Player Matchup

Raijin
Raijin
Gold II
Kagrav
Raijin
Gold II
Level 77
God Stats
8W - 5L
1,639 SR
Queue Stats
124W - 116L
1,499 MMR
Solo
Fenrir
Fenrir
Bronze III
MiHawk756
Fenrir
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
Nukesito
Rama
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
YoloSwagGott
Nu Wa
Bronze III
Level 63
God Stats
3W - 0L
1,683 SR
Queue Stats
4W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
iTiGre
Khepri
Gold III
Level 109
God Stats
3W - 0L
1,792 SR
Queue Stats
79W - 77L
1,450 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,623 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,469 SR
1,499 MMR
Izanami
Izanami
Gold II
DARKRAY008
Izanami
Gold II
Level 147
God Stats
36W - 28L
1,493 SR
Queue Stats
157W - 171L
1,575 MMR
Party 2
Ganesha
Ganesha
Bronze III
JOPARA
Ganesha
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Migueltxo18
Hercules
Bronze III
Level 109
God Stats
1W - 7L
1,356 SR
Queue Stats
18W - 29L
1,506 MMR
Solo
Scylla
Scylla
Gold V
MoW1801
Scylla
Gold V
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
258W - 266L
1,412 MMR
Party 2
Thor
Thor
Platinum V
Twisterman
Thor
Platinum V
Level 121
God Stats
6W - 9L
1,497 SR
Queue Stats
226W - 218L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kagrav
Raijin
11
2 / 0 / 2
6,610
601
2,605
4,475
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MiHawk756
Fenrir
11
4 / 0 / 3
6,254
569
2,594
5,902
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
10
2 / 0 / 2
5,595
509
4,032
4,097
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 0
6,573
598
5,097
2,595
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
iTiGre
Khepri
9
0 / 0 / 7
5,742
522
2,156
4,250
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
AphroditeTsukuyomiSetApolloJanus

VS

Bans
DanzaburouYemojaSobekGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARKRAY008
Izanami
11
0 / 0 / 0
5,901
536
1,982
5,585
1,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
JOPARA
Ganesha
6
0 / 6 / 0
4,082
371
1,219
7,339
3,044
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Migueltxo18
Hercules
10
0 / 2 / 0
4,917
447
1,149
6,649
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
MoW1801
Scylla
9
0 / 1 / 0
5,062
460
3,334
3,506
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,322
484
3,076
7,199
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
DARKRAY008
Izanami
0
0
0
0
L
Ganesha
JOPARA
Ganesha
0
6
0
0
W
Raijin
Kagrav
Raijin
2
0
2
3
W
Fenrir
MiHawk756
Fenrir
4
0
3
5.5
L
Hercules
Migueltxo18
Hercules
0
2
0
0
L
Scylla
MoW1801
Scylla
0
1
0
0
W
Rama
2
0
2
3
L
0
1
0
0
W
2
0
0
2
W
Khepri
iTiGre
Khepri
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
10,760
21,319
Taken
30,278
7,535
Mitigated
12,933
10,896
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DARKRAY008
Izanami
1,982
1,841
0
3,616
5,585
1,438
383
806
4,735
0
51,131
L
Ganesha
JOPARA
Ganesha
1,219
139
246
469
7,339
3,044
0
1,461
5,812
3,512
0
W
Raijin
Kagrav
Raijin
2,605
453
0
952
4,475
1,585
0
1,200
3,209
41,675
0
W
Fenrir
MiHawk756
Fenrir
2,594
241
0
3,337
5,902
2,070
0
1,751
3,984
0
26,567
L
Hercules
Migueltxo18
Hercules
1,149
98
0
2,499
6,649
5,231
0
3,899
2,314
0
23,271
L
Scylla
MoW1801
Scylla
3,334
222
0
964
3,506
973
0
1,762
1,576
27,044
0
W
Rama
4,032
3,405
0
3,134
4,097
985
0
270
3,827
0
32,017
L
3,076
974
0
3,145
7,199
2,247
0
1,116
5,983
0
33,008
W
5,097
1,267
0
1,549
2,595
705
190
0
2,495
36,394
0
W
Khepri
iTiGre
Khepri
2,156
110
0
1,924
4,250
2,190
0
1,080
3,101
14,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
25,284
309
Minions Killed
286
0
Camps Cleared
0
1,021,633
Distance Traveled
984,157
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,901
536
114
10
0
207,354
5
L
Ganesha
4,082
371
2
0
0
163,990
0
W
Raijin
6,610
601
93
8
0
200,051
4
W
Fenrir
6,254
569
57
5
0
249,719
7
L
Hercules
4,917
447
44
4
0
197,242
3
L
Scylla
5,062
460
57
5
0
210,568
3
W
Rama
5,595
509
61
6
0
162,346
2
L
Thor
5,322
484
69
6
0
205,003
3
W
Nu Wa
6,573
598
83
8
0
193,803
4
W
Khepri
5,742
522
15
1
0
215,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role