Player Matchup

Pele
Pele
Juanpablomf
Pele
Level 20
God Stats
17W - 21L
1,517 SR
Queue Stats
122W - 100L
1,683 Elo+
Solo
Anhur
Anhur
KettlesKorn
Anhur
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
272W - 186L
1,707 Elo+
Solo
Nu Wa
Nu Wa
Lamb1ly
Nu Wa
Level 19
God Stats
25W - 23L
1,760 SR
Queue Stats
159W - 126L
1,663 Elo+
Solo
Ymir
Ymir
duccccc
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Solo
Danzaburou
Danzaburou
φŘΩЌφ
Danzaburou
Level 27
God Stats
16W - 26L
1,748 SR
Queue Stats
245W - 273L
1,550 Elo+
Solo
Team Averages
Level 17
1,605 SR
1,624 Elo+

VS

Team Averages
Level 19
1,619 SR
1,592 Elo+
Ao Kuang
Ao Kuang
BigDaddyFritzy
Ao Kuang
Level 6
God Stats
3W - 0L
1,764 SR
Queue Stats
6W - 1L
1,809 Elo+
Solo
Anubis
Anubis
BlackLightningKG
Anubis
Level 27
God Stats
11W - 8L
1,540 SR
Queue Stats
926W - 926L
1,391 Elo+
Party 1
Anhur
Anhur
Categorizes
Anhur
Level 8
God Stats
26W - 10L
1,592 SR
Queue Stats
138W - 52L
1,642 Elo+
Solo
Ymir
Ymir
UPOOK
Ymir
Level 29
God Stats
132W - 141L
1,458 SR
Queue Stats
1,113W - 1,128L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ubayea
Cu Chulainn
Level 25
God Stats
3W - 2L
1,741 SR
Queue Stats
80W - 39L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,690
738
898
3,030
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 1
3,232
646
1,073
2,029
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Lamb1ly
Nu Wa
8
2 / 0 / 0
4,487
897
796
649
168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
duccccc
Ymir
5
1 / 2 / 0
3,539
708
725
4,382
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
φŘΩЌφ
Danzaburou
5
0 / 1 / 0
3,210
642
322
1,921
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
6
1 / 0 / 0
3,603
721
1,721
2,650
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
3,059
612
379
1,929
685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
3 / 1 / 1
4,043
809
3,290
2,416
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
UPOOK
Ymir
5
1 / 0 / 2
3,483
697
1,441
1,777
508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
ubayea
Cu Chulainn
5
0 / 0 / 0
3,147
629
0
622
248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
0
0
1
W
0
2
0
0
W
3
1
1
3.5
L
0
0
0
0
L
0
2
1
0.25
L
Nu Wa
Lamb1ly
Nu Wa
2
0
0
2
W
Ymir
UPOOK
Ymir
1
0
2
2
L
Ymir
duccccc
Ymir
1
2
0
0.5
W
Cu Chulainn
ubayea
Cu Chulainn
0
0
0
0
L
Danzaburou
φŘΩЌφ
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,814
Damage
6,831
12,011
Taken
9,394
3,539
Mitigated
2,467
4,786
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
1,721
532
0
1,380
2,650
626
0
164
2,486
13,441
0
W
379
43
0
497
1,929
685
0
610
1,297
8,074
0
W
3,290
1,799
0
1,214
2,416
400
0
504
1,912
0
14,437
L
898
401
0
2,005
3,030
641
0
817
2,213
0
14,669
L
1,073
705
179
529
2,029
609
0
55
1,974
0
10,435
L
Nu Wa
Lamb1ly
Nu Wa
796
313
0
225
649
168
0
107
542
22,358
0
W
Ymir
UPOOK
Ymir
1,441
798
96
328
1,777
508
0
221
1,556
7,168
0
L
Ymir
duccccc
Ymir
725
364
0
1,014
4,382
1,629
0
1,294
3,088
6,477
0
W
Cu Chulainn
ubayea
Cu Chulainn
0
0
0
443
622
248
0
0
622
0
7,439
L
Danzaburou
φŘΩЌφ
Danzaburou
322
149
0
834
1,921
492
860
1,268
653
0
9,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
17,335
142
Minions Killed
112
0
Camps Cleared
0
444,840
Distance Traveled
492,703
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,603
721
42
8
0
132,630
2
W
Anubis
3,059
612
21
4
0
86,385
1
W
Anhur
4,043
809
26
5
0
91,205
1
L
Pele
3,690
738
47
9
0
117,119
2
L
Anhur
3,232
646
16
3
0
84,442
0
L
Nu Wa
4,487
897
51
10
0
104,748
1
W
Ymir
3,483
697
8
2
0
116,465
0
L
Ymir
3,539
708
10
2
0
91,660
2
W
Cu Chulainn
3,147
629
15
3
0
66,018
0
L
Danzaburou
3,210
642
18
4
0
46,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role