Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Big Dutty Stank
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Loki
Loki
Big Dutty Stanx
Loki
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 3
Chang'e
Chang'e
Big Dutty Stunk
Chang'e
Level 116
God Stats
1W - 2L
1,481 SR
Queue Stats
49W - 30L
1,397 Elo+
Party 3
Fafnir
Fafnir
Gobpott
Fafnir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
ding dong106
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 80
1,496 SR
1,479 Elo+

VS

Team Averages
Level 38
1,482 SR
1,349 Elo+
Khepri
Khepri
BrokenPick
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,335 Elo+
Party 1
Bacchus
Bacchus
Kok1CA
Bacchus
Level 29
God Stats
1W - 2L
1,292 SR
Queue Stats
11W - 25L
1,316 Elo+
Party 1
Ullr
Ullr
ZeRo212
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
anyukadszeretoje
Baron Samedi
Level 25
God Stats
2W - 3L
1,617 SR
Queue Stats
24W - 33L
1,447 Elo+
Party 2
Ravana
Ravana
asting
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big Dutty Stank
Ah Muzen Cab
20
2 / 1 / 9
12,368
651
18,280
13,738
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
11 / 4 / 4
13,855
729
22,134
13,265
5,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 4 / 12
11,845
623
16,352
22,337
12,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Gobpott
Fafnir
17
3 / 2 / 7
11,209
590
5,743
12,845
10,066
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ding dong106
Cabrakan
18
0 / 1 / 15
11,209
590
8,772
15,824
12,651
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BrokenPick
Khepri
18
1 / 3 / 9
10,726
565
8,625
17,820
30,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Kok1CA
Bacchus
17
2 / 2 / 7
10,440
549
7,970
12,488
19,725
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
ZeRo212
Ullr
19
3 / 5 / 7
11,664
614
14,703
15,176
7,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
anyukadszeretoje
Baron Samedi
20
3 / 3 / 6
12,428
654
30,030
19,729
12,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
asting
Ravana
16
3 / 6 / 5
10,736
565
9,412
12,987
6,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
19
Kills
12
12
Deaths
19
47
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Big Dutty Stank
Ah Muzen Cab
2
1
9
6.5
W
11
4
4
3.25
W
3
4
12
2.25
L
Khepri
BrokenPick
Khepri
1
3
9
1.83
W
Fafnir
Gobpott
Fafnir
3
2
7
3.25
L
Bacchus
Kok1CA
Bacchus
2
2
7
2.75
L
Ullr
ZeRo212
Ullr
3
5
7
1.3
L
Baron Samedi
anyukadszeretoje
Baron Samedi
3
3
6
2
L
Ravana
asting
Ravana
3
6
5
0.92
W
Cabrakan
ding dong106
Cabrakan
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,281
Damage
70,740
78,009
Taken
78,200
46,523
Mitigated
76,221
44,026
Healing
27,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Big Dutty Stank
Ah Muzen Cab
18,280
5,017
1,920
6,537
13,738
5,790
2,322
8,798
4,770
0
69,344
W
22,134
6,096
3,530
2,755
13,265
5,434
1,637
5,425
7,593
0
45,904
W
16,352
1,292
15,100
11,337
22,337
12,582
154
12,918
8,957
28,686
0
L
Khepri
BrokenPick
Khepri
8,625
986
2,314
1,044
17,820
30,454
224
7,758
10,062
16,566
0
W
Fafnir
Gobpott
Fafnir
5,743
2,739
1,094
1,137
12,845
10,066
319
8,153
4,368
11,733
0
L
Bacchus
Kok1CA
Bacchus
7,970
926
0
0
12,488
19,725
0
6,065
6,423
14,138
0
L
Ullr
ZeRo212
Ullr
14,703
5,431
1,252
4,170
15,176
7,136
793
3,474
11,702
0
30,577
L
Baron Samedi
anyukadszeretoje
Baron Samedi
30,030
2,346
5,803
10,300
19,729
12,641
234
9,136
10,593
66,483
0
L
Ravana
asting
Ravana
9,412
2,679
477
1,887
12,987
6,265
0
4,434
8,553
0
21,552
W
Cabrakan
ding dong106
Cabrakan
8,772
595
232
384
15,824
12,651
396
9,902
5,696
14,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,486
Gold Earned
55,994
192
Minions Killed
181
0
Camps Cleared
0
1,739,521
Distance Traveled
1,608,541
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,368
651
91
5
0
368,904
0
W
Loki
13,855
729
53
3
0
367,476
4
W
Chang'e
11,845
623
21
1
0
322,598
0
L
Khepri
10,726
565
17
1
0
311,654
5
W
Fafnir
11,209
590
15
1
0
299,435
0
L
Bacchus
10,440
549
7
0
0
383,283
0
L
Ullr
11,664
614
43
2
0
299,733
0
L
Baron Samedi
12,428
654
81
4
0
292,533
1
L
Ravana
10,736
565
33
2
0
321,338
0
W
Cabrakan
11,209
590
12
1
0
381,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role