Player Matchup

Danzaburou
Danzaburou
Beh4iry
Danzaburou
Level 56
God Stats
27W - 30L
1,317 SR
Queue Stats
788W - 850L
1,355 Elo+
Party 1
Tiamat
Tiamat
HusnerIsBack
Tiamat
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 103L
1,500 Elo+
Solo
Hercules
Hercules
MakAdoraa
Hercules
Level 126
God Stats
10W - 14L
1,496 SR
Queue Stats
272W - 298L
1,441 Elo+
Party 1
Fenrir
Fenrir
MiDragon
Fenrir
Level 145
God Stats
17W - 19L
1,349 SR
Queue Stats
617W - 642L
1,408 Elo+
Party 1
Athena
Athena
saifuddeen99
Athena
Level 37
God Stats
99W - 80L
1,293 SR
Queue Stats
377W - 401L
1,379 Elo+
Party 1
Team Averages
Level 79
1,391 SR
1,417 Elo+

VS

Team Averages
Level 44
1,515 SR
1,449 Elo+
Cabrakan
Cabrakan
Die__Currywurst_
Cabrakan
Level 66
God Stats
18W - 13L
1,284 SR
Queue Stats
258W - 234L
1,374 Elo+
Party 3
Khepri
Khepri
IceThorn
Khepri
Level 48
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
MrHuiSGory
Neith
Level 25
God Stats
22W - 30L
1,749 SR
Queue Stats
320W - 352L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
ValikValli
Sun Wukong
Level 38
God Stats
8W - 4L
1,738 SR
Queue Stats
218W - 197L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
vZepta
The Morrigan
Level 43
God Stats
2W - 1L
1,456 SR
Queue Stats
272W - 274L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beh4iry
Danzaburou
12
1 / 4 / 4
7,780
458
7,152
11,392
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
1 / 2 / 9
7,494
441
3,453
6,192
3,853
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MakAdoraa
Hercules
15
2 / 1 / 2
8,300
488
7,426
9,791
7,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
MiDragon
Fenrir
17
16 / 0 / 4
10,715
630
15,524
12,310
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
2 / 2 / 10
7,966
469
2,302
11,121
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,561
445
8,031
12,504
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
IceThorn
Khepri
11
3 / 5 / 4
7,448
438
5,909
11,883
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
1 / 7 / 4
7,545
444
8,750
13,570
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ValikValli
Sun Wukong
16
1 / 1 / 1
8,855
521
3,637
9,447
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
vZepta
The Morrigan
14
4 / 5 / 0
8,720
513
7,680
7,684
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
22
Kills
9
9
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beh4iry
Danzaburou
1
4
4
0.75
L
0
4
1
0.13
W
Tiamat
1
2
9
2.75
L
Khepri
IceThorn
Khepri
3
5
4
1
W
Hercules
MakAdoraa
Hercules
2
1
2
3
W
Fenrir
MiDragon
Fenrir
16
0
4
18
L
Neith
1
7
4
0.43
L
Sun Wukong
ValikValli
Sun Wukong
1
1
1
1.5
W
Athena
2
2
10
3.5
L
The Morrigan
vZepta
The Morrigan
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
34,007
50,806
Taken
55,088
31,581
Mitigated
30,533
14,140
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beh4iry
Danzaburou
7,152
4,180
0
4,390
11,392
5,144
1,084
2,707
8,685
0
48,367
L
8,031
1,050
203
4,126
12,504
8,085
0
2,435
10,069
57,379
0
W
Tiamat
3,453
459
0
1,151
6,192
3,853
238
4,040
1,919
26,831
0
L
Khepri
IceThorn
Khepri
5,909
857
0
1,556
11,883
7,830
126
1,283
10,600
16,776
0
W
Hercules
MakAdoraa
Hercules
7,426
1,679
0
3,236
9,791
7,600
0
3,199
6,189
0
46,680
W
Fenrir
MiDragon
Fenrir
15,524
3,716
0
2,260
12,310
5,727
0
5,276
6,860
0
73,260
L
Neith
8,750
3,853
0
4,259
13,570
4,699
444
861
12,709
0
44,403
L
Sun Wukong
ValikValli
Sun Wukong
3,637
596
0
2,689
9,447
6,841
0
564
8,883
0
56,633
W
Athena
2,302
834
0
3,103
11,121
9,257
0
4,388
6,636
12,061
0
L
The Morrigan
vZepta
The Morrigan
7,680
2,143
0
227
7,684
3,078
888
612
7,072
48,854
5,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
40,129
343
Minions Killed
430
0
Camps Cleared
0
1,651,772
Distance Traveled
1,536,581
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,780
458
69
4
0
295,867
3
L
Cabrakan
7,561
445
102
6
0
312,347
0
W
Tiamat
7,494
441
46
3
0
310,728
4
L
Khepri
7,448
438
25
1
0
319,475
10
W
Hercules
8,300
488
89
5
0
338,532
0
W
Fenrir
10,715
630
110
6
0
389,867
1
L
Neith
7,545
444
81
5
0
257,451
1
L
Sun Wukong
8,855
521
119
7
0
349,306
0
W
Athena
7,966
469
29
2
0
316,778
2
L
The Morrigan
8,720
513
103
6
0
298,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role