Player Matchup

Ymir
Ymir
DirtyDillPickIe
Ymir
Level 24
God Stats
24W - 19L
1,383 SR
Queue Stats
349W - 345L
1,353 Elo+
Party 2
King Arthur
King Arthur
EarlWetSocks
King Arthur
Level 66
God Stats
70W - 76L
1,041 SR
Queue Stats
559W - 552L
1,396 Elo+
Party 2
Hou Yi
Hou Yi
HangtimeReaper
Hou Yi
Level 47
God Stats
48W - 59L
1,445 SR
Queue Stats
289W - 280L
1,371 Elo+
Party 2
Izanami
Izanami
THE_LAW1996
Izanami
Level 94
God Stats
14W - 6L
1,535 SR
Queue Stats
395W - 390L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
og_TayK
Ao Kuang
Level 48
God Stats
13W - 7L
1,669 SR
Queue Stats
660W - 661L
1,411 Elo+
Party 2
Team Averages
Level 56
1,415 SR
1,392 Elo+

VS

Team Averages
Level 59
1,471 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
GAbENBiLLs
Ah Muzen Cab
Level 87
God Stats
65W - 37L
1,514 SR
Queue Stats
508W - 458L
1,474 Elo+
Party 3
Ganesha
Ganesha
Nuthin_-_Special
Ganesha
Level 15
God Stats
20W - 18L
1,455 SR
Queue Stats
40W - 46L
1,432 Elo+
Party 3
Chaac
Chaac
RelaxingMango37
Chaac
Level 81
God Stats
14W - 20L
1,494 SR
Queue Stats
269W - 266L
1,464 Elo+
Party 1
Thanatos
Thanatos
l Jaevi l
Thanatos
Level 29
God Stats
14W - 12L
1,506 SR
Queue Stats
201W - 194L
1,461 Elo+
Party 1
Raijin
Raijin
skyrimMINT
Raijin
Level 82
God Stats
6W - 10L
1,387 SR
Queue Stats
349W - 306L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,194
563
927
5,511
2,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
EarlWetSocks
King Arthur
11
0 / 0 / 0
6,140
558
3,836
7,611
4,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 2
6,691
608
7,508
6,047
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
THE_LAW1996
Izanami
12
2 / 1 / 0
6,358
578
3,502
6,591
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
og_TayK
Ao Kuang
11
3 / 1 / 2
6,179
562
4,298
7,124
2,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GAbENBiLLs
Ah Muzen Cab
9
2 / 4 / 0
5,637
512
5,163
6,350
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
5,279
480
2,356
6,594
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 0 / 0
6,012
547
4,252
8,006
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
l Jaevi l
Thanatos
9
1 / 2 / 0
5,248
477
2,255
7,791
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
skyrimMINT
Raijin
11
1 / 2 / 0
6,178
562
4,157
3,881
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
King Arthur
EarlWetSocks
King Arthur
0
0
0
0
L
Ah Muzen Cab
GAbENBiLLs
Ah Muzen Cab
2
4
0
0.5
W
6
1
2
7
L
0
4
2
0.25
L
0
0
0
0
W
Izanami
THE_LAW1996
Izanami
2
1
0
2
L
Thanatos
l Jaevi l
Thanatos
1
2
0
0.5
W
Ao Kuang
og_TayK
Ao Kuang
3
1
2
4
L
Raijin
skyrimMINT
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
18,183
32,884
Taken
32,622
12,601
Mitigated
13,696
10,912
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
927
169
0
250
5,511
2,209
0
1,341
4,170
17,887
0
W
King Arthur
EarlWetSocks
King Arthur
3,836
571
0
1,140
7,611
4,615
0
0
7,166
0
33,353
L
Ah Muzen Cab
GAbENBiLLs
Ah Muzen Cab
5,163
2,017
0
1,564
6,350
1,835
0
1,414
4,936
0
32,373
W
7,508
2,526
0
3,139
6,047
1,658
315
972
5,075
0
36,754
L
2,356
179
123
1,057
6,594
3,711
0
624
5,970
12,732
0
L
4,252
942
0
5,691
8,006
4,895
0
688
7,318
0
33,306
W
Izanami
THE_LAW1996
Izanami
3,502
2,226
0
2,898
6,591
2,006
0
3,248
2,779
0
39,656
L
Thanatos
l Jaevi l
Thanatos
2,255
532
0
6,623
7,791
2,262
0
2,349
5,442
0
28,403
W
Ao Kuang
og_TayK
Ao Kuang
4,298
1,256
0
3,485
7,124
2,113
0
350
6,736
29,158
0
L
Raijin
skyrimMINT
Raijin
4,157
376
0
500
3,881
993
111
150
3,731
31,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
28,354
326
Minions Killed
318
0
Camps Cleared
0
1,041,370
Distance Traveled
976,700
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,194
563
41
4
0
214,405
5
W
King Arthur
6,140
558
86
8
0
216,576
1
L
Ah Muzen Cab
5,637
512
86
8
0
192,276
3
W
Hou Yi
6,691
608
65
6
0
201,633
3
L
Ganesha
5,279
480
6
1
0
192,327
1
L
Chaac
6,012
547
80
7
0
204,206
1
W
Izanami
6,358
578
76
7
0
191,044
5
L
Thanatos
5,248
477
68
6
0
207,151
2
W
Ao Kuang
6,179
562
58
5
0
217,712
2
L
Raijin
6,178
562
78
7
0
180,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role