Player Matchup

Kukulkan
Kukulkan
Grumpy Bass
Kukulkan
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 5L
1,045 Elo+
Party 1
Ganesha
Ganesha
Grumpy Fork
Ganesha
Level 2
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Mulan
Mulan
Grumpy Tire
Mulan
Level 3
God Stats
0W - 3L
1,268 SR
Queue Stats
0W - 5L
1,045 Elo+
Party 1
Cupid
Cupid
LambGottahChoppa
Cupid
Level 11
God Stats
0W - 1L
1,791 SR
Queue Stats
2W - 2L
1,413 Elo+
Solo
Bellona
Bellona
XxAllanOmarxX
Bellona
Level 26
God Stats
15W - 18L
1,446 SR
Queue Stats
69W - 93L
1,311 Elo+
Solo
Team Averages
Level 9
1,400 SR
1,200 Elo+

VS

Team Averages
Level 19
1,434 SR
1,413 Elo+
Bakasura
Bakasura
Agro-Gro-Oginash
Bakasura
Level 10
God Stats
12W - 11L
1,397 SR
Queue Stats
87W - 71L
1,457 Elo+
Solo
Tiamat
Tiamat
BLAME_EA_9
Tiamat
Level 20
God Stats
6W - 3L
1,564 SR
Queue Stats
8W - 6L
1,565 Elo+
Solo
Kukulkan
Kukulkan
CarlsonFitz
Kukulkan
Level 24
God Stats
8W - 18L
1,483 SR
Queue Stats
24W - 38L
1,282 Elo+
Solo
Yemoja
Yemoja
guttergabe
Yemoja
Level 26
God Stats
1W - 1L
1,223 SR
Queue Stats
106W - 128L
1,376 Elo+
Solo
Anhur
Anhur
zahmed4
Anhur
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
143W - 118L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grumpy Bass
Kukulkan
7
0 / 6 / 0
5,139
395
1,652
5,668
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Grumpy Fork
Ganesha
8
0 / 9 / 2
5,731
441
3,587
11,516
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 9 / 0
5,731
441
3,811
11,362
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 5 / 0
5,841
449
2,438
5,607
1,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
12
0 / 1 / 1
6,095
469
524
7,260
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,754
596
3,830
8,110
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
BLAME_EA_9
Tiamat
12
2 / 0 / 1
7,472
575
4,731
4,480
1,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
CarlsonFitz
Kukulkan
14
16 / 1 / 5
9,025
694
9,956
4,919
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
guttergabe
Yemoja
11
1 / 4 / 4
7,143
549
1,516
7,772
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
zahmed4
Anhur
11
3 / 1 / 5
6,909
531
5,182
5,000
1,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
29
30
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Tiamat
BLAME_EA_9
Tiamat
2
0
1
2.5
W
Kukulkan
CarlsonFitz
Kukulkan
16
1
5
18.5
L
Kukulkan
Grumpy Bass
Kukulkan
0
6
0
0
L
Ganesha
Grumpy Fork
Ganesha
0
9
2
0.11
L
2
9
0
0.22
L
0
5
0
0
L
Bellona
0
1
1
0.5
W
Yemoja
guttergabe
Yemoja
1
4
4
0.75
W
Anhur
zahmed4
Anhur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,012
Damage
25,215
41,413
Taken
30,281
20,705
Mitigated
11,283
4,022
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,830
3,105
0
1,692
8,110
2,825
1,388
996
6,977
0
29,501
W
Tiamat
BLAME_EA_9
Tiamat
4,731
739
87
2,048
4,480
1,831
561
393
4,044
41,322
0
W
Kukulkan
CarlsonFitz
Kukulkan
9,956
1,221
136
1,111
4,919
1,647
1,186
1,335
3,454
41,347
0
L
Kukulkan
Grumpy Bass
Kukulkan
1,652
408
0
0
5,668
2,456
0
2,619
3,030
15,825
0
L
Ganesha
Grumpy Fork
Ganesha
3,587
1,131
0
348
11,516
4,916
533
4,763
6,688
18,038
0
L
3,811
1,074
0
831
11,362
6,510
345
3,210
7,920
0
22,569
L
2,438
970
0
305
5,607
1,432
663
1,355
4,252
0
26,894
L
Bellona
524
146
0
2,538
7,260
5,391
180
4,256
3,004
0
30,910
W
Yemoja
guttergabe
Yemoja
1,516
673
320
1,632
7,772
3,608
1,682
989
6,657
22,281
0
W
Anhur
zahmed4
Anhur
5,182
2,258
0
1,295
5,000
1,372
2,243
1,394
3,581
0
26,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
38,303
256
Minions Killed
296
0
Camps Cleared
0
1,087,442
Distance Traveled
1,207,445
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,754
596
60
5
0
275,989
3
W
Tiamat
7,472
575
76
6
0
252,627
2
W
Kukulkan
9,025
694
74
6
0
241,829
2
L
Kukulkan
5,139
395
36
3
0
150,176
0
L
Ganesha
5,731
441
20
2
0
211,105
2
L
Mulan
5,731
441
45
3
0
263,616
1
L
Cupid
5,841
449
67
5
0
208,276
0
L
Bellona
6,095
469
88
7
0
254,269
1
W
Yemoja
7,143
549
47
4
0
188,340
0
W
Anhur
6,909
531
39
3
0
248,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role