Player Matchup

Danzaburou
Danzaburou
Gold IV
Mc Starskey
Danzaburou
Gold IV
Level 112
God Stats
2W - 1L
1,276 SR
Queue Stats
52W - 43L
1,512 MMR
Party 1
Hun Batz
Hun Batz
Gold III
NB_Thunders
Hun Batz
Gold III
Level 106
God Stats
15W - 7L
1,767 SR
Queue Stats
233W - 216L
1,548 MMR
Party 2
Vulcan
Vulcan
Gold II
PHD_Warriorr
Vulcan
Gold II
Level 83
God Stats
18W - 15L
1,670 SR
Queue Stats
46W - 41L
1,616 MMR
Party 2
Ares
Ares
Gold II
Reaka mega
Ares
Gold II
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 336L
1,570 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
VooDoo Ben
Sun Wukong
Gold V
Level 108
God Stats
4W - 3L
1,602 SR
Queue Stats
49W - 48L
1,602 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,563 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,581 SR
1,571 MMR
Kukulkan
Kukulkan
Gold III
DevaPath5
Kukulkan
Gold III
Level 137
God Stats
6W - 5L
1,500 SR
Queue Stats
366W - 382L
1,567 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
DextrousMars29
Cu Chulainn
Gold IV
Level 129
God Stats
1W - 2L
1,575 SR
Queue Stats
25W - 29L
1,580 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
T Shiesty1559
Ratatoskr
Silver I
Level 145
God Stats
4W - 5L
1,441 SR
Queue Stats
43W - 42L
1,581 MMR
Solo
Izanami
Izanami
Gold II
XXxDaddyGang
Izanami
Gold II
Level 143
God Stats
15W - 9L
1,792 SR
Queue Stats
747W - 752L
1,568 MMR
Solo
Bacchus
Bacchus
Silver II
zDarkLove_1998
Bacchus
Silver II
Level 104
God Stats
14W - 12L
1,599 SR
Queue Stats
100W - 98L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mc Starskey
Danzaburou
20
10 / 6 / 7
18,715
585
30,850
33,392
19,369
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
NB_Thunders
Hun Batz
20
12 / 6 / 11
17,430
545
26,315
23,756
19,318
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
20
6 / 4 / 11
17,470
546
27,033
16,697
10,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 8 / 17
15,929
498
19,177
36,584
43,101
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
VooDoo Ben
Sun Wukong
20
4 / 3 / 14
17,002
531
19,100
33,929
39,608
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AphroditeTsukuyomiCthulhuErlang ShenScylla

VS

Bans
King ArthurCerberusPersephoneMercurySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DevaPath5
Kukulkan
20
4 / 8 / 7
16,048
502
18,968
23,787
13,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
DextrousMars29
Cu Chulainn
20
6 / 4 / 7
16,404
513
34,061
43,929
57,651
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
T Shiesty1559
Ratatoskr
20
6 / 8 / 5
14,586
456
15,725
26,377
18,097
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
XXxDaddyGang
Izanami
20
5 / 12 / 4
16,851
527
17,216
33,736
13,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 7 / 11
14,926
466
18,276
33,373
57,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
39
Kills
27
27
Deaths
39
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DevaPath5
Kukulkan
4
8
7
0.94
L
Cu Chulainn
DextrousMars29
Cu Chulainn
6
4
7
2.38
W
Danzaburou
Mc Starskey
Danzaburou
10
6
7
2.25
W
Hun Batz
NB_Thunders
Hun Batz
12
6
11
2.92
W
Vulcan
6
4
11
2.88
W
7
8
17
1.94
L
Ratatoskr
T Shiesty1559
Ratatoskr
6
8
5
1.06
W
Sun Wukong
VooDoo Ben
Sun Wukong
4
3
14
3.67
L
Izanami
XXxDaddyGang
Izanami
5
12
4
0.58
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,475
Damage
104,246
144,358
Taken
161,202
131,485
Mitigated
160,225
52,813
Healing
40,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DevaPath5
Kukulkan
18,968
204
0
321
23,787
13,427
586
5,383
18,254
108,306
0
L
Cu Chulainn
DextrousMars29
Cu Chulainn
34,061
4,860
0
19,341
43,929
57,651
430
13,683
28,906
515
119,671
W
Danzaburou
Mc Starskey
Danzaburou
30,850
15,080
0
19,714
33,392
19,369
7,512
10,936
22,381
0
151,198
W
Hun Batz
NB_Thunders
Hun Batz
26,315
7,076
0
7,742
23,756
19,318
4,905
7,113
16,493
228
110,742
W
Vulcan
27,033
10,281
0
5,710
16,697
10,089
457
4,707
11,765
146,886
0
W
19,177
1,327
1,385
3,894
36,584
43,101
319
10,351
24,953
30,883
0
L
Ratatoskr
T Shiesty1559
Ratatoskr
15,725
3,152
0
2,281
26,377
18,097
0
7,189
18,928
0
125,968
W
Sun Wukong
VooDoo Ben
Sun Wukong
19,100
3,176
0
14,368
33,929
39,608
591
7,757
24,913
0
112,987
L
Izanami
XXxDaddyGang
Izanami
17,216
11,535
0
13,463
33,736
13,877
5,844
5,568
27,916
0
149,349
L
18,276
1,942
0
4,760
33,373
57,173
365
14,615
18,367
43,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,546
Gold Earned
78,815
751
Minions Killed
791
0
Camps Cleared
0
3,149,249
Distance Traveled
2,790,764
41
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,048
502
180
6
0
534,647
0
L
Cu Chulainn
16,404
513
172
5
0
640,758
1
W
Danzaburou
18,715
585
180
6
0
553,035
15
W
Hun Batz
17,430
545
136
4
0
667,660
5
W
Vulcan
17,470
546
222
7
0
634,797
5
W
Ares
15,929
498
8
0
0
654,451
4
L
Ratatoskr
14,586
456
152
5
0
630,526
5
W
Sun Wukong
17,002
531
205
6
0
639,306
12
L
Izanami
16,851
527
231
7
0
395,814
4
L
Bacchus
14,926
466
56
2
0
589,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role