Player Matchup

Sobek
Sobek
Platinum I
BASELINESHOOTOUT
Sobek
Platinum I
Level 144
God Stats
3W - 0L
1,922 SR
Queue Stats
32W - 11L
2,030 MMR
Party 1
Chaac
Chaac
Platinum II
xDiogo-SrS
Chaac
Platinum II
Level 64
God Stats
9W - 1L
1,812 SR
Queue Stats
224W - 281L
1,939 MMR
Party 1
Zeus
Zeus
Platinum III
zAuxable
Zeus
Platinum III
Level 129
God Stats
2W - 2L
1,554 SR
Queue Stats
300W - 164L
1,992 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,763 SR
1,987 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,533 SR
1,609 MMR
Cerberus
Cerberus
Gold III
BBSTAAR
Cerberus
Gold III
Level 132
God Stats
1W - 7L
1,288 SR
Queue Stats
379W - 418L
1,483 MMR
Party 2
Anhur
Anhur
Platinum III
Chinois_Nda3
Anhur
Platinum III
Level 91
God Stats
1W - 5L
1,557 SR
Queue Stats
148W - 162L
1,768 MMR
Party 2
Nox
Nox
Bronze III
wild450thesis
Nox
Bronze III
Level 49
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 1L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
10,226
787
6,008
10,246
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
13
2 / 1 / 9
9,275
713
9,662
12,720
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Zeus
13
5 / 2 / 5
9,822
756
15,653
4,819
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothCthulhuScyllaAphroditeMedusa

VS

Bans
Chang'eBacchusPersephoneCabrakanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BBSTAAR
Cerberus
11
1 / 5 / 1
8,581
660
8,024
19,382
13,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 1
8,002
616
5,579
10,106
3,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
8,228
633
4,186
8,512
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Cerberus
BBSTAAR
Cerberus
1
5
1
0.3
L
1
4
1
0.38
L
1
2
1
0.75
W
Chaac
2
1
9
6.5
W
Zeus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
17,789
27,785
Taken
38,000
23,309
Mitigated
20,270
10,382
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,008
901
0
4,386
10,246
10,475
346
3,311
6,783
17,408
0
L
Cerberus
BBSTAAR
Cerberus
8,024
878
0
5,472
19,382
13,883
0
11,069
7,592
21,617
0
L
5,579
2,660
0
1,735
10,106
3,040
0
6,203
3,545
0
32,206
L
4,186
269
0
1,146
8,512
3,347
35
3,538
4,609
32,797
0
W
Chaac
9,662
2,759
0
4,786
12,720
11,667
1,125
5,736
6,728
0
49,423
W
Zeus
15,653
2,434
0
1,210
4,819
1,167
998
2,796
1,993
56,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
24,811
164
Minions Killed
148
0
Camps Cleared
0
767,801
Distance Traveled
688,974
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,226
787
32
2
0
271,024
4
L
Cerberus
8,581
660
35
3
0
239,154
0
L
Anhur
8,002
616
57
4
0
214,566
1
L
Nox
8,228
633
56
4
0
235,254
3
W
Chaac
9,275
713
55
4
0
268,037
4
W
Zeus
9,822
756
77
6
0
228,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role