Player Matchup

Fenrir
Fenrir
A-X-E-L-01
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,247 Elo+
Party 1
Odin
Odin
CengizAts61
Odin
Level 6
God Stats
24W - 12L
1,390 SR
Queue Stats
30W - 24L
1,186 Elo+
Solo
Ra
Ra
Inusik_001
Ra
Level 6
God Stats
36W - 34L
1,476 SR
Queue Stats
123W - 159L
1,367 Elo+
Solo
Chang'e
Chang'e
KILIBOX_KCF_07
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,276 Elo+
Party 1
Neith
Neith
eeemmzyyy
Neith
Level 18
God Stats
6W - 12L
1,364 SR
Queue Stats
7W - 14L
1,325 Elo+
Solo
Team Averages
Level 12
1,446 SR
1,280 Elo+

VS

Team Averages
Level 9
1,457 SR
1,410 Elo+
Ra
Ra
Maca24YT
Ra
Level 24
God Stats
41W - 27L
1,527 SR
Queue Stats
48W - 36L
1,429 Elo+
Solo
Neith
Neith
TheGreenDantern
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Odin
Odin
killerhunter81
Odin
Level 5
God Stats
0W - 3L
1,255 SR
Queue Stats
2W - 4L
1,437 Elo+
Solo
Awilix
Awilix
shawnyboi97
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Nemesis
Nemesis
wolverina013
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A-X-E-L-01
Fenrir
19
24 / 1 / 13
14,307
1,431
25,336
16,962
13,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
10 / 1 / 20
12,892
1,289
13,140
9,773
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 12
9,598
960
2,179
5,728
2,309
18
5 / 4 / 25
11,219
1,122
11,938
9,247
3,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
eeemmzyyy
Neith
19
6 / 0 / 21
11,535
1,154
13,755
7,788
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,452
945
5,806
7,179
2,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 9 / 5
9,818
982
12,049
14,638
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
9,543
954
5,203
18,071
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
15
5 / 12 / 2
10,201
1,020
13,298
19,000
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
wolverina013
Nemesis
16
0 / 15 / 3
9,403
940
3,500
20,954
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
24
48
Kills
9
9
Deaths
48
91
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A-X-E-L-01
Fenrir
24
1
13
30.5
W
10
1
20
20
W
3
3
12
3
W
5
4
25
4.38
L
1
6
3
0.42
L
1
9
5
0.39
W
Neith
eeemmzyyy
Neith
6
0
21
16.5
L
2
6
2
0.5
L
Awilix
5
12
2
0.5
L
Nemesis
wolverina013
Nemesis
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,348
Damage
39,856
49,498
Taken
79,842
36,025
Mitigated
37,058
10,852
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A-X-E-L-01
Fenrir
25,336
11,790
0
3,022
16,962
13,010
0
1,554
15,258
0
32,748
W
13,140
6,049
0
600
9,773
13,399
0
1,231
8,367
493
21,994
W
2,179
343
973
456
5,728
2,309
0
1,025
4,703
4,742
0
W
11,938
4,849
969
1,621
9,247
3,805
0
383
8,814
24,509
0
L
5,806
356
61
0
7,179
2,769
0
707
6,347
36,084
0
L
12,049
8,145
0
1,615
14,638
5,080
0
2,199
12,339
0
27,683
W
Neith
eeemmzyyy
Neith
13,755
8,713
0
3,211
7,788
3,502
0
2,155
5,533
0
45,150
L
5,203
1,912
0
238
18,071
15,203
0
3,940
13,831
542
17,940
L
Awilix
13,298
7,515
0
1,065
19,000
6,349
0
3,208
15,675
0
25,124
L
Nemesis
wolverina013
Nemesis
3,500
1,817
0
903
20,954
7,657
0
4,556
16,348
0
11,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,551
Gold Earned
48,417
152
Minions Killed
139
1
Camps Cleared
2
919,976
Distance Traveled
794,023
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,307
1,431
11
1
0
250,379
1
W
Odin
12,892
1,289
26
3
0
223,239
1
W
Ra
9,598
960
1
0
0
102,366
0
W
Chang'e
11,219
1,122
25
3
1
164,993
1
L
Ra
9,452
945
63
6
0
117,894
1
L
Neith
9,818
982
27
3
0
172,408
0
W
Neith
11,535
1,154
89
9
0
178,999
0
L
Odin
9,543
954
13
1
1
173,684
2
L
Awilix
10,201
1,020
24
2
0
186,452
0
L
Nemesis
9,403
940
12
1
1
143,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role