Player Matchup

Thor
Thor
Abbout
Thor
Level 29
God Stats
5W - 2L
1,743 SR
Queue Stats
125W - 110L
1,570 Elo+
Solo
Bellona
Bellona
Guh Monstrao
Bellona
Level 28
God Stats
8W - 9L
1,658 SR
Queue Stats
235W - 263L
1,512 Elo+
Solo
Scylla
Scylla
LeoAitor
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Pheph0
Ullr
Level 26
God Stats
8W - 15L
1,343 SR
Queue Stats
328W - 308L
1,566 Elo+
Party 1
Sobek
Sobek
ZeusBom
Sobek
Level 13
God Stats
5W - 1L
1,619 SR
Queue Stats
42W - 32L
1,468 Elo+
Party 1
Team Averages
Level 25
1,573 SR
1,523 Elo+

VS

Team Averages
Level 25
1,586 SR
1,512 Elo+
Neith
Neith
Deadstream
Neith
Level 25
God Stats
3W - 3L
1,661 SR
Queue Stats
10W - 11L
1,557 Elo+
Solo
Terra
Terra
Esguicho
Terra
Level 29
God Stats
4W - 2L
1,891 SR
Queue Stats
61W - 86L
1,487 Elo+
Solo
Set
Set
Felisosa1305
Set
Level 29
God Stats
13W - 20L
1,390 SR
Queue Stats
110W - 134L
1,422 Elo+
Solo
Bellona
Bellona
Nicouys
Bellona
Level 29
God Stats
9W - 5L
1,709 SR
Queue Stats
61W - 32L
1,592 Elo+
Solo
Kali
Kali
askjbdboaçsu
Kali
Level 15
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Abbout
Thor
13
1 / 1 / 6
7,825
522
4,551
10,048
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Guh Monstrao
Bellona
14
7 / 1 / 1
8,516
568
10,266
10,242
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
LeoAitor
Scylla
13
3 / 1 / 2
7,812
521
2,128
3,899
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
Pheph0
Ullr
12
4 / 3 / 3
7,539
503
7,442
8,511
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
ZeusBom
Sobek
11
3 / 2 / 6
6,776
452
3,954
8,889
7,059
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 4 / 1
7,457
497
8,967
9,704
2,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Esguicho
Terra
11
1 / 3 / 4
6,845
456
2,263
10,292
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 6 / 0
6,977
465
4,473
11,056
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Nicouys
Bellona
11
1 / 5 / 0
6,972
465
7,843
12,416
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 1 / 0
4,511
301
0
1,456
279
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
8
8
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
Abbout
Thor
1
1
6
4
L
Neith
4
4
1
1.13
L
Terra
Esguicho
Terra
1
3
4
1
L
2
6
0
0.33
W
Bellona
Guh Monstrao
Bellona
7
1
1
7.5
W
Scylla
LeoAitor
Scylla
3
1
2
4
L
Bellona
Nicouys
Bellona
1
5
0
0.2
W
Ullr
Pheph0
Ullr
4
3
3
1.83
W
Sobek
ZeusBom
Sobek
3
2
6
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
23,546
41,589
Taken
44,924
21,551
Mitigated
23,767
18,624
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Abbout
Thor
4,551
1,405
0
4,980
10,048
3,429
0
0
9,998
0
52,012
L
Neith
8,967
4,947
0
3,337
9,704
2,831
0
1,866
7,798
0
43,697
L
Terra
Esguicho
Terra
2,263
707
395
2,118
10,292
6,116
17
2,371
7,881
13,366
0
L
4,473
2,015
0
3,611
11,056
3,648
0
1,592
9,352
0
33,955
W
Bellona
Guh Monstrao
Bellona
10,266
2,999
0
5,745
10,242
7,185
288
550
9,191
0
41,410
W
Scylla
LeoAitor
Scylla
2,128
387
0
230
3,899
1,005
539
47
3,827
36,423
0
L
Bellona
Nicouys
Bellona
7,843
3,106
0
2,588
12,416
10,893
683
0
12,416
0
40,152
W
Ullr
Pheph0
Ullr
7,442
4,450
0
4,349
8,511
2,873
1,130
749
7,762
0
42,575
W
Sobek
ZeusBom
Sobek
3,954
947
123
3,197
8,889
7,059
0
917
7,972
12,935
0
L
0
0
0
386
1,456
279
0
61
1,395
0
3,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
32,762
340
Minions Killed
260
0
Camps Cleared
0
1,347,641
Distance Traveled
1,078,275
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,825
522
86
6
0
293,264
3
L
Neith
7,457
497
79
5
0
261,211
2
L
Terra
6,845
456
14
1
0
267,439
4
L
Set
6,977
465
76
5
0
253,009
2
W
Bellona
8,516
568
78
5
0
244,314
0
W
Scylla
7,812
521
87
6
0
274,048
2
L
Bellona
6,972
465
84
6
0
240,049
1
W
Ullr
7,539
503
66
4
0
237,812
1
W
Sobek
6,776
452
23
2
0
298,203
11
L
Kali
4,511
301
7
0
0
56,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role