Player Matchup

Ravana
Ravana
Mr-_-Bastos
Ravana
Level 56
God Stats
6W - 9L
1,622 SR
Queue Stats
75W - 94L
1,439 Elo+
Solo
Ymir
Ymir
ThaaCobraa
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,405 Elo+
Party 1
Cupid
Cupid
ThaaNicoo
Cupid
Level 29
God Stats
5W - 3L
1,512 SR
Queue Stats
69W - 87L
1,314 Elo+
Party 1
Fafnir
Fafnir
TwiiX_qUicKScOpE
Fafnir
Level 59
God Stats
7W - 9L
1,403 SR
Queue Stats
99W - 117L
1,311 Elo+
Party 3
Hades
Hades
zImCryptiX
Hades
Level 25
God Stats
13W - 22L
1,401 SR
Queue Stats
77W - 87L
1,324 Elo+
Party 3
Team Averages
Level 54
1,488 SR
1,359 Elo+

VS

Team Averages
Level 97
1,593 SR
1,590 Elo+
Cupid
Cupid
BigSugarBear69
Cupid
Level 116
God Stats
33W - 26L
1,653 SR
Queue Stats
435W - 381L
1,634 Elo+
Party 2
Scylla
Scylla
L1VERP00L18
Scylla
Level 92
God Stats
2W - 1L
1,740 SR
Queue Stats
328W - 348L
1,415 Elo+
Solo
Cthulhu
Cthulhu
NickyRobbo_
Cthulhu
Level 39
God Stats
23W - 16L
1,655 SR
Queue Stats
28W - 18L
1,645 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SKbuiltdifferent
Kumbhakarna
Level 106
God Stats
17W - 13L
1,358 SR
Queue Stats
322W - 292L
1,612 Elo+
Party 2
Ao Kuang
Ao Kuang
TheDangermouse99
Ao Kuang
Level 133
God Stats
17W - 18L
1,559 SR
Queue Stats
444W - 398L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 5 / 5
6,826
525
5,619
8,680
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 3
5,874
452
3,747
7,010
3,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
ThaaNicoo
Cupid
9
1 / 5 / 0
5,555
427
2,892
6,139
1,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,526
425
999
5,635
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
11
5 / 4 / 1
6,815
524
6,346
9,971
4,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,817
601
7,435
6,846
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
2 / 5 / 2
6,761
520
4,976
8,001
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NickyRobbo_
Cthulhu
13
1 / 0 / 1
7,229
556
2,690
3,618
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
SKbuiltdifferent
Kumbhakarna
11
2 / 2 / 8
6,772
521
2,709
8,182
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 0 / 5
7,659
589
7,375
7,678
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
17
17
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Scylla
2
5
2
0.6
L
Ravana
1
5
5
0.7
W
Cthulhu
NickyRobbo_
Cthulhu
1
0
1
1.5
W
Kumbhakarna
SKbuiltdifferent
Kumbhakarna
2
2
8
3
L
1
2
3
1.25
L
Cupid
ThaaNicoo
Cupid
1
5
0
0.2
W
5
0
5
7.5
L
0
1
0
0
L
Hades
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
25,185
37,435
Taken
34,325
15,834
Mitigated
15,087
10,323
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
3,106
76
3,213
6,846
3,018
1,560
1,385
5,461
0
48,458
W
Scylla
4,976
352
0
1,108
8,001
2,465
0
4,902
3,099
28,949
0
L
Ravana
5,619
1,481
0
1,559
8,680
3,161
0
4,643
3,956
0
28,288
W
Cthulhu
NickyRobbo_
Cthulhu
2,690
0
0
1,282
3,618
2,367
43
647
2,971
38,546
0
W
Kumbhakarna
SKbuiltdifferent
Kumbhakarna
2,709
281
0
1,874
8,182
4,687
0
2,589
5,593
17,210
0
L
3,747
460
312
1,157
7,010
3,056
0
2,649
4,334
18,558
0
L
Cupid
ThaaNicoo
Cupid
2,892
1,104
297
779
6,139
1,436
0
1,404
4,735
0
22,733
W
7,375
2,191
0
2,867
7,678
2,550
0
1,556
6,122
51,958
0
L
999
83
0
2,009
5,635
4,093
0
3,284
2,065
16,666
1,266
L
Hades
6,346
225
123
4,087
9,971
4,088
0
5,186
4,595
25,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
36,238
209
Minions Killed
370
0
Camps Cleared
0
1,164,804
Distance Traveled
1,260,302
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,817
601
89
7
0
229,950
1
W
Scylla
6,761
520
75
6
0
228,439
2
L
Ravana
6,826
525
60
5
0
260,167
2
W
Cthulhu
7,229
556
85
7
0
255,633
3
W
Kumbhakarna
6,772
521
28
2
0
266,407
2
L
Ymir
5,874
452
26
2
0
245,716
2
L
Cupid
5,555
427
50
4
0
200,247
2
W
Ao Kuang
7,659
589
93
7
0
279,873
1
L
Fafnir
5,526
425
32
2
0
222,910
0
L
Hades
6,815
524
41
3
0
235,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role