 91
God Stats
0W - 2L
1,116 SR
Queue Stats
38W - 76L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AshenAnri
Anubis
16
11 / 2 / 5
12,272
818
24,449
16,107
8,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
3 / 5 / 7
10,288
686
8,507
16,703
10,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
3 / 3 / 8
9,920
661
5,467
13,710
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
10,591
706
10,021
12,620
4,493
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 7 / 8
9,303
620
8,907
20,846
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
NECROKAMO
Medusa
13
5 / 5 / 4
10,177
678
11,082
13,567
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
17
Kills
10
10
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
AshenAnri
Anubis
11
2
5
6.75
L
5
5
5
1.5
W
Bellona
3
5
7
1.3
L
0
7
8
0.57
L
Medusa
NECROKAMO
Medusa
5
5
4
1.4
W
Fenrir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
30,010
46,520
Taken
47,033
25,298
Mitigated
27,900
18,717
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AshenAnri
Anubis
24,449
525
0
10,621
16,107
8,418
772
5,831
10,276
63,169
0
L
10,021
3,073
0
3,505
12,620
4,493
88
7,386
4,734
42,255
0
W
Bellona
8,507
3,015
0
5,847
16,703
10,490
1,230
6,985
9,718
0
35,689
L
8,907
1,267
629
2,559
20,846
19,547
0
8,337
12,127
18,199
0
L
Medusa
NECROKAMO
Medusa
11,082
6,355
184
3,642
13,567
3,860
0
7,492
5,711
0
31,714
W
Fenrir
5,467
3,042
0
2,249
13,710
6,390
925
6,199
7,511
0
15,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
30,071
135
Minions Killed
107
0
Camps Cleared
0
756,625
Distance Traveled
622,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,272
818
82
5
0
229,081
1
L
Sol
10,591
706
54
4
0
214,473
2
W
Bellona
10,288
686
39
3
0
259,620
1
L
Terra
9,303
620
19
1
0
233,255
0
L
Medusa
10,177
678
34
2
0
174,573
2
W
Fenrir
9,920
661
14
1
0
267,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role