Player Matchup

Cerberus
Cerberus
Black_Sky_030
Cerberus
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
59W - 25L
1,690 Elo+
Party 3
Yemoja
Yemoja
Bunnichae
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 14L
1,793 Elo+
Party 1
Ao Kuang
Ao Kuang
MOGarcia
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,647 Elo+
Solo
Medusa
Medusa
MussoliniTheMan
Medusa
Level 6
God Stats
1W - 4L
1,331 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 3
Nemesis
Nemesis
SuperEpicBro
Nemesis
Level 10
God Stats
1W - 2L
1,818 SR
Queue Stats
54W - 22L
1,793 Elo+
Party 1
Team Averages
Level 14
1,575 SR
1,685 Elo+

VS

Team Averages
Level 18
1,592 SR
1,641 Elo+
Nemesis
Nemesis
Aliciajrez98
Nemesis
Level 27
God Stats
18W - 11L
1,753 SR
Queue Stats
255W - 152L
1,769 Elo+
Party 2
King Arthur
King Arthur
FreeZumitos
King Arthur
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MAJINNASHTAY
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nobebird
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 33L
1,852 Elo+
Party 2
Ymir
Ymir
Th0rn12331
Ymir
Level 29
God Stats
12W - 6L
1,705 SR
Queue Stats
112W - 87L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Black_Sky_030
Cerberus
10
0 / 5 / 0
5,401
491
5,762
10,750
5,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Bunnichae
Yemoja
8
0 / 2 / 3
5,283
480
5,081
5,148
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
MOGarcia
Ao Kuang
8
1 / 6 / 0
4,929
448
2,092
8,196
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 3 / 0
4,950
450
3,872
7,847
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SuperEpicBro
Nemesis
9
2 / 7 / 1
5,492
499
5,872
11,095
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aliciajrez98
Nemesis
13
10 / 1 / 4
7,745
704
8,306
6,887
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
FreeZumitos
King Arthur
13
5 / 0 / 2
7,680
698
8,490
11,259
5,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
11
2 / 1 / 2
6,473
588
4,877
8,118
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Nobebird
Kukulkan
13
4 / 0 / 7
7,482
680
6,536
5,332
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 2
5,794
527
3,820
9,554
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
23
23
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aliciajrez98
Nemesis
10
1
4
12
L
Cerberus
Black_Sky_030
Cerberus
0
5
0
0
L
Yemoja
Bunnichae
Yemoja
0
2
3
0.75
W
King Arthur
FreeZumitos
King Arthur
5
0
2
6
W
Apollo
2
1
2
3
L
Ao Kuang
MOGarcia
Ao Kuang
1
6
0
0.17
L
2
3
0
0.67
W
Kukulkan
Nobebird
Kukulkan
4
0
7
7.5
L
Nemesis
SuperEpicBro
Nemesis
2
7
1
0.36
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
32,029
43,036
Taken
41,150
15,928
Mitigated
19,891
11,162
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aliciajrez98
Nemesis
8,306
4,377
0
3,484
6,887
2,701
0
900
5,987
0
39,946
L
Cerberus
Black_Sky_030
Cerberus
5,762
231
0
3,026
10,750
5,907
0
0
10,750
31,003
0
L
Yemoja
Bunnichae
Yemoja
5,081
1,222
784
770
5,148
2,357
0
3,351
1,665
19,579
0
W
King Arthur
FreeZumitos
King Arthur
8,490
931
0
3,996
11,259
5,596
96
6,229
5,030
0
46,465
W
Apollo
4,877
2,992
0
3,912
8,118
3,579
354
867
7,251
0
40,435
L
Ao Kuang
MOGarcia
Ao Kuang
2,092
835
0
1,395
8,196
2,321
0
2,141
5,975
14,380
0
L
3,872
2,072
0
2,528
7,847
1,851
0
2,493
5,350
0
17,005
W
Kukulkan
Nobebird
Kukulkan
6,536
1,405
0
3,205
5,332
1,766
92
1,184
4,148
41,674
0
L
Nemesis
SuperEpicBro
Nemesis
5,872
2,699
0
2,659
11,095
3,492
0
2,001
8,940
0
27,005
W
3,820
689
0
2,387
9,554
6,249
26
3,755
5,799
24,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
35,174
208
Minions Killed
345
0
Camps Cleared
0
1,007,841
Distance Traveled
1,077,444
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,745
704
69
6
0
252,618
1
L
Cerberus
5,401
491
75
7
0
190,476
0
L
Yemoja
5,283
480
20
2
0
220,629
3
W
King Arthur
7,680
698
85
8
0
219,971
1
W
Apollo
6,473
588
71
6
0
205,586
3
L
Ao Kuang
4,929
448
29
3
0
198,112
1
L
Medusa
4,950
450
32
3
0
181,970
0
W
Kukulkan
7,482
680
92
8
0
219,295
0
L
Nemesis
5,492
499
52
5
0
216,654
2
W
Ymir
5,794
527
28
3
0
179,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role