Player Matchup

Skadi
Skadi
AngelGloria15
Skadi
Level 66
God Stats
20W - 20L
1,518 SR
Queue Stats
371W - 418L
1,320 Elo+
Solo
Cerberus
Cerberus
Cryo Demon20
Cerberus
Level 57
God Stats
8W - 12L
1,369 SR
Queue Stats
398W - 453L
1,340 Elo+
Solo
Fenrir
Fenrir
PauloCGP
Fenrir
Level 123
God Stats
23W - 22L
1,604 SR
Queue Stats
463W - 518L
1,467 Elo+
Solo
Janus
Janus
PopcornHER
Janus
Level 60
God Stats
0W - 2L
1,337 SR
Queue Stats
25W - 36L
1,377 Elo+
Solo
Chaac
Chaac
Qc 2F4ST4U
Chaac
Level 87
God Stats
4W - 6L
1,467 SR
Queue Stats
14W - 17L
1,340 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,369 Elo+

VS

Team Averages
Level 83
1,452 SR
1,331 Elo+
Xbalanque
Xbalanque
DougyFresh03
Xbalanque
Level 80
God Stats
1W - 1L
1,283 SR
Queue Stats
129W - 161L
1,364 Elo+
Solo
Merlin
Merlin
Escanor21r
Merlin
Level 90
God Stats
8W - 14L
1,500 SR
Queue Stats
40W - 51L
1,369 Elo+
Solo
King Arthur
King Arthur
LFM_Brandon
King Arthur
Level 89
God Stats
4W - 1L
1,389 SR
Queue Stats
98W - 106L
1,276 Elo+
Party 1
Set
Set
LFM_Josue
Set
Level 87
God Stats
7W - 3L
1,724 SR
Queue Stats
108W - 112L
1,318 Elo+
Party 1
Olorun
Olorun
RykevXM
Olorun
Level 67
God Stats
53W - 63L
1,363 SR
Queue Stats
299W - 382L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 7 / 0
10,694
563
14,832
13,964
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Cryo Demon20
Cerberus
16
2 / 4 / 10
9,709
511
11,258
18,951
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
PauloCGP
Fenrir
18
6 / 4 / 1
10,488
552
7,212
14,176
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
5
1 / 1 / 0
5,987
315
877
1,468
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chaac
16
1 / 3 / 1
9,301
490
12,082
18,585
17,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DougyFresh03
Xbalanque
15
3 / 7 / 5
9,504
500
9,055
15,318
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Escanor21r
Merlin
14
0 / 4 / 2
8,969
472
3,158
7,409
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LFM_Brandon
King Arthur
19
4 / 2 / 2
11,078
583
16,785
21,370
19,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 3 / 2
12,140
639
10,682
14,148
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
RykevXM
Olorun
13
2 / 8 / 4
8,436
444
5,941
14,377
5,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
24
Kills
19
19
Deaths
24
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
14
7
0
2
L
Cerberus
Cryo Demon20
Cerberus
2
4
10
1.75
W
Xbalanque
DougyFresh03
Xbalanque
3
7
5
0.79
W
Merlin
Escanor21r
Merlin
0
4
2
0.25
W
King Arthur
LFM_Brandon
King Arthur
4
2
2
2.5
W
10
3
2
3.67
L
Fenrir
PauloCGP
Fenrir
6
4
1
1.63
L
Janus
1
1
0
1
L
Chaac
1
3
1
0.5
W
Olorun
RykevXM
Olorun
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,261
Damage
45,621
67,144
Taken
72,622
47,569
Mitigated
38,655
23,004
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,832
8,243
0
1,880
13,964
5,526
1,732
2,926
11,038
0
69,634
L
Cerberus
Cryo Demon20
Cerberus
11,258
405
0
6,713
18,951
15,892
0
3,417
15,534
49,620
0
W
Xbalanque
DougyFresh03
Xbalanque
9,055
3,511
0
2,972
15,318
4,883
1,837
4,949
10,369
0
48,980
W
Merlin
Escanor21r
Merlin
3,158
43
0
1,049
7,409
2,680
1,653
1,035
6,268
42,078
0
W
King Arthur
LFM_Brandon
King Arthur
16,785
1,209
0
8,522
21,370
19,040
360
0
20,685
0
67,107
W
10,682
5,264
0
3,016
14,148
6,326
0
3,126
10,960
0
65,509
L
Fenrir
PauloCGP
Fenrir
7,212
1,718
0
6,018
14,176
7,883
1,259
2,141
12,035
0
69,559
L
Janus
877
34
0
500
1,468
355
0
615
853
7,854
0
L
Chaac
12,082
3,309
0
7,893
18,585
17,913
0
0
18,123
0
63,843
W
Olorun
RykevXM
Olorun
5,941
3,414
296
3,366
14,377
5,726
992
2,857
11,520
33,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
50,127
472
Minions Killed
443
0
Camps Cleared
0
1,398,912
Distance Traveled
1,690,176
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,694
563
103
5
0
281,399
1
L
Cerberus
9,709
511
104
5
0
371,473
3
W
Xbalanque
9,504
500
78
4
0
322,970
3
W
Merlin
8,969
472
86
5
0
302,655
4
W
King Arthur
11,078
583
115
6
0
381,451
4
W
Set
12,140
639
112
6
0
365,259
1
L
Fenrir
10,488
552
140
7
0
358,136
5
L
Janus
5,987
315
14
1
0
65,608
0
L
Chaac
9,301
490
111
6
0
322,296
1
W
Olorun
8,436
444
52
3
0
317,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role