Player Matchup

Anhur
Anhur
Deku3912
Anhur
Level 24
God Stats
4W - 3L
1,285 SR
Queue Stats
132W - 175L
1,243 Elo+
Solo
Neith
Neith
Einstein01091993
Neith
Level 23
God Stats
12W - 11L
1,185 SR
Queue Stats
18W - 17L
1,261 Elo+
Solo
Ymir
Ymir
GeniuneSkate837
Ymir
Level 18
God Stats
12W - 10L
1,375 SR
Queue Stats
254W - 269L
1,331 Elo+
Solo
Merlin
Merlin
IKER2222
Merlin
Level 11
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 30L
1,101 Elo+
Solo
Chaac
Chaac
vloneflvme
Chaac
Level 13
God Stats
28W - 24L
1,706 SR
Queue Stats
331W - 344L
1,311 Elo+
Solo
Team Averages
Level 18
1,366 SR
1,249 Elo+

VS

Team Averages
Level 14
1,323 SR
1,196 Elo+
Thanatos
Thanatos
Cataclismical21
Thanatos
Level 7
God Stats
6W - 10L
1,246 SR
Queue Stats
72W - 59L
999 Elo+
Solo
Hel
Hel
Prxpulsion
Hel
Level 15
God Stats
0W - 1L
1,242 SR
Queue Stats
13W - 20L
1,257 Elo+
Solo
Medusa
Medusa
Samuelis27
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Yadibest009
Chang'e
Level 25
God Stats
7W - 7L
1,324 SR
Queue Stats
51W - 65L
1,185 Elo+
Solo
Poseidon
Poseidon
gilmar1958
Poseidon
Level 23
God Stats
2W - 2L
1,301 SR
Queue Stats
13W - 13L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deku3912
Anhur
15
2 / 9 / 4
10,044
419
3,964
14,000
4,720
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 8 / 2
10,050
419
6,656
14,484
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 4 / 6
12,677
528
20,484
24,247
25,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Merlin
IKER2222
Merlin
7
0 / 7 / 0
7,209
300
293
5,828
1,532
Chaac
18
9 / 3 / 3
12,611
525
11,528
17,544
16,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
14 / 2 / 2
12,642
527
12,766
15,893
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 4 / 9
10,723
447
9,155
12,641
4,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Samuelis27
Medusa
14
5 / 8 / 1
9,789
408
14,182
19,694
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Yadibest009
Chang'e
11
3 / 5 / 11
8,720
363
3,280
8,855
2,449
Poseidon
gilmar1958
Poseidon
12
5 / 4 / 8
9,118
380
10,739
7,582
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
23
Kills
31
31
Deaths
23
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
14
2
2
7.5
W
Anhur
Deku3912
Anhur
2
9
4
0.44
W
3
8
2
0.5
W
9
4
6
3
W
Merlin
IKER2222
Merlin
0
7
0
0
L
4
4
9
2.13
L
Medusa
Samuelis27
Medusa
5
8
1
0.69
L
Chang'e
Yadibest009
Chang'e
3
5
11
1.7
L
Poseidon
gilmar1958
Poseidon
5
4
8
2.25
W
Chaac
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,925
Damage
50,122
76,103
Taken
64,665
52,873
Mitigated
22,817
11,999
Healing
30,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,766
3,859
0
13,052
15,893
7,149
0
719
15,174
0
74,181
W
Anhur
Deku3912
Anhur
3,964
1,495
158
875
14,000
4,720
961
5,372
8,348
0
38,229
W
6,656
2,616
0
2,474
14,484
4,981
3,113
4,762
9,382
0
38,768
W
20,484
6,092
207
2,391
24,247
25,289
897
5,822
18,083
73,972
0
W
Merlin
IKER2222
Merlin
293
0
0
0
5,828
1,532
273
1,939
3,649
2,764
0
L
9,155
1,401
4,288
5,688
12,641
4,035
756
5,135
7,506
52,592
0
L
Medusa
Samuelis27
Medusa
14,182
5,558
0
4,585
19,694
6,945
1,745
12,059
7,635
0
37,487
L
Chang'e
Yadibest009
Chang'e
3,280
1,132
1,140
1,675
8,855
2,449
260
1,044
7,811
12,454
0
L
Poseidon
gilmar1958
Poseidon
10,739
790
0
398
7,582
2,239
623
1,820
5,762
31,546
0
W
Chaac
11,528
2,714
0
5,894
17,544
16,351
2,330
3,898
13,467
0
72,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
50,992
393
Minions Killed
339
0
Camps Cleared
0
1,820,340
Distance Traveled
1,847,932
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,642
527
119
5
0
469,638
0
W
Anhur
10,044
419
89
4
0
379,945
9
W
Neith
10,050
419
68
3
0
372,218
0
W
Ymir
12,677
528
109
5
0
412,090
0
W
Merlin
7,209
300
6
0
0
227,373
0
L
Hel
10,723
447
86
4
0
415,581
2
L
Medusa
9,789
408
63
3
0
367,852
3
L
Chang'e
8,720
363
20
1
0
226,742
6
L
Poseidon
9,118
380
51
2
0
368,119
0
W
Chaac
12,611
525
121
5
0
428,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role