Player Matchup

Danzaburou
Danzaburou
Primited
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Tom faucher
Chaac
Level 68
God Stats
29W - 18L
1,710 SR
Queue Stats
39W - 41L
1,496 Elo+
Party 2
Scylla
Scylla
locky ben
Scylla
Level 84
God Stats
34W - 24L
1,646 SR
Queue Stats
66W - 70L
1,469 Elo+
Party 2
Team Averages
Level 102
1,619 SR
1,489 Elo+

VS

Team Averages
Level 85
1,494 SR
1,492 Elo+
Nemesis
Nemesis
Asumata
Nemesis
Level 78
God Stats
3W - 2L
1,736 SR
Queue Stats
184W - 139L
1,422 Elo+
Solo
Da Ji
Da Ji
KittenBlack
Da Ji
Level 100
God Stats
10W - 8L
1,577 SR
Queue Stats
154W - 152L
1,540 Elo+
Party 1
Susano
Susano
KnightOfTheWild
Susano
Level 76
God Stats
2W - 5L
1,169 SR
Queue Stats
75W - 82L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Primited
Danzaburou
13
6 / 0 / 8
9,219
838
10,270
6,575
2,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 8
8,895
809
5,888
10,299
8,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
locky ben
Scylla
11
2 / 4 / 8
7,911
719
3,033
5,505
1,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asumata
Nemesis
11
3 / 2 / 2
7,827
712
5,387
7,906
5,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 6 / 3
7,471
679
4,899
9,920
4,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 6 / 4
6,936
631
3,800
9,990
3,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
5
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Asumata
Nemesis
3
2
2
2
L
2
6
3
0.58
L
0
6
4
0.33
W
Danzaburou
Primited
Danzaburou
6
0
8
10
W
6
1
8
10
W
Scylla
locky ben
Scylla
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
14,086
22,379
Taken
27,816
13,392
Mitigated
12,875
8,997
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Asumata
Nemesis
5,387
1,775
0
1,538
7,906
5,499
0
1,292
6,614
0
24,246
L
4,899
1,702
0
379
9,920
4,031
0
833
9,087
0
22,365
L
3,800
205
257
940
9,990
3,345
0
1,068
8,922
0
20,563
W
Danzaburou
Primited
Danzaburou
10,270
6,395
0
4,032
6,575
2,906
1,461
0
6,575
0
44,431
W
5,888
1,054
0
4,139
10,299
8,716
372
56
10,243
0
17,964
W
Scylla
locky ben
Scylla
3,033
0
0
826
5,505
1,770
100
0
5,505
20,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
22,234
122
Minions Killed
109
0
Camps Cleared
0
648,499
Distance Traveled
617,636
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,827
712
47
4
0
233,218
0
L
Da Ji
7,471
679
38
3
0
181,148
1
L
Susano
6,936
631
24
2
0
203,270
3
W
Danzaburou
9,219
838
73
7
0
211,178
2
W
Chaac
8,895
809
8
1
0
250,681
2
W
Scylla
7,911
719
41
4
0
186,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role