Player Matchup

Ymir
Ymir
Bronze III
Godly Mango
Ymir
Bronze III
Level 120
God Stats
2W - 1L
1,451 SR
Queue Stats
18W - 12L
1,420 MMR
Party 2
Anubis
Anubis
Bronze III
P P A N T H 3 R
Anubis
Bronze III
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,409 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Payney2508
Danzaburou
Bronze III
Level 120
God Stats
2W - 1L
1,619 SR
Queue Stats
14W - 9L
1,459 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,523 SR
1,429 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,422 SR
1,278 MMR
Vulcan
Vulcan
Bronze III
Davifotterti69
Vulcan
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,455 MMR
Party 1
Cthulhu
Cthulhu
Silver II
TaisenJuuniii
Cthulhu
Silver II
Level 87
God Stats
2W - 8L
1,265 SR
Queue Stats
153W - 217L
1,037 MMR
Solo
Fenrir
Fenrir
Bronze III
ponytoshano
Fenrir
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
9,262
772
4,820
8,181
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 1 / 5
8,393
699
6,420
5,001
2,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Payney2508
Danzaburou
13
4 / 0 / 5
8,874
740
8,971
6,886
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CupidKukulkanSetKumbhakarnaAthena

VS

Bans
AchillesAnhurMerlinHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,400
617
6,952
6,408
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
0 / 3 / 0
7,488
624
4,895
11,783
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
9
0 / 4 / 1
6,975
581
2,618
7,512
2,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
0
7
6.5
W
3
1
5
5.5
W
Danzaburou
Payney2508
Danzaburou
4
0
5
6.5
L
Cthulhu
0
3
0
0
L
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
14,465
20,068
Taken
25,703
10,885
Mitigated
13,302
8,078
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,952
1,961
0
2,009
6,408
2,093
0
2,724
3,684
30,295
0
W
4,820
525
0
2,872
8,181
6,033
0
3,891
4,290
23,490
0
W
6,420
493
0
2,614
5,001
2,336
342
2,954
2,047
29,319
0
W
Danzaburou
Payney2508
Danzaburou
8,971
4,087
0
2,592
6,886
2,516
941
5,041
1,845
0
49,001
L
Cthulhu
4,895
335
294
1,654
11,783
8,383
0
5,668
6,115
29,903
0
L
Fenrir
2,618
438
0
314
7,512
2,826
0
2,882
4,630
0
7,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
21,863
165
Minions Killed
117
0
Camps Cleared
0
632,385
Distance Traveled
645,634
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,400
617
63
5
0
218,363
4
W
Ymir
9,262
772
32
3
0
223,074
6
W
Anubis
8,393
699
58
5
0
196,900
0
W
Danzaburou
8,874
740
75
6
0
212,411
6
L
Cthulhu
7,488
624
33
3
0
209,438
5
L
Fenrir
6,975
581
21
2
0
217,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role