Player Matchup

Bakasura
Bakasura
Bigrikdog
Bakasura
Level 26
God Stats
5W - 4L
1,901 SR
Queue Stats
133W - 102L
1,697 Elo+
Solo
Ymir
Ymir
Frostwend
Ymir
Level 9
God Stats
24W - 20L
1,668 SR
Queue Stats
127W - 139L
1,461 Elo+
Party 2
Artemis
Artemis
Palomito21
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TrueAmerican
Poseidon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TyrBlink
Tsukuyomi
Level 27
God Stats
14W - 9L
1,594 SR
Queue Stats
160W - 126L
1,657 Elo+
Solo
Team Averages
Level 34
1,633 SR
1,548 Elo+

VS

Team Averages
Level 37
1,644 SR
1,769 Elo+
Tiamat
Tiamat
Captinavian
Tiamat
Level 16
God Stats
4W - 1L
1,634 SR
Queue Stats
30W - 20L
1,672 Elo+
Party 1
Merlin
Merlin
FEMB0Y
Merlin
Level 27
God Stats
3W - 0L
1,724 SR
Queue Stats
56W - 29L
1,690 Elo+
Solo
Fenrir
Fenrir
I Will Throw225
Fenrir
Level 122
God Stats
1W - 0L
1,619 SR
Queue Stats
3W - 3L
1,753 Elo+
Party 1
Neith
Neith
Ruwind
Neith
Level 15
God Stats
2W - 1L
1,742 SR
Queue Stats
5W - 2L
1,893 Elo+
Party 1
Kuzenbo
Kuzenbo
Smitehead
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 25L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigrikdog
Bakasura
10
1 / 2 / 1
5,595
560
3,146
7,399
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
1 / 3 / 1
4,915
492
2,433
5,587
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Palomito21
Artemis
11
2 / 1 / 1
5,960
596
6,435
7,233
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
TrueAmerican
Poseidon
9
1 / 4 / 0
5,579
558
2,117
4,264
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TyrBlink
Tsukuyomi
11
2 / 5 / 1
5,927
593
5,191
8,065
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 3 / 4
6,439
644
3,551
6,491
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
FEMB0Y
Merlin
13
4 / 0 / 2
7,776
778
5,064
3,184
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 3
7,188
719
4,189
6,472
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ruwind
Neith
9
3 / 2 / 0
5,392
539
3,731
5,196
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Smitehead
Kuzenbo
9
0 / 1 / 5
5,667
567
4,432
9,562
4,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
15
15
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bigrikdog
Bakasura
1
2
1
0.75
W
Tiamat
1
3
4
1
W
Merlin
FEMB0Y
Merlin
4
0
2
5
L
Ymir
1
3
1
0.5
W
7
1
3
8.5
L
Artemis
Palomito21
Artemis
2
1
1
2.5
W
Neith
Ruwind
Neith
3
2
0
1.5
W
Kuzenbo
Smitehead
Kuzenbo
0
1
5
2.5
L
Poseidon
TrueAmerican
Poseidon
1
4
0
0.25
L
Tsukuyomi
TyrBlink
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
20,967
32,548
Taken
30,905
11,564
Mitigated
12,665
8,181
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bigrikdog
Bakasura
3,146
2,308
0
1,167
7,399
2,366
0
1,836
5,463
0
27,243
W
Tiamat
3,551
515
0
2,250
6,491
3,472
207
420
5,589
27,265
0
W
Merlin
FEMB0Y
Merlin
5,064
627
0
1,349
3,184
1,009
424
861
2,089
52,154
0
L
Ymir
2,433
655
0
508
5,587
2,077
0
2,212
3,325
11,302
0
W
4,189
753
0
3,060
6,472
2,269
0
640
5,661
0
34,243
L
Artemis
Palomito21
Artemis
6,435
2,746
0
4,318
7,233
2,188
0
1,865
5,368
0
38,162
W
Neith
Ruwind
Neith
3,731
1,623
0
1,788
5,196
1,326
0
79
5,117
0
19,139
W
Kuzenbo
Smitehead
Kuzenbo
4,432
1,833
0
3,342
9,562
4,589
0
2,295
7,070
22,038
0
L
Poseidon
TrueAmerican
Poseidon
2,117
198
0
280
4,264
1,268
0
2,929
1,119
31,217
0
L
Tsukuyomi
TyrBlink
Tsukuyomi
5,191
561
0
1,908
8,065
3,665
0
3,471
4,226
0
30,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
32,462
305
Minions Killed
333
0
Camps Cleared
0
991,672
Distance Traveled
967,908
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,595
560
79
8
0
232,973
1
W
Tiamat
6,439
644
74
7
0
161,133
1
W
Merlin
7,776
778
111
11
0
186,306
2
L
Ymir
4,915
492
21
2
0
224,981
0
W
Fenrir
7,188
719
73
7
0
237,016
1
L
Artemis
5,960
596
65
7
0
166,130
4
W
Neith
5,392
539
39
4
0
173,134
1
W
Kuzenbo
5,667
567
36
4
0
210,319
0
L
Poseidon
5,579
558
77
8
0
200,383
0
L
Tsukuyomi
5,927
593
63
6
0
167,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role