Player Matchup

Thanatos
Thanatos
Going ViraI
Thanatos
Level 29
God Stats
3W - 2L
1,557 SR
Queue Stats
100W - 92L
1,597 Elo+
Party 1
Neith
Neith
Pay Hxmage
Neith
Level 34
God Stats
31W - 19L
1,688 SR
Queue Stats
483W - 449L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Randm black guy
Aphrodite
Level 61
God Stats
4W - 3L
1,628 SR
Queue Stats
193W - 234L
1,457 Elo+
Party 1
Osiris
Osiris
RavishThatBooty
Osiris
Level 5
God Stats
9W - 3L
1,887 SR
Queue Stats
9W - 3L
1,826 Elo+
Party 1
Cabrakan
Cabrakan
xxxNoMoney
Cabrakan
Level 27
God Stats
5W - 4L
1,764 SR
Queue Stats
164W - 175L
1,539 Elo+
Party 1
Team Averages
Level 31
1,705 SR
1,597 Elo+

VS

Team Averages
Level 21
1,524 SR
1,567 Elo+
Danzaburou
Danzaburou
DerpLemon45
Danzaburou
Level 29
God Stats
2W - 1L
1,618 SR
Queue Stats
2W - 2L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
Kaelaf
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,439 Elo+
Solo
Bakasura
Bakasura
Me-cago-en-Hydra
Bakasura
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
256W - 244L
1,896 Elo+
Solo
Aphrodite
Aphrodite
coondune1
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,568 Elo+
Solo
Neith
Neith
drewxdgamer19
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Going ViraI
Thanatos
20
9 / 8 / 20
15,272
1,091
24,856
29,403
15,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
9 / 5 / 20
15,722
1,123
32,166
20,959
10,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Randm black guy
Aphrodite
20
5 / 8 / 25
14,645
1,046
18,380
31,711
45,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 7 / 28
15,168
1,083
23,140
37,332
39,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
xxxNoMoney
Cabrakan
20
9 / 9 / 11
15,043
1,075
22,217
25,181
23,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerpLemon45
Danzaburou
20
5 / 4 / 25
15,168
1,083
31,140
23,116
8,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Kaelaf
Ao Kuang
20
4 / 11 / 28
14,490
1,035
15,668
31,299
13,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 9 / 15
16,875
1,205
26,937
30,367
14,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
coondune1
Aphrodite
20
7 / 5 / 23
14,836
1,060
21,945
23,150
20,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 8 / 25
15,478
1,106
37,838
20,263
6,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
152
37
Kills
36
37
Deaths
37
104
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DerpLemon45
Danzaburou
5
4
25
4.38
L
Thanatos
Going ViraI
Thanatos
9
8
20
2.38
W
Ao Kuang
Kaelaf
Ao Kuang
4
11
28
1.64
W
11
9
15
2.06
L
Neith
9
5
20
3.8
L
Aphrodite
Randm black guy
Aphrodite
5
8
25
2.19
L
5
7
28
2.71
W
Aphrodite
coondune1
Aphrodite
7
5
23
3.7
W
9
8
25
2.69
L
Cabrakan
xxxNoMoney
Cabrakan
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,759
Damage
133,528
144,586
Taken
128,195
134,733
Mitigated
63,817
52,558
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DerpLemon45
Danzaburou
31,140
19,574
1,727
3,823
23,116
8,845
0
7,705
15,238
0
67,393
L
Thanatos
Going ViraI
Thanatos
24,856
11,330
0
10,450
29,403
15,623
0
6,444
22,016
0
37,417
W
Ao Kuang
Kaelaf
Ao Kuang
15,668
4,175
0
7,159
31,299
13,205
0
8,307
22,698
25,336
0
W
26,937
19,576
513
2,211
30,367
14,642
0
7,408
22,726
0
57,551
L
Neith
32,166
23,661
0
2,913
20,959
10,764
0
4,798
15,456
0
84,859
L
Aphrodite
Randm black guy
Aphrodite
18,380
1,309
15,319
16,414
31,711
45,602
0
11,230
19,347
37,538
0
L
23,140
11,018
0
6,541
37,332
39,386
0
7,633
29,255
461
43,272
W
Aphrodite
coondune1
Aphrodite
21,945
3,201
5,541
6,234
23,150
20,126
0
11,882
11,110
36,404
0
W
37,838
19,451
0
655
20,263
6,999
0
4,751
15,371
0
56,958
L
Cabrakan
xxxNoMoney
Cabrakan
22,217
3,279
0
921
25,181
23,358
0
7,508
16,895
38,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,850
Gold Earned
76,847
239
Minions Killed
258
7
Camps Cleared
14
1,279,527
Distance Traveled
1,260,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,168
1,083
67
5
0
246,575
0
L
Thanatos
15,272
1,091
32
2
3
284,513
0
W
Ao Kuang
14,490
1,035
24
2
2
257,226
0
W
Bakasura
16,875
1,205
82
6
12
267,078
0
L
Neith
15,722
1,123
94
7
2
255,881
0
L
Aphrodite
14,645
1,046
39
3
0
239,727
0
L
Osiris
15,168
1,083
30
2
2
279,495
0
W
Aphrodite
14,836
1,060
34
2
0
265,541
0
W
Neith
15,478
1,106
51
4
0
224,200
0
L
Cabrakan
15,043
1,075
44
3
0
219,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role