Player Matchup

Ymir
Ymir
DirtyDillPickIe
Ymir
Level 24
God Stats
24W - 19L
1,438 SR
Queue Stats
349W - 345L
1,368 Elo+
Party 1
King Arthur
King Arthur
EarlWetSocks
King Arthur
Level 66
God Stats
70W - 76L
1,199 SR
Queue Stats
559W - 552L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
HangtimeReaper
Hou Yi
Level 47
God Stats
48W - 59L
1,460 SR
Queue Stats
289W - 280L
1,385 Elo+
Party 1
Chaac
Chaac
THE_LAW1996
Chaac
Level 94
God Stats
12W - 12L
1,488 SR
Queue Stats
395W - 390L
1,438 Elo+
Party 1
Anubis
Anubis
og_TayK
Anubis
Level 48
God Stats
22W - 13L
1,541 SR
Queue Stats
660W - 661L
1,423 Elo+
Party 1
Team Averages
Level 56
1,425 SR
1,404 Elo+

VS

Team Averages
Level 66
1,377 SR
1,518 Elo+
Khepri
Khepri
Megatron8583
Khepri
Level 41
God Stats
6W - 10L
1,358 SR
Queue Stats
162W - 157L
1,548 Elo+
Solo
Cerberus
Cerberus
PigSooie64
Cerberus
Level 104
God Stats
15W - 6L
1,592 SR
Queue Stats
121W - 113L
1,475 Elo+
Party 2
Apollo
Apollo
XProspectbossX
Apollo
Level 29
God Stats
1W - 1L
1,460 SR
Queue Stats
17W - 12L
1,572 Elo+
Party 2
Merlin
Merlin
YONEGCWY
Merlin
Level 122
God Stats
1W - 2L
1,188 SR
Queue Stats
251W - 235L
1,524 Elo+
Party 2
Bellona
Bellona
l1lReij
Bellona
Level 35
God Stats
2W - 4L
1,285 SR
Queue Stats
272W - 333L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,471
431
2,642
12,606
6,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
EarlWetSocks
King Arthur
13
2 / 2 / 0
7,389
493
10,568
10,518
9,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 6 / 2
6,334
422
7,334
11,525
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 5 / 2
6,862
457
6,298
13,356
4,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
og_TayK
Anubis
12
2 / 4 / 4
7,313
488
9,226
9,833
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 2 / 7
7,102
473
2,430
7,521
4,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
PigSooie64
Cerberus
15
5 / 1 / 6
8,517
568
5,443
11,425
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
15 / 1 / 2
10,654
710
17,282
9,002
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
YONEGCWY
Merlin
13
2 / 4 / 9
7,674
512
9,930
7,228
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
l1lReij
Bellona
14
1 / 2 / 1
8,068
538
5,031
14,128
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
24
24
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
King Arthur
EarlWetSocks
King Arthur
2
2
0
1
L
2
6
2
0.5
W
Khepri
1
2
7
2.25
W
Cerberus
PigSooie64
Cerberus
5
1
6
8
L
3
5
2
0.8
W
15
1
2
16
W
Merlin
YONEGCWY
Merlin
2
4
9
1.63
W
Bellona
l1lReij
Bellona
1
2
1
0.75
L
Anubis
og_TayK
Anubis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
40,116
57,838
Taken
49,304
27,383
Mitigated
23,549
13,126
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,642
574
0
1,200
12,606
6,073
165
3,553
8,873
15,251
0
L
King Arthur
EarlWetSocks
King Arthur
10,568
2,389
0
379
10,518
9,631
60
426
10,092
0
44,353
L
7,334
3,276
0
2,388
11,525
3,259
0
1,686
9,814
0
30,272
W
Khepri
2,430
294
0
889
7,521
4,405
0
2,491
5,030
10,555
0
W
Cerberus
PigSooie64
Cerberus
5,443
130
0
7,244
11,425
3,681
0
4,512
6,913
57,154
0
L
6,298
1,702
12
4,323
13,356
4,649
0
7,311
5,616
0
39,585
W
17,282
12,573
0
5,464
9,002
3,545
2,092
2,289
6,713
0
72,351
W
Merlin
YONEGCWY
Merlin
9,930
440
0
1,464
7,228
1,973
1,255
2,166
5,062
37,972
0
W
Bellona
l1lReij
Bellona
5,031
2,574
0
6,566
14,128
9,945
0
410
13,514
0
46,874
L
Anubis
og_TayK
Anubis
9,226
393
0
4,824
9,833
3,771
0
4,058
5,640
48,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
42,015
322
Minions Killed
481
0
Camps Cleared
0
1,352,389
Distance Traveled
1,401,005
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,471
431
30
2
0
277,526
10
L
King Arthur
7,389
493
84
6
0
289,833
1
L
Hou Yi
6,334
422
50
3
0
239,628
2
W
Khepri
7,102
473
8
1
0
311,312
6
W
Cerberus
8,517
568
154
10
0
293,286
2
L
Chaac
6,862
457
68
5
0
284,546
2
W
Apollo
10,654
710
131
9
0
255,455
3
W
Merlin
7,674
512
66
4
0
263,501
5
W
Bellona
8,068
538
122
8
0
277,451
0
L
Anubis
7,313
488
90
6
0
260,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role