Player Matchup

Cthulhu
Cthulhu
ChanceThaGod
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
TheKidInPurple
Izanami
Level 94
God Stats
3W - 2L
1,438 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 2
Thoth
Thoth
TheMachineJGv2
Thoth
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,537 Elo+
Party 2
Team Averages
Level 128
1,479 SR
1,507 Elo+

VS

Team Averages
Level 54
1,537 SR
1,491 Elo+
Ares
Ares
JackieChan0804
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rjhan1
Danzaburou
Level 88
God Stats
14W - 10L
1,617 SR
Queue Stats
139W - 138L
1,502 Elo+
Party 1
Hel
Hel
SugarMayCry
Hel
Level 68
God Stats
19W - 26L
1,494 SR
Queue Stats
187W - 207L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChanceThaGod
Cthulhu
11
2 / 2 / 8
7,409
741
7,598
11,233
7,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 0 / 5
8,214
821
6,475
5,730
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 6
7,725
773
7,461
2,857
853
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,260
626
2,806
9,458
5,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Rjhan1
Danzaburou
10
3 / 3 / 0
7,228
723
5,843
8,363
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 2
6,270
627
2,778
7,394
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChanceThaGod
Cthulhu
2
2
8
3
L
0
4
2
0.25
L
Danzaburou
Rjhan1
Danzaburou
3
3
0
1
L
0
3
2
0.33
W
5
0
5
7.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
11,427
19,820
Taken
25,215
10,574
Mitigated
12,089
5,374
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChanceThaGod
Cthulhu
7,598
1,589
64
2,944
11,233
7,744
207
3,844
7,389
22,487
0
L
2,806
521
0
122
9,458
5,790
75
5,601
3,857
10,421
0
L
Danzaburou
Rjhan1
Danzaburou
5,843
3,357
647
983
8,363
3,217
0
4,128
4,235
0
19,691
L
2,778
133
2,960
2,872
7,394
3,082
0
5,386
2,008
25,405
0
W
6,475
4,927
0
2,109
5,730
1,977
1,991
995
4,735
0
23,464
W
7,461
350
0
257
2,857
853
618
819
2,038
35,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
19,758
130
Minions Killed
105
0
Camps Cleared
0
517,048
Distance Traveled
505,514
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,409
741
27
3
0
182,688
4
L
Ares
6,260
626
17
2
0
183,524
0
L
Danzaburou
7,228
723
29
3
0
168,584
1
L
Hel
6,270
627
59
6
0
153,406
1
W
Izanami
8,214
821
34
3
0
160,913
0
W
Thoth
7,725
773
69
7
0
173,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role