Player Matchup

Khepri
Khepri
Pinksammycat
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,166 Elo+
Party 1
Thanatos
Thanatos
Unpreditable328
Thanatos
Level 127
God Stats
4W - 3L
1,521 SR
Queue Stats
123W - 82L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
finnfinn21
Danzaburou
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 7L
1,263 Elo+
Party 1
Team Averages
Level 105
1,507 SR
1,349 Elo+

VS

Team Averages
Level 56
1,625 SR
1,551 Elo+
Yemoja
Yemoja
A1StakeAcid
Yemoja
Level 49
God Stats
27W - 15L
1,717 SR
Queue Stats
139W - 117L
1,570 Elo+
Party 2
Izanami
Izanami
Strickerz_Dion
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
temp-901665
Janus
Level 112
God Stats
9W - 10L
1,659 SR
Queue Stats
77W - 64L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 9
8,445
704
1,388
4,600
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
13
9 / 0 / 5
9,698
808
12,306
8,005
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
finnfinn21
Danzaburou
13
5 / 2 / 7
9,388
782
8,470
6,453
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 1
6,650
554
1,932
7,786
3,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 7 / 0
6,538
545
2,747
9,626
1,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 1
7,377
615
5,573
8,111
1,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
1
0.17
W
Khepri
0
1
9
4.5
L
0
7
0
0
W
Thanatos
9
0
5
11.5
W
Danzaburou
finnfinn21
Danzaburou
5
2
7
4.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
10,252
19,058
Taken
25,523
10,155
Mitigated
6,630
13,013
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,932
437
1,453
665
7,786
3,187
0
492
7,294
11,494
0
W
Khepri
1,388
0
0
2,225
4,600
3,309
17
1,870
2,730
15,150
0
L
2,747
1,959
0
727
9,626
1,854
0
615
9,011
0
15,215
W
Thanatos
12,306
3,226
0
9,196
8,005
3,201
393
2,771
5,234
0
43,988
W
Danzaburou
finnfinn21
Danzaburou
8,470
1,753
0
1,592
6,453
3,645
115
2,903
3,550
0
47,580
L
5,573
505
192
876
8,111
1,589
0
341
7,770
23,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
20,565
152
Minions Killed
98
0
Camps Cleared
0
647,020
Distance Traveled
563,121
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,650
554
22
2
0
204,337
3
W
Khepri
8,445
704
16
1
0
214,609
0
L
Izanami
6,538
545
32
3
0
157,594
1
W
Thanatos
9,698
808
58
5
0
229,370
1
W
Danzaburou
9,388
782
78
7
0
203,041
6
L
Janus
7,377
615
44
4
0
201,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role