Player Matchup

Ra
Ra
Snopiz
Ra
Level 86
God Stats
23W - 28L
1,349 SR
Queue Stats
100W - 142L
1,296 Elo+
Solo
Cernunnos
Cernunnos
SoMuchMoore
Cernunnos
Level 25
God Stats
1W - 0L
1,682 SR
Queue Stats
3W - 15L
1,045 Elo+
Solo
Baron Samedi
Baron Samedi
Wørgash
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,095 Elo+
Solo
Team Averages
Level 44
1,510 SR
1,146 Elo+

VS

Team Averages
Level 28
1,320 SR
1,218 Elo+
Mercury
Mercury
Emmer12
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,260 Elo+
Party 1
Xing Tian
Xing Tian
ExoxST
Xing Tian
Level 29
God Stats
5W - 8L
1,178 SR
Queue Stats
29W - 54L
1,268 Elo+
Party 1
Set
Set
kric5489
Set
Level 8
God Stats
2W - 7L
1,283 SR
Queue Stats
18W - 42L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
12 / 1 / 5
12,227
815
17,777
9,504
3,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SoMuchMoore
Cernunnos
15
6 / 4 / 12
11,523
768
13,557
13,249
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Wørgash
Baron Samedi
12
0 / 7 / 13
9,507
634
10,699
10,293
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Emmer12
Mercury
14
4 / 5 / 5
10,447
696
11,115
13,780
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ExoxST
Xing Tian
13
4 / 5 / 3
10,229
682
7,400
24,884
14,162
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 8 / 6
9,658
644
7,536
15,196
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
18
Kills
12
12
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Emmer12
Mercury
4
5
5
1.3
L
Xing Tian
ExoxST
Xing Tian
4
5
3
1.1
W
Ra
12
1
5
14.5
W
Cernunnos
SoMuchMoore
Cernunnos
6
4
12
3
W
Baron Samedi
Wørgash
Baron Samedi
0
7
13
0.93
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,033
Damage
26,051
33,046
Taken
53,860
12,723
Mitigated
26,108
14,619
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Emmer12
Mercury
11,115
2,977
0
464
13,780
5,708
0
7,096
6,584
0
42,213
L
Xing Tian
ExoxST
Xing Tian
7,400
375
231
3,522
24,884
14,162
0
11,944
12,527
20,598
0
W
Ra
17,777
1,157
2,002
5,303
9,504
3,835
839
2,752
6,752
57,749
0
W
Cernunnos
SoMuchMoore
Cernunnos
13,557
8,354
0
5,215
13,249
5,251
1,157
1,805
11,444
0
46,836
W
Baron Samedi
Wørgash
Baron Samedi
10,699
1,403
932
1,167
10,293
3,637
614
2,871
7,422
25,864
0
L
7,536
3,246
0
1,567
15,196
6,238
31
8,653
6,261
0
24,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
30,334
172
Minions Killed
99
0
Camps Cleared
0
751,936
Distance Traveled
802,203
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,447
696
51
3
0
321,868
0
L
Xing Tian
10,229
682
13
1
0
254,833
0
W
Ra
12,227
815
91
6
0
296,636
6
W
Cernunnos
11,523
768
52
3
0
238,267
0
W
Baron Samedi
9,507
634
29
2
0
217,033
2
L
Set
9,658
644
35
2
0
225,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role